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mmonster

200 changes · updated Oct 4, 2026, 10:58 UTC

WoW Forever Guides Changelog

Every change to the guides and tools, newest first: new beta facts, new sections, data, maps and pages. Each entry links to the page it changed.

200
Changes
10
Days with updates
188
Pages
Oct 4
Updated
Last 7 daysSep 28 – Oct 4
199
changes
150
pages changed
72
new pages

How this log works

What counts as a change

A change is anything that changes what you read on a page: a new fact from a beta build, a number Blizzard changed in a blue post, a section we added or a tool that learned something new.

Entries come from our checks of every new beta build, Blizzard's posts and our own tests, so while the beta runs most weeks bring several. Design, titles and wording fixes move no date and are not listed.

Every page also shows its own changes at the bottom under "What changed" and the date next to its breadcrumb.

Every change

Newest first

  • Updated

    The way on the map follows the walkable ground.

  • Updated

    The way on the map follows the walkable ground.

  • Updated
  • New

    New: a top-down map of the dungeon with the route marks and the way between them.

  • New

    Route marks on the map.

  • New

    Route marks and the way through the dungeon on the map.

  • New

    Route marks and the way through the dungeon on the map.

  • New

    Route marks and the way through the dungeon on the map.

  • New

    New: portraits of the dangerous mobs.

  • New

    New: portraits of the dangerous mobs and a top-down map of the dungeon.

  • New

    New: portraits of the dangerous mobs and a top-down map of the dungeon.

  • Fixed

    Blackrock Depths sits at its portal at the foot of Blackrock Mountain, 22.6, 7.5 on the Burning Steppes map, Blackrock Spire at its portal near the top, 33.0, 25.2.

  • Updated

    Dungeon loot of Blackrock Depths and Blackrock Spire now lists only the Forever drops.

  • New

    The Spire portal at the top of Blackrock Mountain, entry from level 50 in the game files, the route, dangerous trash, every quest with its giver and rewards, the reworked Dungeon Set 1 and the Forever loot.

  • New

    The way through Blackrock Mountain with the portal coordinates, entry from level 45 in the game files, the route, dangerous trash, every quest with its giver and rewards and the Forever loot.

  • New

    New: portraits of the dangerous mobs.

  • New

    New: portraits of the dangerous mobs and a top-down map of the dungeon.

  • Updated

    Dungeon doors on the portals: Dire Maul East 64.9, 29.4, West 60.3, 31.8, North 62.9, 24.9, Zul'Farrak 38.7, 19.9, Maraudon 29.1, 62.9, the Sunken Temple at the lake ruin 70.2, 52.3, Scholomance 69.0, 72.7, Stratholme's Main Gate 26.5, 10.4 and Service Gate 41.9, 15.8 on the Forever map of the Eastern Plaguelands.

  • New

    The entrance on the World Map, the route, dangerous trash, every quest with its giver and rewards, the reworked Forever loot and the Classic items that are not in the Forever data.

  • New

    The entrance with Forever coordinates, the route, dangerous trash, the quests with givers and rewards, the reworked Dungeon Set 1, the Forever loot and what happened to Deathcharger's Reins.

  • New

    Live side or Undead side at a glance, both gates with Forever coordinates, the route, dangerous trash, every Stratholme quest with the side it needs, the reworked Dungeon Set 1 and the Forever loot.

  • New

    The wing door on the World Map, the route, dangerous trash, the quests of this wing with givers and rewards, what changed in Forever and which loot is in the Forever data so far.

  • New

    The three wings at a glance, every door and the Crescent Key, the route, dangerous trash, the East quests with givers and rewards, and which loot is in the Forever data so far.

  • Fixed

    Boss ability lines no longer show the damage, health and mana amounts of the beta client, which are not scaled for these dungeons yet.

  • Updated

    Dungeon loot of Dire Maul, the Sunken Temple, Zul'Farrak, Maraudon, Stratholme and Scholomance now lists only the Forever drops.

  • New

    Where the ruins already stand in the game files (Gillijim's Isle off the Stranglethorn coast), the dated beta status, the nearest flight paths and the encounters known so far.

  • Fixed

    The City of Dalaran entrance sits at the Horde gate, 8.8, 59.6 in the Alterac Mountains.

  • Fixed

    The Mana Elemental is the Arcanic Enigma, the old Slow tip belonged to another NPC.

  • New

    The dated beta status, the Horde gate at 8.8, 59.6 with the Sewer Key and the Alliance way through the sewers, every quest with its giver and rewards, dangerous trash and the tactics from the BlizzCon demo.

  • Updated

    Alcaz Prison sits on the new prison building, 75.0, 14.7 in Dustwallow Marsh, Blackmaw Hold at its tunnel mouth, 38.6, 33.2 in Azshara, Krol'dok Stronghold at 48.4, 25.9 in the Riverglades.

  • New

    Where Krol'dok Stronghold stands in the Riverglades, the dated beta status, the way there for both factions, the Krol'dok Battlegear set and the boss the game files name.

  • New

    The new tunnel behind the old Timbermaw gate in Azshara, the dated beta status, the way there for both factions and the boss the game files name.

  • New

    The new prison building on Alcaz Island, the dated beta status, the way there for both factions and the final boss the game files name.

  • New

    Where Shaper's Terrace really is (the northern rim of Un'Goro Crater above Marshal's Refuge), the dated beta status, the way there for both factions and the bosses the game files already name.

  • New

    New: portraits of the dangerous mobs.

  • New

    New: portraits of the dangerous mobs and a top-down map of the dungeon.

  • Updated

    Dungeon loot of the four Scarlet Monastery wings now lists the Forever drops.

  • Fixed

    The Scarlet Monastery entrance sits at the monastery hall, 85.1, 31.4 in Tirisfal Glades.

  • New

    What changed in Forever (reworked loot, missing items, weaker spells), the wing entrance and the key, the route, dangerous trash and the quests you finish in this wing.

  • New

    The four wings at a glance, the full quest list of the monastery with the wing each quest needs, what changed in Forever (new drops, reworked loot, weaker spells), the entrance on the World Map, the route, dangerous trash and the three rares.

  • Updated

    Dungeon loot of Razorfen Downs, Gnomeregan and Uldaman now lists the Forever drops.

  • Fixed

    The Uldaman entrance sits at the cave mouth in the Badlands, 44.2, 12.2.

  • Updated

    Uldaman is listed for levels 35–47 now.

  • New

    Open from level 30 with bosses of level 40–47, what changed in Forever (reworked drops, gear that is gone, new quest rewards), the entrance on the World Map, the route, dangerous trash, all 30 quests with givers and rewards.

  • New

    What changed in Forever (stronger boss drops, new quest rewards, items that are gone), the front door and the Workshop door on the World Map, the way for the Horde, the route, dangerous trash, every quest with its giver and rewards, and the open loot bug.

  • Fixed

    The Razorfen Downs entrance sits at its portal, 50.9, 92.9 in the Barrens.

  • Updated

    Razorfen Downs is listed for levels 34–41 now.

  • New

    Entry from level 25 and the Forever level range 34–41, what changed in Forever (reworked drops, loot that is gone, a new quest reward), the way in on the World Map, the route, dangerous trash, every quest with its giver and rewards.

  • Updated

    Dungeon loot of Razorfen Kraul now lists the Forever drops.

  • New

    What changed in Forever (new boss drops, better old drops, new quest rewards), the way in on the World Map, the route with Roogug and the thorn wall, dangerous trash, every quest with its giver and rewards.

  • New

    New: portraits of the dangerous mobs.

  • New

    New: portraits of the dangerous mobs and a top-down map of the dungeon.

  • Updated

    Corrected entrances: Ragefire Chasm at Orgrimmar 53.0, 48.9, Wailing Caverns 47.7, 35.0, The Deadmines 38.2, 77.5, Blackfathom Deeps 14.5, 14.6, Shadowfang Keep 44.7, 67.8.

  • Updated

    Dungeon loot of Ruins of Lordaeron, Hall of Thanes, Ragefire Chasm and the Stockade now lists the Forever drops.

  • Updated

    Entrances of Ruins of Lordaeron, Hall of Thanes and the Stockade moved to their beta portals.

  • Updated

    Baros Alexston stands at 57.6, 47.8 in Forever's Stormwind.

  • New

    What changed in Forever (15 new boss drops, new quest rewards), the entrance with Forever's Stormwind coordinates on the World Map, the route through the cell blocks, dangerous trash, every quest with its giver and rewards.

  • New

    What changed in Forever (new rares, reworked loot, glove recipes), the way in on the World Map, the route, dangerous trash, every Horde quest with its giver and rewards, and how Alliance players fare.

  • New

    Where the entrance is under Ironforge and how the Horde gets there, the route through the three halls, beta tactics for all four bosses, dangerous trash, every quest with its giver and rewards, and the boss loot.

  • Updated

    The Wrath of Rath'mael is a Horde quest.

  • New

    The way in for both factions on the World Map, the route through the four streets, beta tactics for every boss, the event bosses, dangerous trash, all 15 quests with givers and rewards, and the boss loot.

  • Updated

    Dungeon loot of Wailing Caverns, the Deadmines, Shadowfang Keep and Blackfathom Deeps now lists the Forever drops.

  • Updated

    The dungeon loot previews show the Forever drops of the Deadmines and the other reworked dungeons.

  • New

    What changed in Forever (new boss drops, Forever stats, the Seeking the Kor Gem quest), the way in for both factions on the World Map, the route through all six areas, dangerous trash and every quest with its giver and rewards.

  • New

    What changed in Forever (a new rare from every boss, recipes, new rogue, paladin and mage quests, groups of five), the way in for both factions on the World Map, the route through the keep, dangerous trash and every quest with its giver and rewards.

  • New

    What changed in Forever (Miner Johnson as an encounter, harder boss hits, new drops, the Toxic Soil chain), the way in for both factions on the World Map, the route to Ironclad Cove, dangerous trash and every quest with its giver and rewards.

  • New

    What changed in Forever (reworked loot, four new drops, Embrace of the Viper bonuses), the way in for both factions on the World Map, the route through all five areas, dangerous trash and every quest with its giver and rewards.

  • Updated

    The way in is now on our World Map: entrance, meeting stone, graveyard, quest givers outside and the way of each faction from its flight master.

  • Updated

    Every change is now in one list on the page: the newest days open, older weeks folded, the numbers of the last 7 days and what counts as a change.

  • New

    New guide under the map: every dungeon entrance with /way, where the raids are, the new flight paths and ships, beasts by family, materials by type and 11 new questions.

  • New

    New: the latest updates of the guides and tools, each with the page it changed, and a link to the full changelog.

  • Updated

    The map of every material is now the World Map: zoom and drag it, dungeon drops show their entrance, one tap opens the full map.

  • Updated

    Insect Swarm leaves the level 20 Balance bar because it needs 15 talent points, Improved Wrath and Moonglow lower the costs, Furor gives back your stored Energy.

  • Updated

    Bane and Cataclysm make Shadow Bolt, Immolate and Incinerate faster and cheaper, Shadowburn uses its level 60 rank, Shadow and Flame gives Shadow damage from Conflagrate and Fire damage from Shadowburn.

  • Updated

    Fireball casts in 2.5 sec and Fire Blast has a 6 sec cooldown at 20, Fire 60 uses the level 60 ranks of Scorch, Fire Blast and Pyroblast, Frost 60 costs include Frost Channeling.

  • Updated

    Shamanistic Focus makes shocks 45% cheaper, Lightning Bolt casts in 2 sec in Enhancement 60, shocks have a 5.6 sec cooldown at 60.

  • Updated

    Shadow Word: Pain lasts 24 sec, Mind Blast has a 5.5 sec cooldown in Shadow 60, Shadow Word: Death costs 79 mana, Discipline casts Smite and Holy Fire faster.

  • Updated

    Eviscerate costs 25 Energy in Combat, Assassination has 110 Energy with Vigor.

  • Updated

    Hunter's Mark costs 15 mana at 20, Efficiency lowers Beast Mastery costs and Resourcefulness the Survival melee costs.

  • Updated

    Seal, Judgement and Holy Strike costs include Benediction and Twist of Light, Shield Specialization procs every 3 sec.

  • Updated

    Slam rank 1 and a 14 sec Thunder Clap at 20, Bloodrage gives 15 Rage with Improved Bloodrage, Heroic Strike, Execute and Sunder Armor cost what the talents make them.

  • New

    A written rotation under the trainer: every fight with its bar, opener, priority and tips, and what changes from 20 to 60.

  • New

    Play yourself is the default: set your own keys, swap the buttons, and turn on Autoplay to watch the priority list. A click on an ability no longer opens Wowhead.

  • Updated

    City of Dalaran and Ruins of Lordaeron entrances marked where the beta shows them, the Skyborne portal and the Horde skyship landing moved to their beta spots.

  • New

    New flight routes from Mount Hyjal and the Riverglades, so the route planner flies into the new zones.

  • New

    New map modes: Pets shows every tameable beast with family filters and its card, Resources every material with its spawn points.

  • New

    A linked place now opens centered with a pulsing marker, its /way coordinates and a route from where you are.

  • New

    New: the pet map, every tameable beast on the World Map with filters and a route to it.

  • Updated

    The spawn map of the family moved to the pet map of the World Map, with filters and zoom.

  • New

    New: every beast opens its pet card with its model, spawn, speed, ranks, taming quest and the beasts with the same look, plus a strip of every family.

  • New

    New: every hunter pet family on the guides hub.

  • New

    New: the best pet family for every job and the pet tools.

  • New

    New: every rare beast as a card with its picture, spawn, speed and ranks.

  • New

    New: every family and beast with its picture.

  • New

    New: a picture of every beast and every look of the family in one gallery.

  • New

    New art: a top-down map of the dungeon with its four areas, a map of the Wetlands for the way in, a scene of every area and portraits of the dangerous mobs.

  • Updated

    Hunter pets now come with a tame finder, a rank finder and a training point planner.

  • New

    New: a rank finder that shows the best rank within reach at your level, and a training point planner.

  • New

    New: a tame finder for your level, by family, taught rank, speed and rarity.

  • Updated

    Excavation Site: Wetlands entrance moved to the portal at 47.8, 56.3.

  • New

    Dungeon loot now includes the blue drops of Excavation Site: Wetlands.

  • Updated

    Tactics for Saltspine, Shadetooth and Relic Guardian from the first beta runs, and the Titan Relic quest bug.

  • New

    Entrance at 47.8, 56.3 with the way for both factions, the route through all four areas, dangerous trash, all 14 quests and the full loot table.

  • New

    The best race for the Alliance, the Horde and PvP is marked now.

  • Updated

    The PvP rating of each spec now follows our PvP tier list.

  • New

    New: the spawn points of every tameable beast, opened from the hunter pet guides.

  • New

    New: a map beside the beast list with every spawn point, and zone links open the World Map on the beast's points.

  • Updated

    Why a beast cannot be tamed, and how feeding changes your pet's damage.

  • New

    New: a tier list of every family by damage and as a tank, and the twelve fastest beasts. In the beta faster pets deal more damage per second.

  • New

    New: the most searched beasts of the family on top, with their taming quest, the ranks they teach and their speed.

  • Live

    New page.

  • New

    FAQ: 16 Legacy Points for every beta tester are planned for a coming beta week.

  • Updated

    Holy Shield gives 30% more block.

  • Updated

    Sniper Shot at its level 60 rank with 45 yard range.

  • Updated

    Hot Streak is called Heating Up, Combustion ends after 3 crits.

  • Updated

    Shifting Power replaces Tiger's Fury, bear crits give 75% more Rage, Primal Bite makes about twice the threat, Swipe scales with 3% of attack power.

  • Updated

    Crits give double Rage, Bloodthirst 45% of attack power, Whirlwind cheaper and with both weapons, Spearing Strike in Battle Stance with any weapon.

  • Updated

    FAQ: the beta is open to level 30 now.

  • Updated

    Talent notes follow the beta build of October 1.

  • Updated

    Plans rebuilt for the new trees of October 1.

  • Updated

    FAQ: the beta is open to level 30 now.

  • Updated

    Talent trees from beta build 1.60.1.70170: new tooltip values for this class.

  • Updated

    Talent trees from beta build 1.60.1.70170: Deflection 1–5%, Sniper Shot with 45 yard range.

  • Updated

    Talent trees from beta build 1.60.1.70170: Redoubt 4–20%, Holy Shield 30%, Champion of the Light 20/40/60%.

  • Updated

    Talent trees from beta build 1.60.1.70170: Soul Harvesting is called Soul Harvest.

  • Updated

    Talent trees from beta build 1.60.1.70170: Hot Streak is called Heating Up, Combustion ends after 3 crits.

  • Updated

    Talent trees from beta build 1.60.1.70170: Shifting Power and Improved Shifting Power replace King of the Jungle.

  • Updated

    Talent trees from beta build 1.60.1.70170: Fury and Protection reworked, new Lingering Rage, Furious Precision and Gore Drinker, Bloodthirst 45%.

  • Updated

    Selling a bind on equip item with an uncollected look to a vendor now soulbinds it.

  • Updated

    New Honor prices from the beta client: most gear and tokens cost about 50% more since October 1.

  • Updated

    The Honor cap is 25,000 (was 15,000).

  • Updated

    The Cooldown Manager covers six classes and racial abilities since October 1.

  • Updated

    New Forever releases: ClassicUI Forever v0.16.1 and ForeverUI 0.4.58.

  • Updated

    New Forever releases: ClassicUI Forever v0.16.1, ForeverUI 0.4.58, MoveAny v1.12.28 and Prat 3.0 3.9.112.

  • Updated

    Aggressive Mode is back on the pet tab of the spellbook.

  • Updated

    Hellfire can crit, Soul Harvest gives 50% or 100% more mana regeneration and demons have Aggressive Mode again.

  • Updated

    Hot Streak is now called Heating Up, Combustion ends after 3 crits, scroll spells need you to stand still.

  • Updated

    A missed Expose Armor keeps your combo points, and Eureka! no longer helps bleeds.

  • Updated

    Early Demise only works below 20% health, Inner Focus no longer helps periodic crits, and Eureka! no longer helps periodic effects.

  • Updated

    Holy Shield 30% block, Redoubt 4–20% and Champion of the Light 20/40/60% of Intellect as spell damage.

  • Updated

    Sniper Shot reaches 45 yards, Deflection gives 1–5% parry and pets have Aggressive Mode again.

  • Updated

    Shifting Power replaces Tiger's Fury and King of the Jungle, bears get 75% more Rage from crits, Primal Bite makes about twice the threat.

  • Updated

    Fury and Protection reworked: crits give 100% more Rage, Bloodthirst 45% of attack power, Whirlwind with both weapons, new Lingering Rage, Furious Precision and Gore Drinker, Berserker Rage at 30.

  • Updated

    The beta is open to level 30, dungeon quests give half the extra XP, quest mobs respawn faster in five zones and campfires burn less.

  • Updated

    Excavation Site: Wetlands is listed for levels 26–31 now.

  • Updated

    Tuned for levels 26–31 since the beta build of October 1 (was 24–29).

  • Updated

    Half-Pint Tavern is gone from the beta client since the build of October 1.

  • Updated

    Phase 2 is live since October 1: level cap 30, Excavation Site: Wetlands (26–31), Razorfen Downs from 25 and Uldaman from 30.

  • Updated

    Across the guides: the beta cap is 30 with Excavation Site, Razorfen Downs and Uldaman, the class changes of October 1 (Warrior Fury and Protection, Shifting Power, Heating Up), new Honor prices and cap, and new addon releases.

  • Updated

    Across the guides: Hunter and Druid changes from the class deep dive, hunter pets without player stat buffs, the Warlock in the Rotation Trainer with the client coefficients, Dual Specialization in the talent calculator FAQ and new Forever addon releases.

  • Updated

    BigWigs v426.3 for Forever.

  • Updated

    New Forever releases: ClassicUI Forever v0.13.2 and ForeverUI 0.4.48.

  • Updated

    New Forever releases: BigWigs v426.3, ClassicUI Forever v0.13.2 and ForeverUI 0.4.48, and MoveAny has a Forever version now (v1.12.24).

  • Updated

    Damage over time now uses the spell power coefficients of the beta client: Corruption, Bane of Agony, Immolate, Drain Life, Siphon Life and Wrack.

  • New

    FAQ: Dual Specialization at level 40 and where you change your talents.

  • Updated

    Player buffs that raise stats no longer work on pets.

  • Updated

    Weapon enchants, procs and racials work in form, Lacerate is a trained ability at level 42, and Thick Hide turns Defense into armor.

  • Updated

    Traps have a 30 sec cooldown in combat with separate Fire and Frost cooldowns, Scorpid Sting lowers hit chance by 2%, and player stat buffs no longer work on pets.

  • Updated

    Auction addons: Auctionator lists Forever since September 21, and the beta slows full scans down hard.

  • New

    New block of linked guides: the addons, challenges and collections that tie into this page.

  • New

    New: addons and built-in UI, PvP gear and sets for your class, hunter pets and class mounts where they apply, and everything else linked to your class.

  • New

    New section on what this raid ties into: sets, mounts and Legacy challenges, each linked to its guide.

  • New

    New section on what you can collect here: set pieces, mounts, Legacy challenges and more, each linked to its guide.

  • Live

  • Updated

    Beta build 1.60.1.70009: Rage of the Farseer only speeds up your attacks.

  • Updated

    Beta build 1.60.1.70009: the wand no longer gains damage from spell power.

  • Updated

    Beta build 1.60.1.70009: the wand no longer gains damage from spell power, Hot Streak lasts 20 sec and Wake of Fire 30 sec.

  • Updated

    Beta build 1.60.1.70009: Mangle is now Primal Bite, and Wrath deals about 50% more base damage.

  • Updated

    Beta build 1.60.1.70009: Holy Strike has a 10 sec cooldown and deals more weapon damage, Righteous Fury adds 60% threat.

  • Updated

    Beta build 1.60.1.70009: Slam has an 18 sec cooldown, Bloodthrill procs 20% of the time from main hand swings and Sunder Armor threat is corrected.

  • Updated

    Beta build 1.60.1.70009: Eureka! makes your next spells 10% cheaper and 10% stronger.

  • Updated

    Beta build 1.60.1.70009: Eureka! saves 10% Energy now.

  • Updated

    Beta build 1.60.1.70009: Strider Kick also makes you run faster, and three builds that were missing points are fixed.

  • Updated

    Beta build 1.60.1.70009: the Enhancement dungeon build takes Call of Thunder now that Elemental Fury moved down the tree.

  • Updated

    Beta build 1.60.1.70009: wands no longer gain damage from spell power. The Pyroclasm build description now matches its talents.

  • Updated

    Beta build 1.60.1.70009: wands no longer gain damage from spell power, Eureka! saves 10% mana and Wake of Fire lasts 30 sec.

  • Updated

    Beta build 1.60.1.70009: Wrath deals about 50% more base damage, Mangle is now Primal Bite and Primal Fury is Blood Frenzy.

  • Updated

    Beta build 1.60.1.70009: Holy Strike has a 10 sec cooldown, Vengeance stacks up to 3 times, Righteous Fury adds 60% threat, and the builds are rebuilt without Improved Holy Strike and Crusade.

  • Updated

    Beta build 1.60.1.70009: wands no longer gain damage from spell power.

  • Updated

    Beta build 1.60.1.70009: wands no longer gain damage from spell power, and Wake of Fire lasts 30 sec.

  • Updated

    New notes on Strider Kick and Lightning Reflexes for beta build 1.60.1.70009.

  • Updated

    Bloodthrill in beta build 1.60.1.70009: only main hand hits trigger it.

  • Updated

    Plans rebuilt for beta build 1.60.1.70009: Elemental Alacrity now comes in your early 20s and Elemental Fury in your late 30s.

  • Updated

    Plans for beta build 1.60.1.70009: Mangle is now Primal Bite, Primal Fury is Blood Frenzy, and the Balance note covers the 50% stronger Wrath.

  • Updated

    Plans rebuilt for beta build 1.60.1.70009: the points from Improved Holy Strike and Crusade moved to other talents, and the notes on Vengeance, Twist of Light and Righteous Fury are updated.

  • Updated

    Talent trees checked against beta build 1.60.1.70009, nothing changed for this class.

  • Updated

    Talent trees checked against beta build 1.60.1.70009, nothing changed for this class.

  • Updated

    Talent trees from beta build 1.60.1.70009: Mangle is now Primal Bite and Primal Fury is now Blood Frenzy.

  • Updated

    Talent trees from beta build 1.60.1.70009: Wake of Fire lasts 30 sec and Hot Streak 20 sec.

  • Updated

    Talent trees from beta build 1.60.1.70009: Elemental Alacrity and Elemental Fury swapped rows, Call of Thunder now needs Elemental Alacrity, Lava Burst hits harder and Rage of the Farseer only speeds up attacks. Ready builds adjusted.

  • Updated

    Talent trees from beta build 1.60.1.70009: Lightning Reflexes gives up to 10% Agility, Strider Kick also makes you run faster.

  • Updated

    Talent trees from beta build 1.60.1.70009: Improved Holy Strike and Crusade are gone, Vengeance stacks up to 3 times, new values for Two-Handed Weapon Specialization, Sacred Arbiter, Twist of Light and Holy Power. Ready builds adjusted to the new trees.

  • Updated

    Talent trees from beta build 1.60.1.70009: Bloodthrill triggers more often and only from main hand hits, Improved Slam also shortens the cooldown of Slam.

  • New

    Rewards link to their items, exploring the whole world map is listed as a way to your first Legacy Point, and the 12 Hardcore challenges are added.

  • New

    FAQ: battlegrounds across rulesets, Hardcore characters after death, one faction per player on the PvP ruleset and the preferred online language.

  • New

    Portraits of all seven bosses.

  • New

    Portraits of all four bosses.

  • New

    Gold guide and Farming Atlas on the overview.

  • New

    Beta timeline: phases, level cap 30, the Darkspear Islands battleground, Server Slam and how to get in.

  • Updated

    The game client lists all 8 bosses for the raid's Legacy Challenge.

  • Updated

    The game client lists all 13 bosses for the raid's Legacy Challenge.

  • Live

    17 new pages.

Earlier weeks

Sep 21 – Sep 274 changes