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Ranks classes and specs

WoW Forever Dungeon Class Tier List

The best class and spec for dungeons in WoW Forever right now is Combat Rogue, ahead of Beast Mastery Hunter and Fury Warrior. Below are the best damage specs, tanks and healers for dungeons, each with its reason and a dungeon talent build.

Updated Oct 8, 2026

Beta build 1.60.1.70291 · checked Oct 8, 2026

Judged for level 60 with what the level 30 beta shows

4 up0 down18 new

Best class for dungeons right now

Dungeon tier list by role

Tap a spec for the reason, strengths, weaknesses and build.

Best spec of every class for dungeons

For every class the strongest spec on this list and where the others stand. Tap a spec for the reason.

Every spec in dungeons

Why each spec sits where it does, its strengths and weaknesses in a group of five and the dungeon talent build of our calculator.

Warrior

Arms Warrior

DamageB

Low confidenceNewSim 708 · 83% of the top valuePublic lists: B for the spec

Arms brings Sweeping Strikes and Whirlwind for packs and Mortal Strike for single targets, but its Rage runs short on long pulls, and Arms players in the beta still report too little of it. October 1 gave basic attacks 100% more Rage on crits, which helps. Fury does the dungeon job better since its rework.

  • Strong
  • Sweeping Strikes and Whirlwind hit several targets
  • Battle Shout for the whole group
  • Weak
  • Rage runs short on long pulls
  • Fury does more on packs since October 1

Talent build: Two-hander Arms dungeons

Keep Rend on your target so Bloodthrill can trigger Overpower. Sweeping Strikes adds damage to a second enemy, and Improved Execute lowers your finishing cost.

Open in the talent calculatorOpen the class guide

Fury Warrior

DamageA

Medium confidenceB → ASim 852 · 100% of the top valuePublic lists: A for the spec

The October 1 rework made Fury a pack spec: Whirlwind always hits with both weapons, Bloodthirst scales with 45% of attack power, and Gore Drinker heals you a little after each Enrage or Bloodthirst. That is why it moves from B to A. Death Wish raises the damage you take, so watch your health on big pulls.

  • Strong
  • Whirlwind with both weapons hits whole packs
  • Battle Shout for the group
  • Weak
  • Death Wish raises the damage you take
  • Needs a tank who holds threat on packs

Talent build: Dual-wield Fury dungeons

Fight with two weapons and take Furious Precision so your off-hand misses less. Raging Blows makes Cleave and Whirlwind cheaper, and Flurry speeds up swings after melee crits.

Open in the talent calculatorOpen the class guide

Protection Warrior

TanksA

Medium confidencePublic lists: S for the spec

Protection Warrior is the other strong tank. Crits from basic attacks give 100% more Rage since October 1, the hits you take give more Rage since October 8, and Sunder Armor makes more threat from attack power since September 24. Blizzard itself says Warriors lack tools to recover from taking too much damage, so your healer has to keep up.

  • Strong
  • More Rage from crits and from hits you take
  • Shield Wall and Last Stand for big pulls
  • Weak
  • Little self healing
  • The armor talent was removed on October 1

Talent build: Deep Protection tank

Tank with a shield using Defiance to raise Defensive Stance threat and Shield Slam for high threat hits. Focused Rage lowers offensive costs, while Last Stand gives temporary health.

Open in the talent calculatorOpen the class guide

Paladin

Retribution Paladin

DamageB

Low confidenceSim 720 · 85% of the top valuePublic lists: A for the spec

Retribution brings plate, self heals and a Blessing for the group, but September 24 and October 1 cut its damage: a weaker Two-Handed Weapon Specialization, Vengeance only from direct crits and less spell damage from Champion of the Light. It has no interrupt, only Hammer of Justice. A fine pick, just not the first one.

  • Strong
  • Blessings for the group and an off heal in a pinch
  • Plate and Divine Shield forgive mistakes
  • Weak
  • No interrupt
  • Damage cut twice since the beta started

Talent build: Two-hander dungeon damage

Swap Seals with Twist of Light to carry the replaced Seal's effects into your next melee attack. Instrument of Law reduces your threat while Righteous Fury is inactive and speeds up Hammer of Wrath.

Open in the talent calculatorOpen the class guide

Protection Paladin

TanksS

Medium confidencePublic lists: S for the spec

Protection Paladin is the top tank in every public list. Holy Shield blocks 30% of attacks since October 1, and Consecration holds a whole pack. Righteous Fury makes a bit less threat from Holy since September 24, a small cut for a tank this strong.

  • Strong
  • Consecration holds a whole pack
  • Holy Shield blocks 30%
  • Weak
  • Righteous Fury threat cut on September 24
  • Redoubt gives less block than before

Talent build: Protection dungeon tank

Tank with Holy Shield for extra blocks and threat. Shield Specialization restores mana on blocks, while Iron Creed boosts Holy Strike threat and adds damage reduction while Righteous Fury is active.

Open in the talent calculatorOpen the class guide

Holy Paladin

HealersA

Medium confidenceNewPublic lists: A for the spec

Holy Paladin heals from plate, and Cleanse removes poisons, diseases and magic with one spell. Holy Shock comes at level 30. One public list puts it in S, the dungeon list in A, where it shares the tier with the Shaman and the Holy Priest.

  • Strong
  • Cleanse removes poison, disease and magic
  • Plate and Divine Shield
  • Weak
  • Little area healing on big pulls
  • Holy Shock only from level 30

Talent build: Holy party healer

Use Light's Vigil with Holy Shock to heal the target's party. Illumination returns mana from critical heals, while Infusion of Light speeds up your next Holy Light after Holy Shock or Flash of Light crits.

Open in the talent calculatorOpen the class guide

Hunter

Beast Mastery Hunter

DamageS

Medium confidenceA → SSim 601 · 71% of the top valuePublic lists: S for the spec

Your pet takes hits and holds a target while you shoot, and since October 1 it has its Aggressive mode back. Freezing Trap works in combat, which makes a bad pull easy to fix. The one public dungeon list puts Beast Mastery in S, and it is the most forgiving damage spec in a group.

  • Strong
  • The pet holds adds off your healer
  • Freezing Trap in combat, 30 sec cooldown
  • Weak
  • Furious Howl gives 40% less attack power since September 24
  • Pets ignore group stat buffs

Talent build: Beast Mastery dungeons

Focus on pet damage with Summon Hawk, Frenzy and Bestial Wrath. Trueshot Aura adds ranged attack power for your party.

Open in the talent calculatorOpen the class guide

Marksmanship Hunter

DamageA

Medium confidenceNewSim 676 · 79% of the top valuePublic lists: A for the spec

Aimed Shot is a basic ability from level 20 in Forever and Multi-Shot covers packs, they share a cooldown. Sniper Shot hits from 45 yards and pushes your next three shots further. Strong in dungeons, a step behind Beast Mastery because your pet does less of the work.

  • Strong
  • Multi-Shot for packs
  • Damage from long range, safe from cleaves
  • Weak
  • Aimed Shot and Multi-Shot share a cooldown
  • Dead zone inside 8 yards

Talent build: Marksmanship dungeons

Focus on ranged damage with Sniper Shot and Mortal Shots. Lone Wolf increases your damage without an active pet, while Trueshot Aura adds ranged attack power for your party.

Open in the talent calculatorOpen the class guide

Survival Hunter

DamageB

Low confidenceNewSim 796 · 93% of the top valuePublic lists: B for the spec

Survival is the melee Hunter of Forever. In dungeons it stands in the cleave with the other melee, and its parry chance from Deflection was halved on October 1. The one public dungeon list puts it in B, Beast Mastery or Marksmanship do the job with less risk.

  • Strong
  • Lacerating Strikes can crit since September 24
  • Strider Kick for speed when a pull goes wrong
  • Weak
  • Stands in melee cleaves
  • Fewer parries since October 1

Talent build: Survival ranged dungeons

Play at range with Lightning Reflexes for Agility and Mortal Shots for stronger ranged critical hits. Survivalist's Discipline reduces trap cooldowns for group control.

Open in the talent calculatorOpen the class guide

Rogue

Assassination Rogue

DamageA

Medium confidenceB → ASim 583 · 68% of the top valuePublic lists: A for the spec

Assassination hits hard on single targets with Mutilate from level 30 and a poison finisher from 40, and Kick stops a dangerous cast every 10 sec. The one public dungeon list puts it in A. On big packs it trails Combat, which brings Blade Flurry.

  • Strong
  • Kick every 10 sec
  • Strong on single targets and bosses
  • Weak
  • Little damage on big packs
  • Needs daggers in both hands

Talent build: Mutilate poison PvE

Use Mutilate and Seal Fate to build Combo Points, then keep Venom active for stronger poisons. Vile Poisons adds poison damage and Improved Poisons raises application chance.

Open in the talent calculatorOpen the class guide

Combat Rogue

DamageS

Medium confidenceNewSim 629 · 74% of the top valuePublic lists: S for the spec

Combat is the Rogue for dungeons: Blade Flurry hits a second target, Adrenaline Rush comes at level 40, and Riposte adds damage after a parry. The one public dungeon list puts it in S. Simple to play and strong on packs of two or three.

  • Strong
  • Blade Flurry hits a second target
  • Kick and Kidney Shot to stop casters
  • Weak
  • Weaker on big packs than casters with area spells
  • Adrenaline Rush only from level 40

Talent build: Combat swords PvE

Keep Slice and Dice active and use Blade Flurry to hit a second nearby enemy. Hack and Slash gives sword attacks a chance at an extra attack, while Adrenaline Rush doubles Energy regeneration.

Open in the talent calculatorOpen the class guide

Subtlety Rogue

DamageB

Medium confidenceNewSim 557 · 65% of the top valuePublic lists: B for the spec

Subtlety is built for PvP. In a dungeon you still get Sap to take a mob out before the pull, but Premeditation and Preparation help openers and long cooldowns more than packs. The one public dungeon list puts it in B.

  • Strong
  • Sap a mob before the pull
  • Kick and Kidney Shot like every Rogue
  • Weak
  • Little damage on packs
  • Its talents point at PvP

Talent build: Subtlety bleed PvE

Keep Rupture ticking with damage boosts from Serrated Blades and Hemorrhage. Thousand Cuts reduces the Energy cost of your next Hemorrhage or Backstab, while Quietus boosts key attacks below 35% target health.

Open in the talent calculatorOpen the class guide

Priest

Shadow Priest

DamageA

Medium confidenceNewSim 617 · 72% of the top valuePublic lists: A for the spec

Shadow deals steady damage and Vampiric Embrace heals the whole group while you do it, which takes pressure off your healer. Shadowform doubles the crit bonus of your shadow spells and halves their cost since the class deep dive. Silence and Psychic Scream handle casters and a bad pull.

  • Strong
  • Vampiric Embrace heals the group
  • Silence for dangerous casters
  • Weak
  • Weak on big packs
  • Cloth, a target when a pull goes wrong

Talent build: Shadow dungeon damage

Deal damage in Shadowform and build up your own damage bonus with Shadow Weaving. Improved Mind Flay adds damage and range, while Meditation keeps mana regenerating during casts.

Open in the talent calculatorOpen the class guide

Discipline Priest

HealersS

Medium confidenceA → SPublic lists: S for the spec

Discipline moves from A to S. Penance comes at level 30 and Power Word: Shield soaks a pull before it lands. Priests can cure diseases, which beta players say the new Excavation Site asks for, and they call the new heals overtuned. On October 8 Penance was toned down: it had paid out like a 3 sec channel instead of 2 sec.

  • Strong
  • Power Word: Shield before the pull lands
  • Cure Disease for dungeons full of diseases
  • Weak
  • Cloth and few escapes
  • Penance only from level 30

Talent build: Discipline shield healer

Mix shields with Penance healing. Renewed Hope boosts healing crit chance on targets with Weakened Soul, and Divine Aegis turns critical heals into extra shields.

Open in the talent calculatorOpen the class guide

Holy Priest

HealersA

Medium confidenceNewPublic lists: S for the spec

Holy brings the big Priest heals and a Renew that can crit since September 24, plus Cure Disease for dungeons with diseases such as the Excavation Site. The one public dungeon list puts it in S, others lower. Without Penance it has fewer answers to spike damage than Discipline.

  • Strong
  • Renew can crit
  • Cure Disease
  • Weak
  • No Penance
  • Cloth and few escapes

Talent build: Holy dungeon healer

Alternate healing spells to regain mana through Litany of Light. Binding Heal heals you and an ally, while Prayer of Mending jumps between party or raid members as it heals.

Open in the talent calculatorOpen the class guide

Shaman

Elemental Shaman

DamageA

Low confidenceSim 400 · 47% of the top valuePublic lists: A for the spec

Chain Lightning hits several targets and your totems help the whole group, though the same totem from two Shamans no longer stacks. Elemental Fury moved up to the third talent row on September 24, and Lava Burst comes at level 40. Earth Shock interrupts.

  • Strong
  • Chain Lightning for packs
  • Totems and an interrupt for the group
  • Weak
  • Lava Burst only from level 40
  • Totems do not stack across two Shamans

Talent build: Elemental dungeon caster

Use Flame Shock before Lava Burst for 20% more Lava Burst damage. Lightning Overload adds free extra hits, while Tidal Focus improves your spell hit chance.

Open in the talent calculatorOpen the class guide

Enhancement Shaman

DamageA

Medium confidenceNewSim 648 · 76% of the top valuePublic lists: A for the spec

Stormstrike hits hard and boosts your next shock or bolt, and Windfury Totem helps every melee in the group. Earth Shock interrupts and Frost Shock holds a runner. The one public dungeon list puts Enhancement in A.

  • Strong
  • Windfury Totem for the melee
  • Earth Shock interrupt
  • Weak
  • Totems do not stack across two Shamans
  • Little area damage

Talent build: Enhancement dungeon melee

Mix melee attacks with Lightning Bolts made faster and cheaper by Maelstrom Weapon. Stormstrike boosts your next Lightning Bolt, Chain Lightning, or Earth Shock by 20%.

Open in the talent calculatorOpen the class guide

Restoration Shaman

HealersA

Medium confidenceNewPublic lists: S for the spec

Chain Heal covers a whole group, and Riptide can crit since September 24, but it only comes at level 40. The Disease Cleansing Totem lasts 5 min now, and Earth Shock interrupts. The one public dungeon list puts Restoration in S.

  • Strong
  • Chain Heal for the group
  • Disease Cleansing Totem and an interrupt
  • Weak
  • Riptide only from level 40
  • Alliance gets Dwarves only

Talent build: Riptide dungeon healer

Use Riptide to heal over time and boost Chain Heal on that target by 25%. Water Shield restores mana from incoming hits or healing crits, while Mana Tide Totem supplies group mana.

Open in the talent calculatorOpen the class guide

Mage

Arcane Mage

DamageB

Medium confidenceNewSim 574 · 67% of the top valuePublic lists: B for the spec

Arcane brings Arcane Power and Presence of Mind for burst, and Arcane Explosion for packs that stand still. In dungeons Fire and Frost do more with area spells and control. The one public dungeon list puts Arcane in B.

  • Strong
  • A burst window with Arcane Power
  • Polymorph and Counterspell like every Mage
  • Weak
  • Behind Fire and Frost on packs
  • Arcane Explosion needs you in melee range

Talent build: Arcane Blast dungeons

Stack Arcane Blast, then spend the bonus on free, faster Arcane Missiles with Missile Barrage. Arcane Power gives you a damage burst at a higher mana cost.

Open in the talent calculatorOpen the class guide

Fire Mage

DamageA

Medium confidenceSim 599 · 70% of the top valuePublic lists: A for the spec

Fire clears packs with Flamestrike and Blast Wave, and Combustion has 3 charges again since October 1. Ignite no longer double dips on damage bonuses since September 24, which costs a little. One list names Fire the Mage for dungeons.

  • Strong
  • Flamestrike and Blast Wave for packs
  • Combustion with 3 charges
  • Weak
  • Less control than Frost
  • Ignite no longer double dips

Talent build: Fire crit dungeons

Stack Improved Scorch to increase your Fire damage against the target. Heating Up shortens Pyroblast casts, while Combustion builds your Fire critical strike chance.

Open in the talent calculatorOpen the class guide

Frost Mage

DamageA

Medium confidenceNewSim 600 · 70% of the top valuePublic lists: S for the spec

Frost controls a pack with Frost Nova, Cone of Cold and Blizzard, and Ice Block saves you when a pull goes wrong. The one public dungeon list puts Frost in S. We keep it at A because beta players report weaker chill effects and a weaker Blizzard than in Classic.

  • Strong
  • Frost Nova and Cone of Cold hold packs
  • Ice Block for a bad pull
  • Weak
  • Weaker chill effects than in Classic, say beta players
  • Low rank Frostbolts lose their freeze at 60

Talent build: Frost proc dungeons

Build Winter's Chill stacks with Frost spells, then use Fingers of Frost procs for Ice Lance and Shatter bonuses. Missile Barrage adds free, faster Arcane Missiles.

Open in the talent calculatorOpen the class guide

Warlock

Affliction Warlock

DamageA

Medium confidenceNewSim 552 · 65% of the top valuePublic lists: A for the spec

Affliction spreads damage over time across a pack, and the new Wrack capstone makes it strong against several targets. Your demon tanks a stray mob and Fear peels one off the healer. The one public dungeon list puts it in A.

  • Strong
  • Wrack for several targets
  • Healthstones and a Soulstone for the group
  • Weak
  • Slow to build damage on short pulls
  • Fear can pull extra mobs

Talent build: Affliction dungeon DoTs

Spread DoTs across enemies, then use Wrack to increase your other Shadow DoT damage on one target. Pandemic boosts the critical strike damage bonus of your DoTs and drains.

Open in the talent calculatorOpen the class guide

Demonology Warlock

DamageA

Medium confidenceNewSim 658 · 77% of the top valuePublic lists: A for the spec

Demonology leans on your demon and on Soul Link, which sends 30% of the damage you take to your pet, so a bad pull rarely kills you. The one public dungeon list puts it in A. Healthstones, a Soulstone and summons come with every Warlock.

  • Strong
  • Soul Link makes you hard to kill
  • Healthstones and a Soulstone
  • Weak
  • Less area damage than Destruction
  • Kill the demon and Soul Link is gone

Talent build: Demonology dungeon damage

Demonic Pact lets you keep a Demonic Sacrifice buff while fighting with a different demon. Below 35% enemy health, Decimation lets Shadow Bolt trigger faster, shard-free Soul Fire casts.

Open in the talent calculatorOpen the class guide

Destruction Warlock

DamageA

Medium confidenceNewSim 531 · 62% of the top valuePublic lists: A for the spec

Destruction has the burst of Shadowburn and Conflagrate, and Hellfire can crit since October 1, which makes it better on packs. One list names Destruction the Warlock for dungeons. Healthstones, a Soulstone and summons come with every Warlock.

  • Strong
  • Hellfire can crit since October 1
  • Shadowburn and Conflagrate for burst
  • Weak
  • Hellfire burns your own health
  • Little self healing

Talent build: Destruction dungeon cleave

Keep Immolate on your target so Incinerate deals 25% more damage. Bane of Havoc copies 15% of your damage to other targets onto its victim, while Shadow and Flame links your Fire and Shadow attacks.

Open in the talent calculatorOpen the class guide

Druid

Balance Druid

DamageB

Low confidenceNewSim 509 · 60% of the top valuePublic lists: A for the spec

Moonkin Form gives your party 3% crit, and Wrath deals about 50% more base damage since September 24. Moonkin Form only comes at level 40, though. The one public dungeon list puts Balance in A, we keep it at B until it is seen at higher levels.

  • Strong
  • 3% crit for the party in Moonkin Form
  • Innervate and a battle resurrection
  • Weak
  • Moonkin Form only from level 40
  • Little area damage

Talent build: Moonkin dungeon caster

Alternate Wrath and Starfire with Eclipse to shorten Starfire casts. Moonkin Form gives your party 3% crit, while Reflection keeps some mana regeneration running during casts.

Open in the talent calculatorOpen the class guide

Feral Combat Druid

DamageBTanksB

Low confidenceNewSim 615 · 72% of the top valuePublic lists: A for the spec

Feral can tank and deal damage in one spec. As a bear it got about twice the threat from Primal Bite on October 1, and every form is immune to new Disarms. October 8 added a 50% threat bonus in Bear Form (was 30%), 100% more Rage from crits (was 75%) and more Rage from the hits it takes. As a cat it lost Tiger's Fury, Shifting Power turns Mana into Energy instead. A flexible pick in B for both jobs.

  • Strong
  • Tank and damage in one spec
  • 50% threat bonus in Bear Form since October 8
  • Weak
  • Tiger's Fury is gone
  • Behind Protection Paladin and Warrior as a main tank

Talent build: Berserk bear tank

Tank in bear form with Natural Reaction for dodge and Rage when you dodge. Berserk lets Primal Bite hit up to three targets and removes its cooldown for 15 seconds.

Open in the talent calculatorOpen the class guide

Restoration Druid

HealersB

Low confidenceNewPublic lists: A for the spec

Rejuvenation, Tranquility and Wild Growth can crit since September 24, and Swiftmend and Wild Growth heal on the move. But in Classic Druids cannot cure diseases, nothing in Forever changes that so far, and beta players say the new Excavation Site is full of them. That is why we keep Restoration at B for dungeons.

  • Strong
  • Heals over time that can crit
  • Innervate and a battle resurrection
  • Weak
  • No disease cure
  • Wild Growth only from level 40

Talent build: Wild Growth dungeon healer

Heal the target and nearby party members over time with Wild Growth. Swiftmend provides instant healing on a target with Rejuvenation or Regrowth, while Reflection keeps mana regenerating during casts.

Open in the talent calculatorOpen the class guide

What moved and why

  1. Bears get a 50% threat bonus (was 30%) and 100% more Rage from crits (was 75%), Warriors and bears more Rage from the hits they take, and Penance was toned down. No tier moves until this is tested.

  2. Rebuilt on three boards: damage, tanks and healers, with every damage spec on the list.

    Fury Warrior rises from B to A after the October 1 rework, Discipline Priest from A to S, Beast Mastery from A to S.

    New on the list: Combat Rogue at S, Frost Mage, Marksmanship, Shadow and every Warlock spec at A, and all healers.

    Restoration Druid sits at B for dungeons: Druids cannot cure diseases, and beta players say the new dungeons are full of them.

  3. First version, ranked for the level 20 beta.

Every change since the beta started

How we rank

We follow every Blizzard change since the beta started on Sep 17, 2026: 7 builds and 8 official posts with development notes and class deep dives. We read talents and abilities straight from the tables of the game client. For damage at 60 we use the only public sim (MythicSim, as of Oct 6, 2026) as its own labelled column, not as the verdict. And we compare 4 public tier lists (Sep 22, 2026 to Oct 2, 2026): where they match the facts, confidence goes up. Where they disagree or nothing is tested, we say so.

What the tiers mean

  • SA group asks for it first. Top output and something nobody else brings.
  • AStrong in any group, an easy invite.
  • BSolid, does the job when played well.
  • CWorks, but trails the others clearly.
  • DNot recommended for this content right now.

How sure we are

  • High confidenceThe facts and the public lists agree, and it was seen in the beta at the current level cap.
  • Medium confidenceThe facts and most public lists agree, but it is not tested where it counts yet.
  • Low confidenceThe lists disagree or barely rank it. Our verdict rests on the kit alone.

Maintained by the MMonster guides team

FAQ

What is the best class and spec for dungeons in WoW Forever?

Combat Rogue and Beast Mastery Hunter. Combat is the Rogue for dungeons: Blade Flurry hits a second target, Adrenaline Rush comes at level 40, and Riposte adds damage after a parry. The one public dungeon list puts it in S. Simple to play and strong on packs of two or three.

What is the best tank class for dungeons?

Protection Paladin. Protection Paladin is the top tank in every public list. Holy Shield blocks 30% of attacks since October 1, and Consecration holds a whole pack. Righteous Fury makes a bit less threat from Holy since September 24, a small cut for a tank this strong. Whatever you play yourself, a pickup group without a tank goes nowhere. If yours keeps missing one, you can also run any WoW Forever dungeon with a group organized for you.

What is the best healer class for dungeons?

Discipline Priest. Discipline moves from A to S. Penance comes at level 30 and Power Word: Shield soaks a pull before it lands. Priests can cure diseases, which beta players say the new Excavation Site asks for, and they call the new heals overtuned. On October 8 Penance was toned down: it had paid out like a 3 sec channel instead of 2 sec.

Which damage spec is weakest in dungeons?

Balance Druid, Feral Combat Druid, Arms Warrior, Retribution Paladin, Survival Hunter, Subtlety Rogue and Arcane Mage. Moonkin Form only from level 40. Little area damage.

What is the best Warrior spec for dungeons?

Fury, tier A. The October 1 rework made Fury a pack spec: Whirlwind always hits with both weapons, Bloodthirst scales with 45% of attack power, and Gore Drinker heals you a little after each Enrage or Bloodthirst. Protection sits in A.

What is the best Paladin spec for dungeons?

Protection (Tanks), tier S. Protection Paladin is the top tank in every public list. Holy sits in A.

What is the best Hunter spec for dungeons?

Beast Mastery, tier S. Your pet takes hits and holds a target while you shoot, and since October 1 it has its Aggressive mode back. Marksmanship sits in A.

What is the best Rogue spec for dungeons?

Combat, tier S. Combat is the Rogue for dungeons: Blade Flurry hits a second target, Adrenaline Rush comes at level 40, and Riposte adds damage after a parry. Assassination sits in A.

What is the best Priest spec for dungeons?

Discipline (Healers), tier S. Discipline moves from A to S. Shadow sits in A.

What is the best Shaman spec for dungeons?

Enhancement, tier A. Stormstrike hits hard and boosts your next shock or bolt, and Windfury Totem helps every melee in the group. Elemental sits in A.

What is the best Mage spec for dungeons?

Frost, tier A. Frost controls a pack with Frost Nova, Cone of Cold and Blizzard, and Ice Block saves you when a pull goes wrong. Fire sits in A.

What is the best Warlock spec for dungeons?

Demonology, tier A. Demonology leans on your demon and on Soul Link, which sends 30% of the damage you take to your pet, so a bad pull rarely kills you. Affliction sits in A.

What is the best Druid spec for dungeons?

Feral Combat, tier B. Feral can tank and deal damage in one spec. Balance sits in B.

What changed in this tier list lately?

4 specs moved up, 0 moved down, 18 are new.

How often is this tier list updated?

With every beta build and every patch. This version is for beta build 1.60.1.70291. At the November 4 launch we rank everything again for level 60.

Guides and tools for this list

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