New World Gear Score Boost

Here you can order New World Gear Score Boost service for your character up to the maximum 700 GS and dive straight into the most challenging end-game content.

Service Includes

  • You will receive a set of equipment and weapons to achieve the Gear Score you've selected.
  • Gear Score is primarily gathered through grinding expeditions and elite chest runs.
  • We assemble gear with attributes that match the weapons and equip load you've chosen.

Requirements

  • You must have an active New World account to use this service.
  • To boost Gear Score of your character, you need to have the base version of New World and Rise of the Angry Earth expansion.
  • Сharacter level 60+, if your level is not 60, you can use our Power leveling service.
  • This service is performed using the Account Sharing method only.
  • 600 GS gear.

Boost Options Explained

  • Select region - In this option, you need to select the region where you play.
  • Account sharing - This option means allowing the booster to access your account to perform the service.
  • Gear Score Boost - This option determines the Gear Score you wish to attain for your character, 625 for starting off with Expeditions, 650 for the initial mutations, 675 for more challenging Hard mutations, or the maximum 700 for conquering Elite mutations.
  • Equip Load - This option indicates the weight range you desire your gear to be in. Light Weight for maximum DPS and mobility, Medium Weight for those who prefer balance, or Heavy Weight which is suitable for tanks or those who like to play with maximum protection.
  • Primary and Secondary Weapon - This selection dictate the weapons for which we will be assembling gear with corresponding attributes for you.

How it works

After you've selected all the desired options and paid for your order, you'll receive an order number and an email confirmation that your order has been accepted.

  • Our support manager will contact you asap via the website's online chat;
  • If you don't get in touch for a while, we will reach you by email and by other specified contact methods;
  • Provide us with additional details (if necessary) and our support crew will start looking for a suitable booster;
  • As soon as we assign a player to carry out your order, we will need your game account details or account/character credentials for an invite;
  • When the order is completed, you'll receive a notification in the Discord channel or other messenger of your choice.

Enjoy the results of your order ;)

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About Gear Score

  • Gear Score Boost - This option determines the Gear Score you wish to attain for your character, 625 for starting off with Expeditions, 650 for the initial mutations, 675 for more challenging Hard mutations, or the maximum 700 for conquering Elite mutations.
  • Equip Load - This option indicates the weight range you desire your gear to be in. Light Weight for maximum DPS and mobility, Medium Weight for those who prefer balance, or Heavy Weight which is suitable for tanks or those who like to play with maximum protection.
  • Primary and Secondary Weapon - This selection dictate the weapons for which we will be assembling gear with corresponding attributes for you.

Gear Score Boost Explained

Gear Score (GS) in New World plays a crucial role when it comes to PvE or open world PvP . Your character's damage output to enemies and the total amount of Attributes available for customizing your gameplay build directly rely on your Gear Score level, on your Weapon Mastery and full upgraded Artifacts. At Level 65 , you will have access to 220 basic Attribute Points, while additional attributes will be dependent on your Gear Score level. For instance, an item with a 625 Gear Score will provide 31 Attribute Points, while an item with the maximum 700 GS will grant 38 AP.

Gear Score is accumulated by engaging in various game activities, from slaying elite mobs in the open world (for example, participating in so-called Elite Chest Runs), or through multiple runs in expeditions. The higher your Gear Score, the higher the level of expedition difficulty you can access. For example, a second-level mutation at Hard difficulty becomes accessible at 675 GS, and for a maximum 3rd level mutation at Elite difficulty, you'll need to have 700 GS. Therefore, by using our Gear Score Boost service, you not only enhance your character's strength but also unlock access to engaging all the New World high-end content .

If you don't want to grind basic easy content and want to jump right into mutations, I'd say go for the 650 Gear Score Boost and start with intermediate-level mutations. This level is easy enough to start with mutations, but not too easy to be boring. From what I've seen, to get your GS from 650 to 675 and move from intermediate to hard mutations, you'll just need to do 15-20 runs in expeditions on intermediate difficulty. If you are a few levels short of the required level for access to the mutation, you can always purchase some missing gear items on the Trading Post using Coins.

Attributes Explained

At level 65, you have access to 220 basic attribute points. Additionally, each piece of armor or weapon (except for shields) provides you with extra attribute points that you can distribute among 5 types of attributes, such as Strength, Dexterity, Intelligence, Focus, and Constitution. Moreover, in the Rise of the Angry Earth expansion, a new universal attribute called Magnify was added. Magnify boosts whichever primary attribute of yours has the highest value. For instance, if your primary attribute is Strength and it has the highest value among your attributes, then Magnify will also increase the Strength indicator. The Magnify attribute can only be found on items such as Artifacts.

The number of attributes at different Gear Score levels

  • At level 65, you have access to 220 basic attributes.
  • 600 GS items have 30 AP, and a full 600 Gear gives 300 Attribute Points.
  • 625 GS items have 31 AP, and a full 625 Gear gives 310 Attribute Points.
  • 650 GS items have 33 AP, and a full 650 Gear gives 330 Attribute Points.
  • 675 GS items have 35 AP, and a full 675 Gear gives 350 Attribute Points.
  • 700 GS items have 38 AP, and a full 700 Gear gives 380 Attribute Points.

Attributes types and Bonuses

Strength

  • 25 AP grants +5% light attack damage and +10% mining speed
  • 50 AP grants +10% heavy attack damage and +25 encumbrance
  • 100 AP grants +10% physical damage and +50 encumbrance
  • 150 AP grants +15% stamina regen rate while exhausted and -10% weight of mined items
  • 200 AP grants +10% damage on stunned, slowed, or rooted enemies and +20% mining speed
  • 250 AP grants +25% stamina regen rate while performing basic melee attacks and +20% yield increase when mining
  • 300 AP grants +10% base damage while under 50% health and 25% chance to mine an ore with a single swing
  • 350 AP grants +30% base damage increase to the final attack in a melee light attack chain and +10% chance at finding rare items while mining

Dexterity

  • 25 AP grants +5% critical hit chance and +10% skinning speed
  • 50 AP grants +5% damage while at full health and +20% haste for 3s after skinning
  • 100 AP grants +5% damage while stamina is not full and +50 encumbrance
  • 150 AP grants +15% duration to damage over time effects and -10% weight of skinned items
  • 200 AP grants +10% bonus backstab and headshot damage and +20% skinning speed
  • 250 AP grants Gain 10% empower for 3s after successfully dodging an attack and +10% yield increase when skinning
  • 300 AP grants Weapon swapping will cleanse all Crowd Control (Stuns, Roots, Slows) status effects (15s cooldown) and Ammo has 15% chance of being returned
  • 350 AP grants +15% crit chance while empowered and +10% chance at finding rare items while skinning

Intelligence

  • 25 AP grants +5% damage increase to backstabs and random critical hits and +10% harvest speed
  • 50 AP grants +5% damage increase to targets inflicted with a damage over time effect and +5% chance for 1 azoth when harvesting
  • 100 AP grants +10% damage to light and heavy elemental attacks and +50 encumbrance
  • 150 AP grants +15% to elemental damage and -10% weight of harvested items
  • 200 AP grants +10 mana on critical hit and +20% harvest speed
  • 250 AP grants +30% duration to applied damage over time effects and +10% yield increase when harvesting
  • 300 AP grants +10% damage to targets below 50% health and 25% reduction in Azoth travel cost
  • 350 AP grants +15% ability damage and +10% chance at finding rare items while harvesting

Focus

  • 25 AP grants +5% ability cooldown reduction and +5% chance to catch larger fish
  • 50 AP grants 10% incoming healing and +3% fishing cast distance
  • 100 AP grants +20 max mana and mana regen rate and +50 encumbrance
  • 150 AP grants +20% outgoing healing effectiveness and -10% in carry weight of fish
  • 200 AP grants +20% buff duration and +15% chance to catch larger fish
  • 250 AP grants Kills and group kills grant stacks of blessed, increasing outgoing healing by 1% per stack for 20s. Personal kills grant 2 stacks, group AI kills grant 1 stack. (Max 15 stacks) and +20% chance to catch larger fish
  • 300 AP grants Grant 20% fortify for 10s when healing allies while your mana is at or above 50%. (60s cooldown on each ally) and 10% cooldown reduction for Inn fast travel
  • 350 AP grants Reduce ability cooldowns by 30% of their max durations upon activating a heartrune ability and +10% chance at finding rare items while fishing

Constitution

  • 25 AP grants All health consumables are 10% stronger and +10% Logging speed
  • 50 AP grants +10% physical armor when at or above 50% health and 10% reduction on durability loss for tools
  • 100 AP grants Increase max health by 10% and +50 encumbrance
  • 150 AP grants -10% to critical damage taken and -10% weight of logging items
  • 200 AP grants +10% increase to physical and elemental armor and +20% Logging speed
  • 250 AP grants -60% damage reduction when full health (60s cooldown) and +10% yield increase when logging
  • 300 AP grants Basic melee attacks gain GRIT and 25% chance to chop down a tree in a single swing
  • 350 AP grants +15% damage reduction while you have active grit and +10% chance at finding rare items while logging

Helpful links to ease your way into New World: Rise of the Angry Earth

A useful video on How to Reach 700 Gear Score in New World in the after expansion release from YouTuber BDLG

Another video on the youtube channel The Core Gameplay about How to craft 700 Gear Score items with 3 Perks.

On my opinion, the best text guide on How to Get to 700 Gear Score in New World from the portal studioloot.com

FAQ

The short answer is yes, and there are several reasons for this:

  1. During our 10 years of experience in the boosting industry and with over 90,000 completed orders, there have been almost no bans or other issues.
  2. We only work with verified players who complete all orders manually, never using cheats, exploits, or bots.
  3. All our boosters have years of experience and are top-tier players with impressive portfolios.
  4. Our game curators personally play the games we offer and know what they are talking about.
  5. Our players use only high-quality VPNs from top tier providers.
  6. We guarantee 100% security of your personal and account data.

Our mission is to provide the best boosting services at a fair price.


Of course, we can easily adjust the timing of your order completion to suit your desires.


Yes, you can change your character or cancel order if the boost hasn't started yet. However, if the service has already begun and there is some progress, and you wish to change characters, our operators will need to take into account the work already done and recalculate the terms for the completion of your order.



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