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A silver-framed Mythic Keystone with golden sand floats above a Font of Power beside the Ruby Life Pools

Mythic Plus Dungeons in WoW: Midnight Season 2 Guide

Mythic+ is the timed five-player dungeon mode of World of Warcraft. You put a keystone into the font at the entrance, and your group has to kill every boss and enough trash before the timer runs out, so the dungeon gets harder each time you beat it. This guide is up to date for Midnight Season 2 and patch 12.1.5. It covers the eight dungeons in the rotation, how keys go up and down, the affixes, the loot and crest tables, the Great Vault and the rating rewards up to Keystone Myth.

The Season 2 dungeon pool

Season 2 started in the week of August 18 in the Americas and August 19 in Europe. Altar of Fangs is the new dungeon of patch 12.1, four more come from Midnight, and three return from Battle for Azeroth and Dragonflight.

DungeonFromTimer
Altar of FangsMidnight, new in 12.130 min
Murder RowMidnight34 min
Den of NalorakkMidnight32 min
The Blinding ValeMidnight30 min
Voidscar ArenaMidnight30 min
Kings’ RestBattle for Azeroth33 min
Temple of SethralissBattle for Azeroth32 min
Ruby Life PoolsDragonflight28 min

Timers come from the game files of patch 12.1.5. A hotfix can change them, so the in-game timer is the one that counts.

The October 13 tuning pass made most of the pool easier, and Altar of Fangs got the biggest cuts: several of its trash packs and the Primal Serpent hit for less, and some enemies have less health. Ruby Life Pools, The Blinding Vale, Voidscar Arena, Murder Row and Temple of Sethraliss got cuts as well, while Den of Nalorakk and Kings’ Rest weren’t on the list.

How a keystone works

Every key starts at +2. When your group finishes in time, the key goes up by one level, or by two or three when you beat the timer by a wide margin. When you run out of time you can still finish the dungeon and get loot, but the key drops one level. You can also lower your key by hand when you want an easier week.

Mythic 0 has no keystone and no timer. It now resets daily and drops item level 292, so it’s the usual way to get ready for your first keys.

Once you have timed all eight dungeons at +12, your key gets Resilient protection and can’t fall below +12 when you fail. The same works for every higher level you time in all eight dungeons, so a bad run no longer costs you a week of climbing.

Affixes by key level

Key levelWhat changes
+2Lindormi’s Guidance highlights and weakens certain trash enemies. Killing them fills the enemy forces bar, and deaths don’t cost time.
+5A weekly Xal’atath’s Bargain starts, for example Ascendant, Pulsar or Devour, with orbs, rifts or crystals that help whichever side uses them.
+6Lindormi’s Guidance goes away.
+7Fortified or Tyrannical, depending on the week. Fortified gives trash 20% more health and up to 20% more damage, Tyrannical gives bosses 25% more health and up to 15% more damage.
+10Fortified and Tyrannical are both active.
+12Xal’atath’s Guile replaces the Bargain, and every death takes 15 seconds off the timer.

Older guides put the end of Lindormi’s Guidance at +4. The table follows the newer Season 2 guides, which agree on +6.

Loot and Great Vault item levels

Gear drops at these item levels, and you raise it later with Mistcrests. Above +10 the item level stops growing, so higher keys pay out in crests, rating and achievements.

Key levelEnd of dungeonGreat Vault
Mythic 0292302
+2 and +3295305
+4298308
+5302308
+6305311
+7305315
+8 and +9308315
+10 and higher311318

Blizzard hasn’t published a full item level table for Season 2. These values are where the current Wowhead and Icy Veins guides agree.

A timed run drops two items for the group, and repeating a dungeon has no weekly lockout, though nobody is promised an item from any single run. For the Great Vault, 1, 4 and 8 dungeons a week each open one more choice. The vault looks at your highest, fourth highest and eighth highest key of the week, so you can run the same dungeon eight times if you like.

Mistcrests and Venomstones

Mistcrests upgrade your gear along its track. Higher keys give more of them, so each upgrade needs fewer runs.

Key levelCrestPer timed run
+2 / +3Champion12 / 14
+4 to +8Hero10 / 12 / 14 / 16 / 18
+9 / +10 / +11Myth10 / 12 / 14
+12 and higherMyth16

The amounts come from current guides, and Blizzard hasn’t published its own table. How many crests an over-time run gives in Midnight is still unknown.

Patch 12.1.5 removed the weekly crest cap in the week of October 21 in Europe, so you can now upgrade as fast as you can run keys. From the same week, after a short quest chain, every key at +10 or higher drops an Ascendant Venomstone. Ten of them push a fully upgraded Hero item to 328 and a Myth weapon, trinket or necklace to 340. Since higher keys don’t drop more stones, +10 gives the most for your time.

Rating rewards

Every timed key gives your character Mythic+ rating, and higher keys give more. These are the Season 2 goals:

AchievementRatingReward
Keystone ExplorerAny timed keyAchievement
Keystone Conqueror1500Title “the Venomous”
Keystone Master2000Breath of Blight mount
Keystone Hero2500Achievement
Keystone Legend3000Breath of Ruin mount
Keystone Myth3600Title “the Venomous Contender” and a Timelost Saddle
Venomous HeroTop 0.1% of your regionTitle “the Venomous Hero”

Keystone Myth came with patch 12.1.5 as a goal for the second half of the season. Its Timelost Saddle can be traded once per warband with Lindormi in Silvermoon for a Keystone Master or Keystone Legend mount from an earlier season. Timing a dungeon at +10 or higher also gives you a permanent teleport to its entrance, and the top 0.1% cut-off moves all season, so it isn’t a fixed rating.

How to start Mythic+ this season

  1. Run each dungeon on Mythic 0 once. You get item level 292 gear and learn the routes without a timer.
  2. Start at +2 in the Premade Group Finder and push your own key up, because timed keys give more rating than the same level done over time.
  3. Aim for eight runs a week to fill all three Great Vault slots, then move to +10 once your group times +7 to +9 without trouble.
  4. Spend Myth crests on the items you keep longest, such as your weapon and trinkets, and save Venomstones for the slots that reach 340.

If you’d rather skip the weekly grind, a WoW Mythic+ boost runs your keys at the level you choose for the Great Vault, crests, rating or a Keystone mount.

Frequently asked questions

Altar of Fangs, Murder Row, Den of Nalorakk, The Blinding Vale, Voidscar Arena, Kings’ Rest, Temple of Sethraliss and Ruby Life Pools.


A +10. From +10 the vault offers item level 318 and the end-of-dungeon loot is 311, and higher keys don’t raise either number.


2000 Mythic+ rating. It rewards the Breath of Blight mount. Keystone Legend at 3000 gives Breath of Ruin.


A goal added in patch 12.1.5 for 3600 rating. It gives the title “the Venomous Contender” and a Timelost Saddle that you trade for a Keystone mount from an earlier season.


No. Patch 12.1.5 lifted the Mistcrest cap in the week of October 21 in Europe and October 20 in the Americas.


Blizzard hasn’t announced a date yet. Patch 12.1.7 is still on the test realm, and Season 3 comes after it.


Change Log

  • November 2, 2026: rewritten for Midnight Season 2 and patch 12.1.5 with the real dungeon pool, affixes, loot, crest and rating tables.
  • April 7, 2026: guide published.