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mmonster

WoW Forever Druid

Shift between bear, cat and caster to tank, fight or heal.

The Druid in WoW Forever tanks, heals or deals damage. Level as Feral Combat, then play Restoration in dungeons and PvP. Night Elves and Skyborne play it for the Alliance, Tauren and Skyborne for the Horde. You wear Leather and use daggers, fist weapons, one-handed maces, two-handed maces and staves. 15 of the 52 talents are new.

Which Druid spec is best in WoW Forever?

You are a shapeshifter who tanks in Bear Form, fights in melee as a cat, heals with spells that tick over time or casts Moonfire and Wrath from range. Your talents set your main role, and you can still shift forms in the middle of a fight when a pull goes wrong. The first ten levels are slow, but from Cat Form at 20 you level quickly and heal yourself between fights.

Best to level: Feral CombatBear Form at 10 and Cat Form at 20 scale with your weapon, Feral Swiftness speeds up your travel and your heals keep you going between fights. Also good: Restoration.

Balance

Damage

You cast Wrath and Starfire from range, keep Moonfire and Insect Swarm ticking and later become a Moonkin whose aura raises the crit chance of your whole raid. Wrath deals about 50% more base damage since the September 24 beta build, and since October 8 every new rank of it is an upgrade over the last. Balance wants spell power gear.

  • LevelingNiche
  • DungeonsGood
  • PvPNiche

Your road to 60 as a Druid

Drag to your level: the talent to take now, your newest abilities and the dungeons that fit.

Level20
102030405060

Take now

New abilities

Dungeons for you

Class quests10Heeding the Call → Bear Form14Lessons Anew → Cure Poison16A Lesson to Learn → Aquatic Form, Aquarius Belt and Idol of Shifting Tides20The Great Cat Spirit → Cat Form

Your Talent Path 10–60The right talent at every level, with new abilities and tips

Races for the Druid

These races can play a Druid. Hover a racial icon for the details.

Night ElfTop Alliance pick

Alliance

The classic Alliance choice and still the best all-round pick. Quickness adds a small dodge bonus that helps in every form and movement speed that now stacks with your other speed boosts, and Shadowmeld lets you vanish out of combat or set up a Cat Form opener.

  • Elune's Light
  • Shadowmeld
  • Quickness
  • Wisp Spirit

SkyborneTop PvP pick

Both factionsNew in Forever

The new race, on both sides, and a fun pick for PvP tricks the other two do not have. Walk on Air glides you off ledges and out of fall damage in battlegrounds. Alliance Druids also get Read Leyline: 50% more Health and Mana regeneration for 15 sec, twice that while you are Attuned to a leyline, but not while your own Innervate is up.

  • Walk on Air
  • Skysight
  • Elemental Insight
  • Wind Blessed
  • Read Leyline

TaurenTop Horde pick

Horde

The best Horde pick, especially for tanking. Endurance adds 5% Health on top of Bear Form's own bonus, and War Stomp stuns up to 5 enemies at once every 90 sec, a great opener for a pull that goes wrong.

  • War Stomp
  • Endurance
  • Plainsrunning
  • Cultivation

Best race for a Druid compared

What weapons can the Druid use in WoW Forever?

The Druid can use daggers, fist weapons, one-handed maces, two-handed maces and staves. Weapon skills you do not have yet you buy from a Weapon Master in a capital, and the skill goes up as you fight with the weapon. Your class trainer teaches new abilities and ranks and resets your talents, and a second talent set opens at level 40.

Horde druids train in Thunder Bluff on the Elder Rise. Orgrimmar and Undercity have no druid trainer. Loganaar in Moonglade trains druids of both factions. High Order Skyborne druids also find Alfina Nightgaze in Dalaran in the Alterac Mountains.

Alliance

Class trainersBeta

Weapon MastersBeta

Horde

Class trainersBeta

Weapon MastersBeta

All Druid trainers on the World Map

As of Oct 10, 2026. NPCs and places from the beta database, we check them again in the live game.

Druid abilities by level and what the trainer charges

Your trainer teaches 181 abilities and ranks from level 1 to 60. In the beta that came to 224g 84s, at launch the whole training from 1 to 60 costs about 206–207 gold for every class. New ranks come on every even level, so drop by every two levels. Of these, 9 are new in Forever, 2 come earlier than in Classic and 1 later. 2 were a talent in Classic.

Level 1–2035 abilities and ranks · 3g 87s at the trainer
LevelWhat you learnCostTotal so far
110c10c
42s2s 10c
62s4s 10c
84s8s 10c
1015s23s 10c
1224s47s 10c
1436s83s 10c
1654s1g 37s
1895s 95c2g 33s
201g 54s3g 87s
Level 21–4074 abilities and ranks · 56g 71s at the trainer
LevelWhat you learnCostTotal so far
221g 20s5g 7s
242g 78s7g 85s
262g 25s10g 10s
283g 52s13g 62s
305g 43s19g 5s
324g23g 5s
347g30g 5s
365g 20s35g 25s
388g 46s43g 71s
4016g 87s60g 58s
Level 41–6072 abilities and ranks · 164g 25s at the trainer
LevelWhat you learnCostTotal so far
429g 60s70g 18s
4410g 80s80g 98s
4614g94g 98s
4810g 61s105g 59s
5020g 31s125g 91s
5213g138g 91s
5422g 40s161g 31s
569g170g 31s
5825g 76s196g 7s
6028g 77s224g 84s

Beta dataFrom the trainer lists of the Forever beta, as of Oct 24, 2026. The prices per rank are still the beta ones, the launch evened them out.

Druid class quests step by step

Every class quest that brings you an ability, a form or a class item, quest by quest: who gives it and where, what you need and what you get.

Level 10Heeding the CallBear Form5 quests
Beta

Alliance

  1. 1

    Heeding the CallLevel 10

    From
    Denatharion · DarnassusMap
    Turn in
    Mathrengyl Bearwalker · DarnassusMap
  2. 2

    MoongladeLevel 10

    From
    Mathrengyl Bearwalker · DarnassusMap
    Turn in
    Dendrite Starblaze · MoongladeMap
  3. 3
  4. 4

    Back to DarnassusLevel 10

    From
    Dendrite Starblaze · MoongladeMap
    Turn in
    Mathrengyl Bearwalker · DarnassusMap
  5. 5

    Body and HeartLevel 10

    From
    Mathrengyl Bearwalker · DarnassusMap
    Reward

Horde

  1. 1

    Heeding the CallLevel 10

    From
    Innkeeper Pala · Thunder BluffMap
    Turn in
    Turak Runetotem · Thunder BluffMap
  2. 2

    MoongladeLevel 10

    From
    Turak Runetotem · Thunder BluffMap
    Turn in
    Dendrite Starblaze · MoongladeMap
  3. 3
  4. 4

    Back to Thunder BluffLevel 10

    From
    Dendrite Starblaze · MoongladeMap
    Turn in
    Turak Runetotem · Thunder BluffMap
  5. 5

    Body and HeartLevel 10

    From
    Turak Runetotem · Thunder BluffMap
    Reward
Level 14Lessons AnewCure Poison5 quests
Level 16A Lesson to LearnAquatic Form, Aquarius Belt and Idol of Shifting Tides4 quests
Level 20The Great Cat SpiritCat Form5 quests
Confirmed

Beta dataQuest steps from the Forever beta database, as of Oct 21, 2026. The quest texts you read in the game.

Rotation Trainer

Practise the Druid rotation on a training dummy

See every button with the reason behind it, your Mana live and all presses on a timeline. Play it on your own keys and compare your damage, or watch it with Autoplay.

6 fightsPlay yourself or Autoplay

Start trainingPlay yourself or Autoplay

Popular Druid builds at 60

The builds players plan for level 60, under the names you hear in chat. One click opens the full build in the talent calculator.

Tank·Main tank in dungeons and raids

Primal Bite Tank

Balance 0Feral Combat 38Restoration 13

  • Primal Bite
  • Natural Reaction5/5
  • Leader of the Pack
  • Natural Instinct2/2
  • Lacerate
  • Predatory Strikes3/3

Primal Bite is your big threat button at the bottom of the tree, Lacerate stacks a bleed with high threat, and Natural Reaction turns every dodge into more Rage.

Damage·Raid and dungeon ranged damage

Moonkin Balance

Balance 41Feral Combat 0Restoration 10

  • Moonkin Form
  • Moonfury5/5
  • Nature's Grace
  • Overgrowth2/2
  • Eclipse3/3
  • Insect Swarm

Improved Wrath and Improved Starfire push your two main spells higher, Eclipse rewards alternating between them, and Moonkin Form adds crit chance for your whole party and raid.

Healer·Raid and dungeon healing

Wild Growth Resto

Balance 10Feral Combat 0Restoration 41

  • Wild Growth
  • Improved Regrowth5/5
  • Nature's Swiftness
  • Living Spirit3/3
  • Improved Tranquility2/2
  • Swiftmend

Gift of Nature and Tranquil Spirit push every heal higher, Improved Regrowth and Swiftmend cover emergencies, and Wild Growth heals your whole party at once.

Damage·Battlegrounds and world PvP

Rend and Tear Cat

Balance 0Feral Combat 30Restoration 21

  • Rend and Tear5/5
  • Nature's Swiftness
  • Leader of the Pack
  • Predatory Discipline
  • Predatory Strikes3/3
  • Blood Frenzy2/2

Rend and Tear adds bonus damage against anything you have bleeding, Blood Frenzy and Leader of the Pack keep your combo points and crit chance high, and Nature's Swiftness gives you an instant heal mid-fight.

Damage·Battlegrounds, kiting and burst

Moonkin Root PvP

Balance 31Feral Combat 0Restoration 20

  • Moonkin Form
  • Moonfury5/5
  • Overgrowth2/2
  • Eclipse2/3
  • Swiftmend
  • Insect Swarm

Improved Entangling Roots and Overgrowth lock your target down, Improved Starfire and Moonfury add burst, and Swiftmend keeps you alive while you kite.

The beta stopped at level 30, so these level 60 builds are plans from the Forever talent data. Since launch we check them in the live game. Builds as published on wowforeverbuilds.com.

Druid BiS at level 60: the best gear by slot before the raids

Our pick for every slot at level 60 from the gear the Forever data holds: dungeon drops, dungeon quests, Dungeon Set 2 and crafted items. The raids open on December 9, until then this is the gear to farm.

EditorialThe item stats come from the Forever client. The order is our call by the stats each spec wants, because the beta stopped at level 30 and nobody has tested level 60. Set bonuses are not counted. Stats and hit cap.

What countsSpell power with Arcane and Nature damage first, then hit, crit and Intellect.

SlotOur pickWhere it comes fromAlso good
Head
Deathmist MaskiLvl 60 · +16 spell power · 1% hit · +24 Intellect · +24 Stamina

Dungeon Set 2: Saving the Best for Last

Virtuous CrownSorcerer's Crown
Shoulder
Mantle of the TimbermawiLvl 61 · +17 spell power · 1% crit · +13 Intellect

Tailoring 300, pattern from a vendor

Argent ShouldersShroud of the Nathrezim
Chest
Deathmist RobeiLvl 60 · +12 spell power · 1% crit · +22 Intellect · +27 Stamina

Dungeon Set 2: Saving the Best for Last

Virtuous RobeIronfeather Breastplate
Wrist
Virtuous BracersiLvl 65 · +9 spell power · +8 Intellect · +8 Spirit · +2 mana per 5 sec.

Dungeon Set 2: An Earnest Proposition

Sorcerer's BindingsDeathmist Bracers
Hands
Sorcerer's GlovesiLvl 55 · +12 spell power · 1% hit · +14 Intellect · +10 Spirit

Dungeon Set 2: Just Compensation

Deathmist WrapsVirtuous Gloves
Waist
Sorcerer's BeltiLvl 65 · +14 spell power · +14 Intellect · +7 Spirit · +12 Stamina

Dungeon Set 2: Just Compensation

Skycaller's Leather WaistguardVirtuous Belt
Legs
Luminary KiltiLvl 59 · +22 spell power · +20 Intellect · +8 Spirit · +8 Stamina

Golem Lord Argelmach · Blackrock Depths

Virtuous SkirtSorcerer's Leggings
Feet
Sorcerer's BootsiLvl 60 · +21 spell power · +16 Intellect · +10 Spirit · +14 Stamina

Dungeon Set 2: Anthion's Parting Words

Virtuous SandalsOmnicast Boots
Two-hand
Thorium GreatmaceiLvl 55 · +23 spell power

Blacksmithing 270, plans from a vendor

The Forever data has no item from level 50 for neck, back, finger, trinket and relic yet. We add them once the dungeons are run at level 60 in the live game.

What countsStrength and Agility, hit and crit, then Attack Power. Weapon damage did not count in the forms in Classic, so only the stats count here.

SlotOur pickWhere it comes fromAlso good
Head
Darkmantle CapiLvl 60 · +26 Agility · +13 Strength · 1% crit · +18 Stamina

Dungeon Set 2: Saving the Best for Last

Ragefury EyepatchShadowcraft Cap
Shoulder
Dark Warder's PauldronsiLvl 57 · +17 Agility · +11 Strength · +7 Stamina

Warder Stilgiss · Blackrock Depths

Golden Mantle of the DawnShadowcraft Spaulders
Back
Cape of the Black BaroniLvl 63 · +15 Agility · +20 Attack Power

Baron Rivendare · Stratholme: Service Gate

Stoneskin Gargoyle Cape
Chest
Darkmantle TuniciLvl 60 · +31 Agility · 2% hit · +15 Stamina

Dungeon Set 2: Saving the Best for Last

Shadowcraft TunicWarbear Harness
Wrist
Darkmantle BracersiLvl 65 · +15 Agility · +7 Strength · +7 Stamina

Dungeon Set 2: An Earnest Proposition

Shadowcraft BracersFeralheart Bracers
Hands
Timbermaw BrawlersiLvl 61 · +21 Strength · +14 Agility · +9 Stamina

Leatherworking 300, pattern from a vendor

Darkmantle GlovesDevilsaur Gauntlets
Waist
Might of the TimbermawiLvl 58 · +21 Strength · +14 Agility · +9 Stamina

Leatherworking 290, pattern from a vendor

Darkmantle BeltProwler's Leather Waistguard
Legs
Warbear WooliesiLvl 57 · +28 Strength · +18 Agility · +12 Stamina

Leatherworking 285, pattern from a vendor

Darkmantle PantsDevilsaur Leggings
Feet
Dawn TreadersiLvl 58 · +14 Agility · +9 Strength · +18 Stamina

Leatherworking 290, pattern from a vendor

Shadowcraft BootsDarkmantle Boots
Two-hand
Thorium GreatmaceiLvl 55 · +21 Strength

Blacksmithing 270, plans from a vendor

Hammer of the Titans
Relic
Idol of the DreamiLvl 60 · Increases the duration of Rip by 2 sec.

Enchanting 320, formula from a vendor

The Forever data has no item from level 50 for neck, finger and trinket yet. We add them once the dungeons are run at level 60 in the live game.

What countsStamina, armor, Agility and defense, then dodge and a little Strength. Weapon damage did not count in the forms in Classic.

SlotOur pickWhere it comes fromAlso good
Head
Darkmantle CapiLvl 60 · +18 Stamina · +26 Agility · +150 armor · +13 Strength

Dungeon Set 2: Saving the Best for Last

Shadowcraft CapMask of the Unforgiven
Neck
Drakefire AmuletiLvl 63 · +10 Stamina

Quest Drakefire Amulet · Upper Blackrock Spire

or Quest Blood of the Black Dragon Champion · Upper Blackrock Spire

Shoulder
Golden Mantle of the DawniLvl 61 · +20 Stamina · +11 Agility · +129 armor · +13 Strength

Leatherworking 300, pattern from a vendor

Stormshroud ShouldersDarkmantle Spaulders
Back
Stoneskin Gargoyle CapeiLvl 61 · +14 Stamina · +8 Agility · +50 bonus armor · +7 Strength

Stonespine · Stratholme: Service Gate

Cape of the Black Baron
Chest
Darkmantle TuniciLvl 60 · +31 Agility · +15 Stamina · 2% hit · +185 armor

Dungeon Set 2: Saving the Best for Last

Warbear HarnessShadowcraft Tunic
Wrist
Darkmantle BracersiLvl 65 · +15 Agility · +7 Stamina · +79 armor · +7 Strength

Dungeon Set 2: An Earnest Proposition

Shadowcraft BracersFeralheart Bracers
Hands
Darkmantle GlovesiLvl 55 · +22 Agility · +9 Stamina · +108 armor · +12 Strength

Dungeon Set 2: Just Compensation

Timbermaw BrawlersShadowcraft Gloves
Waist
Darkmantle BeltiLvl 65 · +13 Stamina · +17 Agility · +102 armor · +10 Strength

Dungeon Set 2: Just Compensation

Warden's Leather WaistguardMight of the Timbermaw
Legs
Warstrife LeggingsiLvl 58 · +22 Stamina · 1% dodge · +7 defense · +144 armor

General Angerforge · Blackrock Depths

Darkmantle PantsWarbear Woolies
Feet
Dawn TreadersiLvl 58 · +18 Stamina · +14 Agility · +114 armor · +9 Strength

Leatherworking 290, pattern from a vendor

Darkmantle BootsShadowcraft Boots
Finger
Band of the PenitentiLvl 61 · +10 Stamina · 1% crit

Quest Houses of the Holy (choice) · Stratholme: Main Gate

The Forever data has no item from level 50 for trinket, two-hand and relic yet. We add them once the dungeons are run at level 60 in the live game.

What countsHealing first, then Intellect, Spirit and mana per 5 sec.

SlotOur pickWhere it comes fromAlso good
Head
Virtuous CrowniLvl 60 · +6 mana per 5 sec. · +11 spell power · +17 Intellect · +16 Spirit

Dungeon Set 2: Saving the Best for Last

Devout CrownCrown of the Penitent
Shoulder
Wildheart SpauldersiLvl 60 · +19 healing · +18 Intellect · +8 Spirit · +9 Stamina

Gizrul the Slavener · Lower Blackrock Spire

Mantle of the TimbermawArgent Shoulders
Chest
Virtuous RobeiLvl 60 · +14 spell power · +22 Intellect · +6 mana per 5 sec. · +12 Spirit

Dungeon Set 2: Saving the Best for Last

Devout RobeMooncloth Robe
Wrist
Virtuous BracersiLvl 65 · +9 spell power · +8 Intellect · +8 Spirit · +2 mana per 5 sec.

Dungeon Set 2: An Earnest Proposition

Sorcerer's BindingsDeathmist Bracers
Hands
Devout GlovesiLvl 59 · +15 healing · +17 Spirit · +10 Intellect · +8 Stamina

Archivist Galford · Stratholme: Main Gate

Virtuous GlovesSorcerer's Gloves
Waist
Wisdom of the TimbermawiLvl 58 · +31 healing · +14 Intellect · +9 Spirit

Tailoring 290, pattern from a vendor

Mender's Leather WaistguardSorcerer's Belt
Legs
Senior Designer's PantaloonsiLvl 55 · +36 healing · +18 Spirit · +7 Intellect · +8 Stamina

Fineous Darkvire · Blackrock Depths

Devout SkirtVirtuous Skirt
Feet
Virtuous SandalsiLvl 60 · +7 mana per 5 sec. · +12 spell power · +13 Intellect · +12 Spirit

Dungeon Set 2: Anthion's Parting Words

Mooncloth BootsGilded Sandals
Two-hand
Thorium GreatmaceiLvl 55 · +23 spell power

Blacksmithing 270, plans from a vendor

The Forever data has no item from level 50 for neck, back, finger, trinket and relic yet. We add them once the dungeons are run at level 60 in the live game.

Raid gear, PvP rank gear and battleground rewards are not in this list, PvP has its own page: PvP gear.

Dungeon loot for your Druid

Rare and epic armor (Leather) and weapons you can use, dungeon by dungeon by level. Armor and weapon types as in Classic. Getting to 60 takes many evenings of quests and dungeons. If you would rather spend yours elsewhere, a WoW Forever leveling boost for your Druid takes over those levels.

Druid changes in WoW Forever: what is new

Seen in the beta, unless it says otherwise.

  • Bear Form and Cat Form now scale with your weapon, and you can use potions and other consumables while shapeshifted. Weapon enchants and procs keep working in form, and racials like Shadowmeld and War Stomp work without leaving it.

  • Thick Hide now turns Defense from your gear and buffs into extra armor in every form, so Defense items help a Druid tank like any other tank.

  • Bear Form and Dire Bear Form give a 115% threat bonus at launch (30% early in the beta, then 50%) and 100% more Rage from critical hits (was 75%), Swipe now scales with 3% of your attack power and Primal Bite makes about twice as much threat. Since October 8 the hits you take give more Rage too: Stamina gear no longer lowers it, critical hits and crushing blows count in full, and damage a shield absorbs still gives Rage. Every form is immune to new Disarm effects, but shifting does not remove a Disarm that already landed.

  • Furor no longer gives a flat burst of Energy when you enter Cat Form, so powershifting is gone. Since October 16 Furor keeps the Energy you had in Cat Form while you are in Bear Form, but Bear Form still stops it from refilling. Tiger's Fury and King of the Jungle were removed too. Your Energy button is now Shifting Power, at launch the Feral 31 point talent behind Predatory Discipline: in Cat Form it turns 55% of your base Mana into 40 Energy on an 8 sec cooldown. Shifting Power no longer works at full Energy, and Wolfshead Helm now gives you 5 extra Energy each time you use it, while the helm's Rage effect stays the same.

  • Omen of Clarity and Nature's Grasp are trained spells now, not talents, and the old Improved Mark of the Wild bonus is built into Mark of the Wild.

  • Revive is a new resurrection you can cast out of combat from level 12, and Entangling Roots now works indoors, which helps a lot in dungeons.

  • Each tree gets tools from later expansions: Primal Bite (the old Mangle) and Lacerate for Feral Combat, Eclipse for Balance and Wild Growth for Restoration. At launch Lacerate is a 15 point Feral talent instead of a trained Bear ability, Berserk is gone and Primal Bite is the Bear capstone.

    Not tested in the beta
  • Leader of the Pack and Moonkin Aura reach your whole raid since October 16: at launch both raise crit chance with all attacks and spells again and do not stack with each other. In Bear Form Faerie Fire now makes threat, and in your forms it no longer triggers Omen of Clarity.

  • At launch Shred deals 200% weapon damage (was 155%), Claw 140% and Ravage 435%, Rip, Rake, Ferocious Bite and Pounce hit about 25% harder, Starfire about 40% harder, and Ferocious Bite gets a new first rank at 24. Poised at 32 makes your next Energy ability 10 cheaper after you wait at full Energy out of combat. Predatory Discipline lets Ferocious Bite keep your spare Energy, Rend and Tear gives 3 to 15% and Heart of the Wild and Furor swap trees.

  • Restoration changed for launch too: Bloom replaces Gift of the Earthmother and heals for your Spirit when your Rejuvenation or Regrowth runs out, Genesis gives 2 to 10% more periodic healing, Naturalist also speeds up Wild Growth, which now has a 3 sec cast and a 6 sec cooldown, and Swiftmend only works on your own Rejuvenation or Regrowth, but it does not use it up.

15 of 52 talents are new

Balance5 new, 11 changed, 16 in total

GenesisNature's MajestyNature's SplendorOvergrowthEclipse

Feral Combat7 new, 13 changed, 20 in total

LaceratePredatory DisciplineNatural InstinctRend and TearNatural ReactionPrimal BiteShifting Power

Restoration3 new, 11 changed, 16 in total

BloomLiving SpiritWild Growth
See every Druid talent in the talent calculator

Every change from Classic Era, for each class and beyond the talents, is in WoW Forever vs Classic, and what Blizzard's patches changed for the Druid in the patch notes.

More for your Druid

For your class

Sets, Achievements and Addons for your Druid

FAQ

Which Druid spec is best for leveling in WoW Forever?

Feral Combat. Bear Form at 10 and Cat Form at 20 scale with your weapon, Feral Swiftness speeds up your travel and your heals keep you going between fights. Also good: Restoration.

What is the best Druid spec for dungeons?

Restoration. Restoration rises from B to A for dungeons: of the two public lists from late October, ranked at level 30, one puts it in S and one in A, both above our old B. Rejuvenation, Tranquility and Wild Growth can crit since September 24. Wild Growth comes at level 40 and has a 3 sec cast since the launch changes of November 2, and Swiftmend only works on your own Rejuvenation or Regrowth.

What is the best Druid spec for PvP?

Restoration. Restoration is the healer that is hardest to pin down. Travel Form frees you from Polymorph and slows, Barkskin and Nature's Grasp work in any form, and Rejuvenation keeps healing while you run.

What is the best Druid gear at level 60 before the raids?

Until the raids open on December 9, your best gear comes from the level 60 dungeons, their quests, Dungeon Set 2 and crafting. For Restoration: Virtuous Crown (Dungeon Set 2), Virtuous Robe (Dungeon Set 2) and Thorium Greatmace (Blacksmithing). Every pick is our call until level 60 is tested.

What is the best race for a Druid in WoW Forever?

Night Elf for the Alliance, Tauren for the Horde, Skyborne for PvP. Night Elf: The classic Alliance choice and still the best all-round pick. Quickness adds a small dodge bonus that helps in every form and movement speed that now stacks with your other speed boosts, and Shadowmeld lets you vanish out of combat or set up a Cat Form opener. Races that can play it: Night Elf, Skyborne and Tauren.

What weapons can a Druid use, and where do you learn them?

Daggers, Fist Weapons, One-Handed Maces, Two-Handed Maces, Staves. You buy the weapon skills you do not have yet from a Weapon Master in the capitals. In the beta they stood in Stormwind, Ironforge and Darnassus for the Alliance and Orgrimmar, Thunder Bluff and Undercity for the Horde. Your skill with a weapon goes up as you fight with it.

Where is the Druid trainer?

Horde druids train in Thunder Bluff on the Elder Rise. Orgrimmar and Undercity have no druid trainer. Loganaar in Moonglade trains druids of both factions. High Order Skyborne druids also find Alfina Nightgaze in Dalaran in the Alterac Mountains.

How much does the Druid trainer cost from level 1 to 60?

About 206 to 207 gold at launch: that is what the full training from 1 to 60 costs for every class. The trainer lists of the Forever beta added up to 224g 84s for the 181 abilities and ranks every Druid learns there, with the priciest visit at level 60 (28g 77s).

How do Druids get Cat Form in WoW Forever?

Through a class quest at level 20, which is new in Forever: The Great Cat Spirit sends you to Dendrite Starblaze in Moonglade. Bear Form also comes from a quest at level 10, and Aquatic Form at 16. If Lunaclaw beats you in Body and Heart, your Cenarion Moondust is no longer used up, so you can come back and summon him again.

What is the Druid rotation in WoW Forever?

For example Balance at level 60: open with Moonfire, Insect Swarm, Wrath, Starfire. Then your main buttons are Moonfire, Insect Swarm, Starfire and Wrath. The Rotation Trainer shows every button with the reason behind it and lets you play it yourself.

Is the Druid good for beginners?

The Druid is demanding to start with. You learn three forms with their own resources and buttons, and the first ten levels feel slow until Bear Form arrives.

What is new for the Druid in Forever?

15 of 52 talents are new and 35 changed. Bear Form and Cat Form now scale with your weapon, and you can use potions and other consumables while shapeshifted. Weapon enchants and procs keep working in form, and racials like Shadowmeld and War Stomp work without leaving it.

Other classes

As of Nov 6, 2026. Values from the beta and the launch client, hotfixes can still change them. Talent tree data: talentsforever.com (CC BY 4.0)

Short on time for leveling?

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Page history

What changed

Updated

  • Swiftmend leaves your Rejuvenation or Regrowth on the target.

  • Ferocious Bite rank 1 comes at 24, Poised at 32, and Lacerate is a talent, not a trainer spell.

  • Training from 1 to 60 costs about 206–207 gold at launch, and the launch class changes are in.

First published Every change on the guides

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