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Destiny 2 Major Armor Stats Rework
27 June 2025 | Destiny 2

Destiny 2 Major Armor Stats Rework

Destiny 2 is gearing up for one of its most impactful changes yet with the upcoming Major Armor Stats Rework set to arrive alongside the Edge of Fate expansion. This overhaul marks a bold step towards simplifying how Guardians build their perfect loadouts, refine their playstyles, and reach endgame stat tiers. By rethinking how armor stats are distributed and how builds are optimized, Bungie aims to make Destiny 2’s RPG elements more accessible, rewarding, and diverse for veterans and newcomers alike.

In this guide, we’ll break down exactly what’s changing in Destiny 2’s armor system, what it means for your current and future builds, and how to prepare for the new meta. Whether you’re a PvE raid junkie or a PvP Crucible ace, understanding this rework will give you an edge when the new system drops.

image of Destiny 2 Major Armor Stats
Destiny 2 Major Armor Stats

What’s Changing in Destiny 2 Armor 3.0

With the Edge of Fate expansion, Destiny 2 is rolling out one of its biggest armor overhauls ever — called Armor 3.0. This revamp modernizes how stats work on all armor pieces and how Guardians build their loadouts.

Here’s a breakdown of the major elements in Armor 3.0:

1️⃣ Stat Overhaul & New Max Values

  • Each stat can now go up to 200 — doubling the previous max of 100. Extra points above 100 grant useful bonus effects instead of going to waste.
  • The classic core stats are being redefined:
    • MobilityWeapons
    • ResilienceHealth
    • RecoveryClass
    • StrengthMelee
    • DisciplineGrenade
    • IntellectSuper

2️⃣ Stat Archetypes

Each armor piece will now drop with a specific Archetype, which determines its primary and secondary stat focus. This means Guardians can farm for armor that aligns more precisely with their desired build style — whether it’s high damage, quick ability uptime, or tanky survivability.

3️⃣ Set Bonuses

Edge of Fate armor sets come with unique set bonuses. Wearing two or more pieces from the same set grants exclusive passive perks — encouraging you to mix and match or commit fully to one theme for maximum power.

How Old Armor Converts

Don’t worry about losing your current gear: all existing armor will auto-convert when the system goes live. Your Mobility, Resilience, and Recovery will be mapped to Weapons, Health, and Class respectively. However, older armor won’t gain set bonuses or archetypes — so you may want to hunt for fresh gear to fully benefit from Armor 3.0’s perks.

Key takeaway: Armor 3.0 is a huge buff to build crafting in Destiny 2, empowering you to push your Guardian’s limits like never before. Whether you want unstoppable health regen, rapid ability spam, or max weapon damage, the new system makes it easier and clearer to achieve.

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Complete Armor 3.0 Stat Breakdown

With the Edge of Fate expansion, Destiny 2 introduces a completely overhauled stat system known as Armor 3.0. Each stat now scales up to 200 and unlocks powerful secondary bonuses as you push beyond the traditional cap. From faster cooldowns and higher healing to boosted damage and ammo gains — every point invested matters more than ever.

Below is a detailed table covering what each stat controls at both base (1–100) and advanced (101–200) levels. Use this breakdown to plan your builds, optimize your gear, and push your Guardian to their absolute peak, whether you're tackling endgame PvE content or climbing the ranks in PvP.

Stat 0–100 Range 101–200 Range
Health • +0–10% Flinch Resistance
• +0–70 HP restored per Orb of Power pickup
• +20 Bonus Shield Capacity (PvE)
• +45% Faster Shield Recharge Speed
Weapons • +10% Reload Speed
• +10% Handling
• +15% Primary & Special Damage
• +10% Heavy Weapon Damage
• +6% Damage vs Guardians
• +100% Chance for Bricks to Drop Double Ammo
Class • Reduces base cooldown of your class ability (e.g., dodge, barricade, rift).
• Increases class energy gained from external sources and other regen scalars.
• Grants 0–40 HP Overshield on casting your class ability (0–10 in PvP).
• Duration depends on the ability: e.g., Dodge & Thruster ~5s, Barricade & Rift ~10s.
Grenade • Reduces grenade base cooldown.
• Boosts grenade energy gained from other sources and regen scalars.
• Provides 0–65% bonus grenade ability damage.
Super • Increases Super energy gained from damaging enemies.
• Does not change base Super cooldown.
• Enhances Super energy gain from external sources & regen scalars.
• Adds 0–45% bonus Super damage at higher stat levels.
Melee • -65% Melee Ability Cooldown
• +190% Energy Gain from external sources and scalars
• +30% Melee Damage (PvE)
• +20% Melee Damage (PvP)
• Affects powered, unpowered, and Glaive melees

Destiny 2 Armor 3.0: In-Depth Stat Guide

image of Destiny 2 Major Armor Stats
Destiny 2 Major Armor Stats

With Edge of Fate on the horizon, the massive Armor 3.0 rework transforms how each core stat works in Destiny 2. Each stat now scales up to 200 and unlocks powerful secondary bonuses once you go beyond 100. Below you’ll find a deep dive into what every stat does, how they interact with perks, and practical advice for both PvE raids and sweaty Crucible matches.

🗡️ Weapons

Weapons isn’t just about reload speed anymore — it’s your all-in DPS backbone. From 0 to 100, you gain better reload, faster weapon handling, and increased damage against rank-and-file enemies. Once you push past 100, the magic happens: every shot you land will hit bosses and Guardians harder, and you even get a chance for ammo bricks to drop with extra rounds. This bonus damage stacks with buffs like Radiant, Surges, and weapon perks, letting you shred raid bosses faster or push a 1v1 fight in PvP over the line. If your focus is raw damage output, invest heavily here.

🛡️ Health

Health merges the old Resilience and Recovery into one stat, making it simple but important for staying alive. Up to 100, you get extra flinch resistance (so your aim stays steady under fire) and more HP back when picking up Orbs of Power. Past 100, your shield capacity goes up (+20 HP max) and shield recharge delay shortens significantly. This helps especially in Grandmaster Nightfalls or Master raids where every bit of HP matters. In Crucible, though, high Health has less impact compared to stacking Weapons or Class stats for ability uptime.

🔰 Class

Class affects how fast you get your dodge, barricade, or rift back. Between 1–100, your base cooldown drops and energy gains from mods, Orbs, and perks get boosted. When you break 100, you unlock a bonus overshield every time you activate your class ability — up to +40 HP in PvE or +20 HP in PvP. This small shield can decide who wins a duel or help you re-peek cover safely in high-end PvE. Hunters using Gambler’s Dodge or Titans with Thruster benefit massively from a high Class stat.

✨ Super

Super dictates how fast you charge your ultimate ability from kills, Orbs, and mods. From 0–100, you boost how quickly you get your Super back (but not the base cooldown). Over 100, you gain extra Super damage: up to +45% in PvE and +15% in PvP. This secondary bonus is huge for DPS Supers like Blade Barrage, Golden Gun, or Thundercrash, and stacks with Star-Eater Scales and other damage perks. Utility Supers like Well of Radiance won’t benefit much from the damage bump, so focus on other stats if you’re mainly using Well to support your fireteam.

💣 Grenade

Grenade impacts how fast your grenades come back and how hard they hit. From 0–100, your cooldown shortens, and energy regen from Exotics like Heart of Inmost Light or Crown of Tempests works at full power. Pushing past 100 grants up to +65% grenade damage in PvE (and a smaller 20% boost in PvP). This damage boost stacks with other grenade buffs, so grenade-focused Warlocks and Strand Grapple Hunters will want to push this stat high for consistent one-shots or spammy add clear.

⚔️ Melee

Melee reduces your melee ability cooldown and increases the power of ALL melee hits — including uncharged punches and Glaive swipes. From 0–100, you regenerate melee energy faster and gain more from Orbs or mods like Gambler’s Dodge. Over 100, you unlock up to +30% melee damage in PvE and +20% in PvP. This boost stacks with exotic perks like Wormgod Caress or Titan’s Knockout. If your build is about getting in close, finishers, or chaining melees for big damage, never neglect this stat!

💡 Pro Tips for Max Efficiency

  • 📈 For PvE, max out Weapons and Super if you want top-tier DPS phases. Pair with Star-Eater Scales for huge burst damage.
  • 💚 For survivability, balance Health and Class. This keeps your shield topped and your dodge or barricade up.
  • ⚙️ Ability builds? Go high Grenade and Melee. Works best with builds like Arc Warlock, Strand Grapple Hunter, or Titan Throwing Hammer.
  • 🎯 In Crucible, focus on Weapons and Class first — killing fast and having your dodge or barricade ready saves lives.

Bottom line: Armor 3.0 turns Destiny 2 into a true stat-based sandbox. Mix and match wisely, aim for 200 in your main damage or ability stat, and watch your Guardian perform like never before!

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Armor Archetypes & Gear Tiers Explained

With the Edge of Fate expansion, armor drops in Destiny 2 are getting a major upgrade. Each armor piece now has an archetype that defines its primary and secondary stats, along with an overall gear tier that affects how high those stats can roll. Understanding this system is key if you want to craft the perfect build for endgame activities.

How Archetypes Work

Every armor drop is tied to one of six archetypes:

Archetype Primary Stat Secondary Stat
Bulwark Health Class
Gunner Weapons Grenade
Specialist Class Weapons
Paragon Super Melee
Brawler Melee Health
Grenadier Grenade Super

Here's how the stats roll:

  • Primary Stat: Rolls up to +30. This is the highest value and defines the archetype’s core.
  • Secondary Stat: Rolls up to +25. The second stat complements your build.
  • Tertiary Stat: Randomly picked from the remaining pool. Rolls up to +20 and cannot duplicate the primary or secondary stat.

On average, there’s about a five-point difference between your primary, secondary, and tertiary stats, giving each drop a unique profile.

Masterworking Bonus

Fully masterworking your armor grants a bonus +5 points to each of the three stats not selected by the archetype. For example, if your helmet is a Brawler (Melee + Health), masterworking it gives +5 to Weapons, Class, and Grenade. This new bonus only applies to armor dropped in Edge of Fate — older gear remains unchanged.

Gear Tiers: Unlock Higher Stat Totals

Armor now drops with a tier ranking (1–5) that determines its total stat potential. Higher tiers mean higher total stats, up to a maximum of 75 (before adding masterwork bonuses).

Tier Stat Range
Tier 1 48–53
Tier 2 53–58
Tier 3 59–64
Tier 4 65–72
Tier 5 73–75 + stat tuning

Higher-tier armor drops mainly come from tougher endgame content like Grandmaster Nightfalls and Master Raids. Exotic armor is currently exempt from tiers at launch, but this could change in future updates.

Key Takeaways

  • Armor archetypes define your main and supporting stats, making farming the right archetype crucial for min-maxing.
  • Fully masterworked armor boosts your weakest stats, balancing out your build.
  • Higher gear tiers mean higher overall stats — chase Tier 5 drops for the best rolls!

Pro Tip: Since not all stat combinations are available at launch (e.g., Grenade + Melee), plan your farming routes and prepare to adjust your build once Armor 3.0 is live.

Armor Set Bonuses Explained

image of Destiny 2 Major Armor Stats
Destiny 2 Major Armor Stats

One of the standout features of the Armor 3.0 rework is the introduction of set bonuses — rewarding players who coordinate their gear pieces. Every new armor piece in Edge of Fate can activate up to two unique perks, depending on how many pieces you equip from the same set:

  • 2-piece bonus: Equip two pieces to unlock the first bonus perk.
  • 4-piece bonus: Equip four pieces to gain a stronger second perk.

With five armor slots, you can comfortably run a four-piece bonus alongside an Exotic or flexible fifth piece. These perks act like subtle origin traits — useful additions that enhance your playstyle without defining it entirely. Smart Guardians will use them to add mobility, survivability, or ammo efficiency to an already optimized build.

Current Armor Sets and Their Bonuses

Set 2-Piece Bonus 4-Piece Bonus
Aion Renewal Force Converter: After a rocket or grenade launcher final blow, sprinting briefly grants Speed Booster. Reactive Booster: While Force Converter is active, sprinting at critical HP or crowd control instantly refreshes Speed Booster.
Bushido Iaido: Final blows with freshly drawn or reloaded weapons gain bonus damage. Unfaltering Focus: Bows, shotguns, or swords reduce incoming damage while hitting enemies — aggressive but safe play.
Last Disciple Terminal Velocity: Primary weapon final blows grant bonus reload speed temporarily. Power Loader: Picking up an Orb of Power gives instant special ammo progress — perfect for double special setups.
Techsec Wrecker: Kinetic damage deals significantly more damage to shields, vehicles, and constructs. Concussive Rounds: Defeating shielded enemies or smashing a shield with Kinetic damage creates a shockwave that disorients nearby foes.

How to Use These Bonuses Smartly

These perks won’t make or break your build, but they’re excellent tools for squeezing out extra performance. For example:

  • Bushido’s Iaido is fantastic for aggressive sword or shotgun plays.
  • Last Disciple’s Power Loader keeps your special ammo topped up — great for high DPS phases.
  • Techsec’s Wrecker turns your Kinetic weapons into shield-busting beasts in endgame encounters.

Even better: you can mix and match two-piece bonuses from different sets. If you like Bushido’s Iaido but don’t need its four-piece perk, pair it with two pieces of Aion Renewal to also benefit from Force Converter. This flexible system lets you build around your favorite synergies with ease.

Tip: Bungie has hinted more sets are coming, so stay ahead by mastering the current bonuses and adjusting as new gear drops arrive!

Conclusion

Destiny 2’s Armor 3.0 overhaul with the Edge of Fate expansion transforms how Guardians build their perfect loadouts. With the introduction of scalable stats up to 200, clear archetype drops, gear tiers, and flexible set bonuses, players have more control than ever. This system encourages smart farming, strategic armor combinations, and thoughtful stat balancing for both PvE and PvP. Whether you want to push your DPS to the limit or tank through the toughest raids, Armor 3.0 gives you the tools to adapt and thrive. Make sure to experiment with new sets, mix two-piece perks wisely, and remember — even older armor will convert smoothly, so no loot is wasted.

FAQ

Not at all! All existing armor automatically converts to the Armor 3.0 stat system. You won’t get new set perks or archetypes on old pieces, but your stats will match the new framework.

New legendary armor can roll up to 75 naturally at Tier 5, with extra tuning possible. Fully masterworked armor gains bonus points in unused stats too.


No. Exotic armor pieces do not have set bonuses or archetypes but work seamlessly with your other Armor 3.0 stats.


Yes, slightly. For example, stat scaling for Health and Weapons affects shield strength and TTK shifts, so choosing the right tiers can make a difference in Crucible duels.


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  • 27.06.2025 - Destiny 2 Major Armor Stats Rework published.