The strongest Alliance pick for every spec. Will to Survive breaks any stun the moment you need it, and Ruthless adds 1% crit to all your spells and attacks, which stacks nicely with Consecration and Holy Strike.
HordeUndead
Your only choice on the Horde, and a genuinely good one. Touch of the Grave steals a little health with your attacks, and Will of the Forsaken breaks fear, charm or sleep the instant you need to keep fighting or healing.
PvPHuman
The strongest Alliance pick for every spec. Will to Survive breaks any stun the moment you need it, and Ruthless adds 1% crit to all your spells and attacks, which stacks nicely with Consecration and Holy Strike.
Big Game Hunter adds 5% damage against Beasts, a Hunter racial in all but name since so many early targets and dungeon bosses are Beasts. Artisan's Precision adds 1% hit to every shot, and Stoneform clears bleeds, poisons and diseases and cuts physical damage taken by 10%.
HordeOrc
The best Horde pick now. Command is back and makes your pet deal 5% more damage all the time, Blood Fury adds 10% Attack Power for 15 sec every 2 min, a clean burst for your shot rotation, and Hardiness shortens stuns by 20% so melee attackers hold you less.
PvPTauren
War Stomp stuns up to 5 enemies around you for 2 sec every 90 sec, a great opener for your pet and a lifesaver in PvP, and Endurance adds 5% health.
Other racesHumanAllianceNight ElfAllianceSkyborneAlliance · HordeTrollHorde
Shadowmeld lets you vanish out of combat and reset a fight, a second escape next to Vanish itself, and Quickness adds a little dodge and movement speed that stacks with everything else you do.
HordeOrc
Blood Fury adds 10% Attack Power for 15 sec every 2 min, a strong burst window to open with Ambush or Garrote, and Hardiness shortens stuns by 20%.
PvPUndead
Will of the Forsaken removes Fear, Charm and Sleep on the spot, one of the strongest PvP racials in the game against casters and other Rogues. Touch of the Grave heals you a little on the side.
Other racesHumanAllianceDwarfAllianceGnomeAllianceSkyborneAlliance · HordeTrollHorde
For 8 sec Eureka! makes your spells 10% cheaper and 10% stronger, heals, Power Word: Shield and channels like Mind Flay included, but not periodic effects like Renew. Expansive Mind and Escape Artist round out a great all-purpose kit, and your class quests add Confounding Flash at 10 and Contingency Plan at 20, a shield-and-heal ward that can save an ally on its own.
HordeUndead
Cannibalize speeds up downtime while you level, Will of the Forsaken is one of the best PvP racials in the game, and your own Dark Sacrifice class quest spell turns spare health into mana whenever you need it.
PvPHuman
Will to Survive breaks any stun the moment you need to shield or heal, and Ruthless adds 1% crit to all your spells. At level 10 you learn Divine Grace, an external instant heal that also clears Weakened Soul so you can shield the same target again right away.
Other racesDwarfAllianceNight ElfAllianceTrollHorde
Your only choice on the Alliance side, and a fine one. Artisan's Precision adds 1% hit to all your spells and attacks, and Stoneform clears bleeds, poisons and diseases while cutting physical damage taken by 10% for 8 seconds.
HordeOrc
The strongest Horde pick for every spec. Blood Fury adds 10% attack and spell power for 15 seconds every 2 minutes, and Shatter Curse clears your Curses and Banes and cuts magic damage taken by 5% for 8 seconds.
PvPTroll
Close behind the Orc and a great pick for solo play. Berserking adds 10% attack and cast speed for 15 seconds on demand, and Rapid Regeneration heals half your health over 6 seconds between fights.
For 8 sec Eureka! makes your spells 10% cheaper and 10% stronger. Periodic effects do not gain from it, channeled spells like Arcane Missiles do. Expansive Mind and Escape Artist round out a strong all-purpose kit.
HordeOrc
Blood Fury grants Spell Power as well as Attack Power, a straight damage cooldown for a caster every 2 min, and Hardiness shortens every stun you eat.
PvPUndead
Will of the Forsaken is usually called the strongest Mage PvP racial in the game, breaking or preventing Charm, Fear and Sleep, while Cannibalize restores mana as well as health between pulls.
Other racesHumanAllianceSkyborneAllianceTrollHorde
The best Alliance pick. Expansive Mind adds Intellect for a bigger Mana pool, Escape Artist frees you from roots and slows so your demon can catch back up, and for 8 sec Eureka! makes your direct spells and channels like Drain Life stronger and cheaper, though not your effects over time like Corruption.
HordeOrc
The best Horde pick. Command makes your demon deal 5% more damage, Blood Fury adds Attack Power and Spell Power together for 15 sec every 2 min, a big burst for your Shadow Bolts, and Hardiness cuts stun duration by 20% so your casts survive longer in a fight.
PvPHuman
The PvP pick. Will to Survive breaks any stun so you can start casting again right away, Ruthless adds 1% crit to your spells, and The Human Spirit adds 10% Spirit, which feeds into how much Mana Life Tap gives back.
The classic Alliance choice and still the best all-round pick. Quickness adds a small dodge bonus that helps in every form and movement speed that now stacks with your other speed boosts, and Shadowmeld lets you vanish out of combat or set up a Cat Form opener.
HordeTauren
The best Horde pick, especially for tanking. Endurance adds 5% Health on top of Bear Form's own bonus, and War Stomp stuns up to 5 enemies at once every 90 sec, a great opener for a pull that goes wrong.
PvPSkyborne
The new race, on both sides, and a fun pick for PvP tricks the other two do not have. Walk on Air glides you off ledges and out of fall damage in battlegrounds. Alliance Druids also get Read Leyline: 50% more Health and Mana regeneration for 15 sec, twice that while you are Attuned to a leyline, but not while your own Innervate is up.
WoW Forever has 56 race and class combinations, 16 of them new: 6 for the familiar races and 10 for the Skyborne, who play 5 classes on each side. A star marks our pick.
Race
Human
new
·
·
Dwarf
new
·
·
·
Night Elf
·
·
·
·
Gnome
·
·
new
·
·
Skyborne
new
·
new
new
·
new
new
·
new
Orc
·
·
new
·
Undead
new
·
·
·
Tauren
·
·
·
·
·
Troll
·
new
·
What changed
1.60.1.70790
The raid list is re-ranked on the raid sim of November 6, which re-ran 15 of our 20 specs on new gear: Beast Mastery Hunter rises from B to A, while Enhancement Shaman falls from S to A and Subtlety Rogue from A to B. Survival Hunter still leads, Retribution Paladin is second.
Most re-run specs gained a few DPS, so the middle of the field rose from 899 to 914.5 and Enhancement slips 6 DPS under the S line although it gained 7. Beast Mastery gained 74 DPS with the same talents, almost all from its pet in a newer sim run, so we treat that jump as a change in the model until a second sim backs it. The sim is still a model, and no raid opens before December 9.
We rank by what the beta showed: levels played, example fights and the talents of every spec. With every patch we check the list again, and arrows then show who moved up or down.
Played in the beta
Theory for 60
As in Classic
FAQ
What is the best race for a Warrior?
Alliance: Night Elf, Horde: Orc, PvP: Human. The strongest Alliance pick for damage. Elune's Light adds 10% crit for 15 sec, and Rend and Deep Wounds can crit in Forever.
What is the best race for a Paladin?
Alliance: Human, Horde: Undead, PvP: Human. The strongest Alliance pick for every spec. Will to Survive breaks any stun the moment you need it, and Ruthless adds 1% crit to all your spells and attacks, which stacks nicely with Consecration and Holy Strike.
What is the best race for a Hunter?
Alliance: Dwarf, Horde: Orc, PvP: Tauren. Big Game Hunter adds 5% damage against Beasts, a Hunter racial in all but name since so many early targets and dungeon bosses are Beasts. Artisan's Precision adds 1% hit to every shot, and Stoneform clears bleeds, poisons and diseases and cuts physical damage taken by 10%.
What is the best race for a Rogue?
Alliance: Night Elf, Horde: Orc, PvP: Undead. Shadowmeld lets you vanish out of combat and reset a fight, a second escape next to Vanish itself, and Quickness adds a little dodge and movement speed that stacks with everything else you do.
What is the best race for a Priest?
Alliance: Gnome, Horde: Undead, PvP: Human. For 8 sec Eureka! makes your spells 10% cheaper and 10% stronger, heals, Power Word: Shield and channels like Mind Flay included, but not periodic effects like Renew. Expansive Mind and Escape Artist round out a great all-purpose kit, and your class quests add Confounding Flash at 10 and Contingency Plan at 20, a shield-and-heal ward that can save an ally on its own.
What is the best race for a Shaman?
Alliance: Dwarf, Horde: Orc, PvP: Troll. Your only choice on the Alliance side, and a fine one. Artisan's Precision adds 1% hit to all your spells and attacks, and Stoneform clears bleeds, poisons and diseases while cutting physical damage taken by 10% for 8 seconds.
What is the best race for a Mage?
Alliance: Gnome, Horde: Orc, PvP: Undead. For 8 sec Eureka! makes your spells 10% cheaper and 10% stronger. Periodic effects do not gain from it, channeled spells like Arcane Missiles do. Expansive Mind and Escape Artist round out a strong all-purpose kit.
What is the best race for a Warlock?
Alliance: Gnome, Horde: Orc, PvP: Human. The best Alliance pick. Expansive Mind adds Intellect for a bigger Mana pool, Escape Artist frees you from roots and slows so your demon can catch back up, and for 8 sec Eureka! makes your direct spells and channels like Drain Life stronger and cheaper, though not your effects over time like Corruption.
What is the best race for a Druid?
Alliance: Night Elf, Horde: Tauren, PvP: Skyborne. The classic Alliance choice and still the best all-round pick. Quickness adds a small dodge bonus that helps in every form and movement speed that now stacks with your other speed boosts, and Shadowmeld lets you vanish out of combat or set up a Cat Form opener.
How often is this tier list updated?
With every patch. This version is checked against the live client 1.60.1.70790, the beta stopped at level 30. No big tuning is planned before the raids open on December 9, only fixes for bugs and serious outliers, then a larger pass once enough players are past level 30, a plan, not a promise. We rank again for level 60 as level 60 results come in.
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