The strongest Alliance pick for every spec. Will to Survive breaks any stun the moment you need it, and Sword Specialization now adds 2% crit to your spells too, which stacks nicely with Consecration and Holy Strike.
HordeUndead
Your only choice on the Horde, and a genuinely good one. Touch of the Grave steals a little health with your attacks, and Will of the Forsaken breaks fear, charm or sleep the instant you need to keep fighting or healing.
PvPHuman
The strongest Alliance pick for every spec. Will to Survive breaks any stun the moment you need it, and Sword Specialization now adds 2% crit to your spells too, which stacks nicely with Consecration and Holy Strike.
Big Game Hunter adds 5% damage against Beasts, a Hunter racial in all but name since so many early targets and dungeon bosses are Beasts. Stoneform clears bleeds, poisons and diseases and cuts physical damage taken by 10%.
HordeTroll
Beast Slaying adds 5% damage against Beasts, matching the Dwarf racial on the other faction, and Berserking adds 10% attack and cast speed for 10 sec whenever you need a burst window.
PvPTauren
War Stomp stuns up to 5 enemies around you for 2 sec, a great opener for your pet and a lifesaver in PvP, and Endurance adds 5% health and 1% hit.
Other racesHumanAllianceNight ElfAllianceSkyborneAlliance · HordeOrcHorde
Shadowmeld lets you vanish out of combat and reset a fight, a second escape next to Vanish itself, and Quickness adds a little dodge and movement speed that stacks with everything else you do.
HordeOrc
Blood Fury adds 10% Attack Power for 15 sec, a strong burst window to open with Ambush or Garrote, and Axe Specialization pays off now that Rogues can train One-Handed Axes.
PvPUndead
Will of the Forsaken removes Fear, Charm and Sleep on the spot, one of the strongest PvP racials in the game against casters and other Rogues. Touch of the Grave heals you a little on the side.
Other racesHumanAllianceDwarfAllianceGnomeAllianceSkyborneAlliance · HordeTrollHorde
Eureka! makes your next spells 10% cheaper and 10% stronger, heals and channels like Mind Flay included, but no longer periodic effects like Renew. Expansive Mind and Escape Artist round out a great all-purpose kit, and your class quests add Confounding Flash at 10 and Contingency Plan at 20, a shield-and-heal ward that can save an ally on its own.
HordeUndead
Cannibalize speeds up downtime while you level, Will of the Forsaken is one of the best PvP racials in the game, and your own Dark Sacrifice class quest spell turns spare health into mana whenever you need it.
PvPHuman
Will to Survive breaks any stun the moment you need to shield or heal, and at level 10 you learn Divine Grace, an external instant heal that also clears Weakened Soul so you can shield the same target again right away.
Other racesDwarfAllianceNight ElfAllianceTrollHorde
Your only choice on the Alliance side, and a fine one. Mace Specialization adds 1% crit while you wield a mace, and Stoneform clears bleeds, poisons and diseases while cutting incoming damage by 10% for 8 seconds.
HordeOrc
The strongest Horde pick for every spec. Blood Fury adds 10% attack and spell power for 15 seconds with no drawback, and Shatter Curse instantly clears every curse on you while cutting magic damage taken by 15%.
PvPTroll
Close behind the Orc and a great pick for solo play. Berserking adds 10% attack and cast speed on demand, and Rapid Regeneration heals half your health over 6 seconds between fights.
Eureka! makes your next three hits 10% cheaper and 10% stronger. Periodic effects no longer gain from it, channeled spells like Arcane Missiles still do. Expansive Mind and Escape Artist round out a strong all-purpose kit.
HordeOrc
Blood Fury now grants Spell Power as well as Attack Power, a straight damage cooldown for a caster, and Hardiness shortens every stun you eat.
PvPUndead
Will of the Forsaken is usually called the strongest Mage PvP racial in the game, breaking or preventing Charm, Fear and Sleep, while Cannibalize restores mana as well as health between pulls.
Other racesHumanAllianceSkyborneAllianceTrollHorde
The best Alliance pick. Expansive Mind adds Intellect for a bigger Mana pool, Escape Artist frees you from roots and slows so your demon can catch back up, and Eureka! makes your next direct spells and channels like Drain Life stronger and cheaper, though no longer your effects over time like Corruption.
HordeOrc
The best Horde pick and arguably the best overall. Blood Fury now adds Attack Power and Spell Power together, a big burst for your Shadow Bolts, and Hardiness cuts stun duration by 20% so your casts survive longer in a fight.
PvPHuman
The PvP pick. Will to Survive breaks any stun so you can start casting again right away, and the Human Spirit adds 5% Spirit, which feeds into how much Mana Life Tap gives back.
The classic Alliance choice and still the best all-round pick. Quickness adds a small dodge bonus that helps in every form, and Shadowmeld lets you vanish out of combat or set up a Cat Form opener.
HordeTauren
The best Horde pick, especially for tanking. Endurance adds Health on top of Bear Form's own bonus, and War Stomp stuns up to 5 enemies at once, a great opener for a pull that goes wrong.
PvPSkyborne
The new race, on both sides, and a fun pick for PvP tricks the other two do not have. Walk on Air glides you off ledges and out of fall damage in battlegrounds, and Alliance Druids also get Read Ley Line, which doubles your Health and Mana regeneration near a ley line.
WoW Forever has 52 race and class combinations, 6 of them are new. A star marks our pick.
Race
Human
new
·
·
Dwarf
new
·
·
·
Night Elf
·
·
·
·
Gnome
·
·
new
·
·
Skyborne
·
·
·
Orc
·
·
new
·
Undead
new
·
·
·
Tauren
·
·
·
·
·
Troll
·
new
·
What changed
1.60.1.70291
Crits against players count in full again: the October 8 build fixed the bug that halved their bonus from about September 25.
Warriors and Druids get more Rage from the hits they take: Stamina gear no longer lowers it, crits and crushing blows count in full and absorbed damage still counts. Bears now have a 50% threat bonus (was 30%) and get 100% more Rage from crits (was 75%).
Penance was toned down, it paid out like a 3 sec channel instead of 2 sec. Thorns and Retribution Aura are back to their Classic base damage with 6% of spell power, Paladin tanks no longer make threat when Improved Seal of Fury or Shield Specialization gives Mana back, Entrapment roots only when a Frost Trap first goes off and Impact no longer stuns from Flamestrike's burn.
The low ranks of Wrath, Frostbolt, Fireball, Arcane Missiles, Smite, Lesser Heal, Heal, Lightning Bolt and Shadow Bolt were evened out, so every new rank is an upgrade. No tier moves until these changes are tested.
We rank by what the beta shows right now: levels played, example fights and the talents of every spec. With every build and patch we check the list again, and arrows then show who moved up or down.
Played in the beta
Theory for 60
As in Classic
FAQ
What is the best race for a Warrior?
Alliance: Night Elf, Horde: Orc, PvP: Human. The strongest Alliance pick for damage. Elune's Light adds 10% crit for 15 sec, and Rend and Deep Wounds can crit in Forever.
What is the best race for a Paladin?
Alliance: Human, Horde: Undead, PvP: Human. The strongest Alliance pick for every spec. Will to Survive breaks any stun the moment you need it, and Sword Specialization now adds 2% crit to your spells too, which stacks nicely with Consecration and Holy Strike.
What is the best race for a Hunter?
Alliance: Dwarf, Horde: Troll, PvP: Tauren. Big Game Hunter adds 5% damage against Beasts, a Hunter racial in all but name since so many early targets and dungeon bosses are Beasts. Stoneform clears bleeds, poisons and diseases and cuts physical damage taken by 10%.
What is the best race for a Rogue?
Alliance: Night Elf, Horde: Orc, PvP: Undead. Shadowmeld lets you vanish out of combat and reset a fight, a second escape next to Vanish itself, and Quickness adds a little dodge and movement speed that stacks with everything else you do.
What is the best race for a Priest?
Alliance: Gnome, Horde: Undead, PvP: Human. Eureka! makes your next spells 10% cheaper and 10% stronger, heals and channels like Mind Flay included, but no longer periodic effects like Renew. Expansive Mind and Escape Artist round out a great all-purpose kit, and your class quests add Confounding Flash at 10 and Contingency Plan at 20, a shield-and-heal ward that can save an ally on its own.
What is the best race for a Shaman?
Alliance: Dwarf, Horde: Orc, PvP: Troll. Your only choice on the Alliance side, and a fine one. Mace Specialization adds 1% crit while you wield a mace, and Stoneform clears bleeds, poisons and diseases while cutting incoming damage by 10% for 8 seconds.
What is the best race for a Mage?
Alliance: Gnome, Horde: Orc, PvP: Undead. Eureka! makes your next three hits 10% cheaper and 10% stronger. Periodic effects no longer gain from it, channeled spells like Arcane Missiles still do. Expansive Mind and Escape Artist round out a strong all-purpose kit.
What is the best race for a Warlock?
Alliance: Gnome, Horde: Orc, PvP: Human. The best Alliance pick. Expansive Mind adds Intellect for a bigger Mana pool, Escape Artist frees you from roots and slows so your demon can catch back up, and Eureka! makes your next direct spells and channels like Drain Life stronger and cheaper, though no longer your effects over time like Corruption.
What is the best race for a Druid?
Alliance: Night Elf, Horde: Tauren, PvP: Skyborne. The classic Alliance choice and still the best all-round pick. Quickness adds a small dodge bonus that helps in every form, and Shadowmeld lets you vanish out of combat or set up a Cat Form opener.
How often is this tier list updated?
With every beta build and every patch. This version is for Beta build 1.60.1, level cap 30, ranked at level 20. We rank again for level 30 once the classes are tested there, and at the November 4 launch we rank everything again for level 60.
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