Destiny 2 Orders System Explained: Replacing Bounties and Seasonal Challenges
Bungie is ushering in a significant change to how Guardians interact with daily and seasonal objectives through the new Destiny 2 Orders System. This system is set to completely replace the previous framework of Bounties and Seasonal Challenges, aiming to streamline player progression and reduce the time spent managing objectives in the menus. This update addresses long-standing community feedback regarding "chore-like" gameplay loops and repetitive tasks, making the experience smoother and more rewarding.
The primary benefit of this system is simplicity. It condenses numerous objectives into a single, cohesive interface, offering clear paths for earning experience, Glimmer, and powerful gear. By the end of this guide, you will have a clear understanding of the philosophy behind this change and exactly How Will Orders Work starting with the Renegades expansion.
This major change is not merely cosmetic – it represents a philosophical shift toward rewarding organic gameplay. This overview is essential for every Guardian, helping you transition seamlessly into the new era of progression management.
In-Depth Look: How Will Orders Work in Destiny 2
The introduction of the Destiny 2 Orders System marks the end of the long-standing progression mechanics defined by Bounties and Seasonal Challenges. This comprehensive new framework is set to debut with the Renegades expansion, fundamentally changing how Guardians track, manage, and complete objectives. How Will Orders Work is determined by two primary structures: three distinct types of Orders based on activity (Basic, Activity, Seasonal) and three tiers of rewards based on rarity (Common, Legendary, Exotic).
The system is designed to reduce the friction of constantly visiting vendors and navigating cluttered menu tabs. To fully understand the mechanics, we must break down the three distinct types of Orders that will replace the previous system. Each type aligns with a different category of play, ensuring that Guardians are rewarded for their preferred activities, whether daily, weekly, or seasonal.
1. Basic Orders – The Daily Grind Replacement
Basic Orders are the direct successor to the old Daily Bounties. They are designed to reward quick, small-scale progress and incentivize Guardians to engage in specific activities for short periods. This is the foundation of the Destiny 2 Orders System, maintaining a consistent flow of experience and minor currency gains.
- Automatic Acquisition: Guardians will no longer need to manually pick up these Orders from vendors like Zavala or Shaxx. Basic Orders will be automatically applied to the player's account based on their current location or activity type.
- Focus: These typically involve completing simple tasks such as defeating a specific number of enemies, generating Orbs of Power, or completing minor public events.
- Rewards: Experience Points (XP) and Glimmer remain the core rewards.
This automated approach resolves a major pain point, eliminating the need to spend the first five minutes of a session collecting Bounties and the last five minutes turning them in.
2. Activity Orders – Targeting Core Playlists
Activity Orders are specifically tailored to reward engagement in the core playlist activities: Crucible, Vanguard Operations (Strikes), and Gambit. These are designed to be slightly more involved than Basic Orders, often requiring multiple completions or focused performance within those playlists.
- Playlist Focus: These Orders reward repeated engagement in dedicated activities, encouraging players to spend time in the main rotational content.
- Weekly Reset: Activity Orders are expected to reset on the weekly schedule, replacing the function of larger, weekly Bounties.
- Loot Focus: The rewards for Activity Orders will include higher-tier loot drops and seasonal currency, making them crucial for weekly power progression.
Understanding How Will Orders Work in this category means recognizing that dedicated playlist players will consistently see their progression rewarded without the need to interrupt their flow of activities.
3. Seasonal Orders – The Long-Term Goal
Seasonal Orders are the most substantial part of the Destiny 2 Orders System, effectively replacing the previous Seasonal Challenges and acting as the long-term progression path. These Orders are designed to be completed over many weeks and involve large, complex objectives that often require cross-activity participation.
- Complexity: Examples include unlocking a new Exotic item, reaching a high rank in a seasonal activity, or completing a large number of activities across the solar system.
- Major Rewards: Seasonal Orders grant the most significant rewards, including Bright Dust, exclusive cosmetic items, and the bulk of the Seasonal XP required to complete the Season Pass.
- One-Time Completion: Once a Seasonal Order is complete, it is generally done for the season, though new Seasonal Orders will unlock over time.
This new, integrated system promises a cleaner experience, allowing Guardians to focus more on playing the game and less on the administrative tasks that defined the old Bounty system.
Orders Tiers, Rewards, and Seamless Automation
The core design philosophy of the Destiny 2 Orders System is centered on making progression fluid and rewarding without requiring excessive menu management. Bungie achieved this through seamless automation, a tiered structure, and a clear link to the game’s cosmetic economy.
Automated Acquisition and Tiered Progression
Unlike the legacy system, Orders are automatically granted to the Guardian upon logging in. This means players no longer need to visit vendors or manually pick up objectives, effectively cutting down on the tedious chore of "bounty hoarding". Furthermore, most Common Orders are dynamically tailored to the player's current activity or equipment, reducing the constant loadout swapping that was common with bounties.
The system is split into three distinct categories based on reward and rarity:
- Common Orders: The base tier, often automatically completed by team play in activities like Crucible, where progress is shared across the Fireteam.
- Legendary Orders: Offer better rewards and have a chance to upgrade from a completed Order.
- Exotic Orders: Deliver the best loot and the largest Bright Dust bonuses.
Guardians can track their chances of earning an upgrade to a higher tier via a meter shown on the Orders Overview page. Upon completion, an Order gives a matching reward called a "Payout".
Bright Dust Integration and Limits
A major feature of the Destiny 2 Orders System is its direct integration with Bright Dust, the core cosmetic currency. Orders are now confirmed to be one of the main sources of Bright Dust, replacing the old Seasonal Challenges method entirely. This ensures players focused on cosmetic acquisition have a direct and clear path through gameplay.
To regulate the economy, there are specific caps on Bright Dust acquisition, categorized by the Order Tier:
- The Common & Legendary Order Bright Dust Cap is 1,000 Bright Dust per week, starting at maintenance.
- The Exotic Order Bright Dust Cap is 6,000 Bright Dust per season, starting at expansion launch.
The table below details the specific Bright Dust payouts for each Payout Tier. Remember that a Season now covers both the Expansion release and the one immediately following.
| Payout Tier | Category | Bright Dust – Under Limit | Bright Dust – Over Limit |
|---|---|---|---|
| Common | Weekly | 10 | 0 |
| Legendary | Weekly | 100 | 10 |
| Exotic | Seasonal | 200 | 30 |
A crucial detail to remember is that rewards (Order Payouts) must be claimed from the Seasonal Hub before the season concludes otherwise, they will expire. Understanding How Will Orders Work means utilizing this structure to maximize your cosmetic earnings.
Conclusion
The Destiny 2 Orders System represents one of the most significant quality-of-life updates in the game’s history, effectively replacing the cumbersome mechanics of Bounties and Seasonal Challenges. This new framework, debuting with Renegades, ensures that Guardians spend far less time managing menus and more time engaging in rewarding activities. This system is defined by three activity-based types and three rarity tiers, fundamentally changing How Will Orders Work.
The core benefit is automation: Orders are granted automatically, and progress is often shared within your Fireteam, eliminating competition for kills and facilitating team play. Furthermore, the system establishes Orders as the primary source of Bright Dust, rewarding dedicated players with up to 1,000 Bright Dust per week and 6,000 per season.
My advice for all Guardians is clear: focus on your natural playstyle, as the system dynamically generates objectives to fit your loadout. Most importantly, set a reminder to claim your high-tier Order Payouts from the Seasonal Hub before the season ends, as unclaimed Bright Dust will expire. This new system makes progression cleaner, smarter, and seamlessly integrated into the core Destiny 2 experience.
If you aim to quickly optimize your character, acquire specific Exotics, or rapidly reach the new power cap required for challenging content, professional Destiny 2 Boosting Services can help streamline your progression.
FAQ
The primary purpose is to replace the old Bounties and Seasonal Challenges system, streamlining player progression and reducing the time spent managing objectives in vendor menus.
Orders are automatically granted when you log in. You do not need to visit vendors or manually pick them up, and many are tailored to your current loadout or activity.
Orders come in three tiers: Common, Legendary, and Exotic. Completing an Order gives a Payout, with Legendary and Exotic Orders offering better loot and Bright Dust bonuses.
The cap for Common and Legendary Orders is 1,000 Bright Dust per week, while the Exotic Order Bright Dust Cap is 6,000 Bright Dust per season. Rewards must be claimed before the season ends.
Change Log
- 29.10.2025 - Destiny 2 Orders System Explained: Replacing Bounties and Seasonal Challenges published.