The Endsinger's Aria Extreme Trial is one of the most formidable and complex encounters in Final Fantasy XIV. This trial, part of the Endwalker expansion, pits players against the Endsinger, an entity of unimaginable power whose abilities are rooted in despair and destruction. This trial is designed to push players to their limits, requiring precise execution of mechanics, flawless teamwork, and a deep understanding of the fight’s phases. Those who succeed will be handsomely rewarded with powerful gear and unique items.
How to Unlock the FFXIV Endsinger's Aria Extreme Trial
To unlock the Endsinger's Aria Extreme Trial, players must first meet the following prerequisites:
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Completion of the Endwalker Main Scenario Quest (MSQ): Players must have completed the Endwalker MSQ to unlock access to this high-level content.
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Defeat Endsinger in Normal Mode: You must first conquer the Endsinger’s Aria on normal difficulty before attempting the extreme version.
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Quest to Unlock Extreme Mode: Speak to the Wandering Minstrel in Old Sharlayan after completing the required content. The quest "Minstrel's Ballad: Endsinger's Aria" will become available, and you'll need a minimum item level of 580 to proceed.
Mechanics and Tips for Endsinger's Aria Extreme Trial
The Endsinger's Aria Extreme Trial is known for its intricate and challenging mechanics. Below is a breakdown of each phase:
Phase One: Prelude to Despair
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Doomed Nebula: The Endsinger targets players with massive AoE markers that must be carefully positioned to avoid overlapping and spreading damage across the arena.
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Galactic Ray: This ability deals significant damage to the entire raid, requiring strong mitigation and healing to keep the party alive.
Tips for Phase One:
- Spread out to ensure that AoE markers from Doomed Nebula do not overlap, minimizing the damage taken by the party.
- Healers should prepare to use raid-wide healing cooldowns for Galactic Ray to prevent the party from being overwhelmed.
Phase Two: Calamitous Impact
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Event Horizon: The Endsinger summons a series of black holes that pull players towards them. Proper positioning and movement are essential to avoid being sucked in and taking fatal damage.
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Eliminate Hope: An intense multi-hit tank buster that requires tanks to coordinate cooldowns and mitigation effectively.
Tips for Phase Two:
- Position yourself on the opposite side of the black holes during Event Horizon to resist their pull and avoid being drawn into them.
- Tanks should communicate and time their cooldowns carefully during Eliminate Hope to survive the incoming damage.
Phase Three: Echoes of Despair
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Ultimate Fate: The Endsinger’s ultimate attack that requires perfect execution of defensive cooldowns and healing to survive. Failing to mitigate this attack properly will result in a wipe.
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Cosmic Collapse: The arena will be bombarded with meteors, forcing players to dodge and weave through the onslaught while dealing with other mechanics.
Tips for Phase Three:
- Coordinate all party cooldowns to ensure survival during Ultimate Fate. Tanks and healers should be ready with their most potent defensive abilities.
- Stay on the move during Cosmic Collapse, but remain aware of your surroundings to avoid colliding with other players or incoming meteors.
Rewards from theEndsinger's Aria Extreme Trial
Defeating the Endsinger in the Endsinger's Aria Extreme Trial rewards players with several valuable items, including:
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Bluefeather Weapon Coffer (IL 595): Contains a random item level 595 Bluefeather weapon.
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Bluefeather Weapon: One random item level 595 Bluefeather weapon.
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Bluefeather Lynx Flute: A rare mount that may drop after defeating the Endsinger.
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Faded Copy of The Final Day: An orchestrion roll to add to your collection.
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Blue Feather: A rare crafting material.
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Ultimatum Tokens: Each player will receive two Ultimatum Tokens, which can be exchanged for any item level 595 Bluefeather weapon after collecting ten.
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Benefits of choosing Mmonster for your Endsinger's Aria Extreme Trial Boost:
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