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WoW Forever Hunter Talent Calculator

Plan your Hunter talents with the new Forever trees: Beast Mastery, Marksmanship, Survival. Spend points, scrub through the levels and share your build with one link.

51points left
000
No points spent
60

Beast Mastery

0

Marksmanship

0

Survival

0

Beta data from the WoW Forever beta client, values can change until launch. Talent tree data: talentsforever.com (CC BY 4.0)

All Hunter talents

Every talent with its maximum rank, from the WoW Forever beta client.

Beast Mastery
Deadly Aspects 5 · Row 1, needs 0 points
While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
Endurance Training 5 · Row 1, needs 0 points
Increases the Health and Armor of your pets by 15%.
Focused Fire 2 · Row 2, needs 5 points
Increases all damage you and your pet deal by 2% while your pet is active.
Improved Aspect of the Monkey 3 · Row 2, needs 5 points
Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Pathfinding 2 · Row 2, needs 5 points
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
Improved Revive Pet 2 · Row 2, needs 5 points
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Bestial Swiftness 1 · Row 3, needs 10 points
Increases the movement speed of your pets by 30%.
Unleashed Fury 5 · Row 3, needs 10 points
Increases the damage done by your pets and hawks by 15%.
Improved Mend Pet 2 · Row 4, needs 15 points
Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Ferocity 5 · Row 4, needs 15 points
Increases the critical strike chance of your pets and hawks by 10%.
Summon Hawk 1 · Row 4, needs 15 points
Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Spirit Bond 2 · Row 5, needs 20 points
While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
Intimidation 1 · Row 5, needs 20 points
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Bestial Discipline 2 · Row 5, needs 20 points
Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
Frenzy 5 · Row 6, needs 25 points
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Bestial Wrath 1 · Row 7, needs 30 points
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Marksmanship
Hawk Eye 3 · Row 1, needs 0 points
Increases the range of your ranged weapons by 6 yards.
Improved Concussive Shot 5 · Row 1, needs 0 points
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
Lethal Attacks 5 · Row 1, needs 0 points
Increases your critical strike chance with all attacks by 5%.
Improved Stings 3 · Row 2, needs 5 points
Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
Efficiency 5 · Row 2, needs 5 points
Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Careful Aim 5 · Row 2, needs 5 points
Increases your Attack Power by 100% of your Intellect.
Rapid Killing 2 · Row 3, needs 10 points
Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
Improved Arcane Shot 5 · Row 3, needs 10 points
Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Lone Wolf 1 · Row 3, needs 10 points
You deal 20% increased damage with all attacks while you do not have an active pet.
Trueshot Aura 1 · Row 4, needs 15 points
Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
Mortal Shots 5 · Row 4, needs 15 points
Increases the critical strike damage bonus on all ranged abilities by 30%.
Rapid Recuperation 2 · Row 5, needs 20 points
Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.
Barrage 3 · Row 5, needs 20 points
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
Scatter Shot 1 · Row 5, needs 20 points
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Ranged Weapon Specialization 5 · Row 6, needs 25 points
Increases the damage you deal with ranged weapons by 5%.
Sniper Shot 1 · Row 7, needs 30 points
A steady snipe that increases ranged damage by 160.
Survival
Improved Tracking 5 · Row 1, needs 0 points
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
Deflection 5 · Row 1, needs 0 points
Increases your Parry chance by 10%.
Entrapment 5 · Row 2, needs 5 points
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
Savage Strikes 2 · Row 2, needs 5 points
Increases the critical strike chance of all your melee abilities by 4%.
Survivalist 5 · Row 2, needs 5 points
Increases your total Health by 10%.
Improved Wing Clip 3 · Row 2, needs 5 points
Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Clever Traps 2 · Row 3, needs 10 points
Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
Surefooted 3 · Row 3, needs 10 points
Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
Deterrence 1 · Row 3, needs 10 points
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Survival Tactics 2 · Row 4, needs 15 points
Increases your chance to hit with your Trap and Feign Death abilities by 10%.
Predator's Edge 5 · Row 4, needs 15 points
Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%.
Counterattack 1 · Row 4, needs 15 points
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Resourcefulness 2 · Row 5, needs 20 points
Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a 60% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
Expose Prey 2 · Row 5, needs 20 points
Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.
Survivalist's Discipline 2 · Row 5, needs 20 points
Reduces the cooldown of your Trap and Deterrence abilities by 40%.
Strider Kick 1 · Row 5, needs 20 points
A powerful kick that deals 100% melee weapon damage.
Lightning Reflexes 5 · Row 6, needs 25 points
Increases your Agility by 15%.
Lacerating Strikes 1 · Row 7, needs 30 points
Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.

FAQ

How many talent points does a Hunter get in WoW Forever?

You have 51 points at level 60. The first one comes at level 10, then one per level. The Legacy talent Talented from the Adventure tree gives you the first point up to five levels earlier, the total stays 51.

What changed in the Hunter talents compared to Classic?

14 of 50 talents are new in Forever and 26 were changed or moved. Turn on "Show changes from Classic" and the calculator marks them right in the trees.

Which Hunter build should I use for leveling?

Open the Talent Path: pick your goal and your spec, and see which talent to take at every level plus the stats that matter. One click opens the build here in the calculator.

Can I import a build from Wowhead?

Yes. Open More, choose Import a link and paste a link from the Wowhead Forever talent calculator. Open in Wowhead works the other way round.

Are the talents final?

No. The trees come from the WoW Forever beta client (as of 2026-09-20). Values can still change until launch, and the calculator is updated when they do.

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