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mmonster
Classic dungeonLevel 13–18

Ragefire Chasm Dungeon Guide

Ragefire Chasm, RFC for short, is the Classic dungeon under Orgrimmar, tuned for levels 13–18 and playable in the WoW Forever beta. Here is the entrance in the Cleft of Shadow, every Horde quest with its giver in three capitals, tactics for the four bosses and the new Forever loot.

Level
13–18
Bosses
4
Full clear
20–30min
Difficulty
2/10

Orgrimmar · KalimdorEntrance 53.0, 48.9Show on the mapRun it with mmonster

Bazzalan, final boss of Ragefire Chasm in WoW Forever

Overview

Inside Ragefire Chasm

Ragefire Chasm is a string of lava caves right under Orgrimmar. Troggs dug up from the deep and killed the envoys Magatha sent to make peace with them, and the Searing Blade, a cult that brings demons into the Horde's capital, hides in the lower caves under the felguard Taragaman. Thrall knows that Neeru Fireblade in the Cleft of Shadow above works with the cult, and he sends you down to cut off its leaders without tipping Neeru off.

The run is one short loop with four bosses and every mob in it is elite. Oggleflint holds the trogg caves, Taragaman the Hungerer the lava lake, and Jergosh the Invoker and Bazzalan the Searing Blade hall at the end. Nobody has reported a change to the fights in the beta, so the tactics below are the Classic ones.

The caves, the bosses and the quests are the same as in Classic. The loot is not: every boss drop and every quest reward is blue now, Oggleflint and Bazzalan got their own new rares, all four bosses can drop new crafting recipes and the quests pay far more experience. The quests are Horde only, and the portal sits in the middle of a Horde capital.

Level 13–18 is the range the dungeon is tuned for, not a minimum entry level. This is the Forever level range as it stands today. It can still shift before launch.

Forever vs Classic

What changed in Ragefire Chasm for WoW Forever

What is different from the Classic version you may know. Everything else works as it did in Classic.

  • The old boss drops are blueBeta data

    The six Classic drops of Taragaman and Jergosh are blue instead of green, with more armor and stats. Cursed Felblade swings faster and its proc takes more attack power off the target, Robe of Evocation gained Spirit and Chanting Blade hits harder.

  • Six new rares for Oggleflint and BazzalanBeta data

    In Classic, Oggleflint and Bazzalan had no loot of their own. Now Oggleflint drops the Trogg Scepter, a mace with spell healing, the Bone Knuckles and the Barbaric Crossbow. Bazzalan drops the Searing Dagger, whose harmful spells sear the target with extra fire damage, the Satyrskin Cloak and the Chasm Walkers for leather users.

  • Ten new crafting recipesBeta data

    All four bosses can drop new rare recipes: glove plans for blacksmiths, glove patterns for leatherworkers and Filigreed gown patterns for tailors. They are rare, so do not count on one in a single run. The same recipes drop in the Deadmines and other early dungeons, and vendors sell the Blacksmithing and Leatherworking ones for Merchant's Favor.

  • Blue quest rewardsBeta data

    Every quest reward is blue now with more stats. Returning the Lost Satchel adds the Garrison Cuffs for mail wearers next to the cloth and leather bracers, and the four Orgrimmar weapons from Hidden Enemies got new stats, with spell power on the Kris and the Staff.

  • Less quest bonus, more kill experienceConfirmed

    Dungeon quests give a big experience bonus in Forever, and Blizzard halved that bonus on October 1. A beta player got 3,200 experience for Testing an Enemy's Strength before the cut, another got 2,150 after it, still about twice the Classic value. Since October 8 dungeon kills give about 20% more experience, and in a group your own level decides your kill experience, not the highest player in the party. One player far above the mobs' level still means no experience for anyone in the group.

Location

Where is Ragefire Chasm? Entrance and how to get there

The portal sits in the Cleft of Shadow, the dark canyon in the middle of Orgrimmar, at 53.0, 48.9. It is a short walk from Neeru Fireblade's tent, and Neeru gives one of the quests and takes part in Hidden Enemies. There is no key and no attunement.

Tap a place for its /way coordinates.Open full map
  1. 1There is no Alliance quest for Ragefire Chasm and no safe way in. The portal stands inside Orgrimmar, and the city guards kill low-level Alliance players on sight.
  2. 2In Classic, Alliance groups got in as ghosts. They flew to Ratchet, rode north-east into Durotar to the main gate of Orgrimmar at about 45.6, 12.1, took off their gear, died to the guards and ran the ghost through the city to the portal. A ghost that enters the portal comes back to life inside.
  3. 3Nobody has reported yet whether that still works in the Forever beta, or whether the Group Finder puts you inside.
  4. 4If you get in, the boss loot is worth it for you too: the new rares, the blue Classic drops and the recipes. For the Novice Spelunker achievement, Hall of Thanes counts in place of Ragefire Chasm.
  1. 1Fly to Orgrimmar. The flight master is at 45.3, 63.7.
  2. 2Walk north-east into the Cleft of Shadow. Neeru Fireblade stands at about 49.5, 50.9 and gives Slaying the Beast.
  3. 3The portal is a few steps further at 53.0, 48.9.
  4. 4Coming by zeppelin from the Undercity or Grom'gol? The tower stands outside the main gate in Durotar at about 50.8, 13.9. Walk through the gate and across the city to the Cleft.
  5. 5From Thunder Bluff, where Rahauro gives two of the quests, fly straight to Orgrimmar.
  • Entrance portalMap coordinates, 53.0, 48.9

Copies the /way command for TomTom.

Group Finder

There is no meeting stone for Ragefire Chasm in the beta. Meet at the portal, Orgrimmar has a flight master and the zeppelins close by. The Group Finder lists it from level 13.

After a wipe

Release after a wipe and you appear at the spirit healer in Durotar, south of the main gate, at about 47.0, 17.5. Run through the gate, across the city and down into the Cleft of Shadow. It is a long way, so a rez from a priest, shaman or paladin saves minutes.

Map and route

The route through the dungeon

5 areas, one path. Tap a stop to see what waits there.

Map of Ragefire Chasm with the route through the dungeon
The way follows the walkable ground of the game client, the area marks are approximate.Classic

Area 1 of 5

Entrance tunnel

The first pulls in the tunnel are Molten Elementals, then a room with Earthborers. Everything in here is elite, so pull one or two at a time from the start.

Area 2 of 5

Trogg caves

Ragefire Troggs and Shamans fill the caves. Kill 8 of each for Testing an Enemy's Strength on the way. Oggleflint stands next to the corpse of Maur Grimtotem, so search the corpse after the kill. In Classic his cave lies off the main path, so do not walk past it.

Area 3 of 5

Searing Blade tunnels

Another batch of elementals, then the first Searing Blade groups of two or three. Their Warlocks and Cultists drop the two books for Varimathras.

Area 4 of 5

Lava lake

Rock paths lead across a lake of lava to Taragaman the Hungerer on the middle platform. His heart is for Slaying the Beast. Beta runs show him on the same platform as in Classic.

Area 5 of 5

Searing Blade hall

Jergosh the Invoker waits in the last room, Bazzalan up the ramp right above him. Both are needed for Hidden Enemies. There is no shortcut out, walk back the way you came. Neeru Fireblade waits right outside the portal.

Encounters

Boss roster

Main bosses4

Oggleflint, boss of Ragefire Chasm in WoW Forever

1Boss 1 of 4

Oggleflint

BossHumanoidLevel 16

1 ability5 loot items

Oggleflint is the trogg chief in the caves near the start. He is a plain melee fight with Cleave, and in Forever he drops three new rare weapons: the Trogg Scepter, the Bone Knuckles and the Barbaric Crossbow.

Abilities

  • Cleave · Inflicts normal damage to an enemy and its nearest ally.

Tactics

  • Clear the troggs around him, then pull him on his own.
  • Cleave hits his target and the player closest to it, so only the tank stands in front.
  • After the kill, search Maur Grimtotem's corpse next to him for the Lost Satchel.

Tank

Face him away from the group and keep melee at his back.

Healer

An easy fight, top up anyone Cleave catches.

Damage

Stand behind him, never right next to the tank.

Watch out for: Cleave hitting a second player who stands next to the tank.

Taragaman the Hungerer, boss of Ragefire Chasm in WoW Forever

2Boss 2 of 4

Taragaman the Hungerer

BossHumanoidLevel 16

2 abilities7 loot items

Taragaman the Hungerer is the felguard on the middle of the lava lake and the hardest fight here. He has Fire Nova and Uppercut, and his heart is the quest item for Slaying the Beast.

Abilities

  • Fire Nova · Inflicts Fire damage to nearby enemies.
  • Uppercut · Inflicts normal damage to an enemy, knocking it back.

Tactics

  • Uppercut knocks his target back. The tank keeps his back to solid rock, away from the lava edge.
  • Fire Nova hits everyone close to him, so ranged and healers stand out of melee range.
  • In Classic his fire also killed pets that stood close, so hunters and warlocks watch their pet's health.

Tank

Pick a spot with rock behind you before the pull and do not move off it.

Healer

Stay out of Fire Nova and heal the melee up after each one.

Damage

Melee use a defensive cooldown when the novas hurt, ranged stay out of them.

Watch out for: Uppercut throwing the tank into the lava or into another pack.

Jergosh the Invoker, boss of Ragefire Chasm in WoW Forever

3Boss 3 of 4

Jergosh the Invoker

BossHumanoidLevel 16

2 abilities5 loot items

Jergosh the Invoker is an orc warlock in the last room and one of the two kills for Hidden Enemies. He is weak in melee and casts Curse of Weakness and Immolate.

Abilities

  • Curse of Weakness · Reduces the Physical damage dealt by an enemy for 30 sec. Only one curse per warlock can be active on any one target.
  • Immolate · Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.

Tactics

  • Interrupt Immolate. It is a 2 second cast that keeps burning for 21 seconds after the hit.
  • Decurse Curse of Weakness from the tank and the melee. Its Forever tooltip takes 3 physical damage off every hit instead of 1.
  • Clear the Searing Blade groups around him first. The fight is easy as long as no extra group joins.

Tank

Pull him clear of the groups nearby and hold him there.

Healer

Heal through the Immolate burn, it keeps ticking long after the first hit.

Damage

Keep a kick ready for every Immolate.

Watch out for: An extra Searing Blade group pulled into the fight.

Bazzalan, final boss of Ragefire Chasm in WoW Forever

4Boss 4 of 4Final boss

Bazzalan

BossHumanoidLevel 16

2 abilities7 loot items

Bazzalan is the satyr up the ramp above Jergosh and the other kill for Hidden Enemies. He hits with Sinister Strike and a 30 second Poison, and in Forever he drops three new rares: the Searing Dagger, the Satyrskin Cloak and the Chasm Walkers.

Abilities

  • Poison · Inflicts Nature damage to an enemy every 3 sec. for 30 sec.
  • Sinister Strike · Inflicts normal damage to an enemy.

Tactics

  • Pull him on his own, he stands on the walkway right above Jergosh.
  • Poison deals Nature damage every 3 seconds for 30 seconds. Cure it if you can.
  • Sinister Strike only adds a little to his swings, so this is a tank and spank.

Tank

Pull him down the ramp, away from anything else.

Healer

Cure his Poison on the tank, or heal through it.

Damage

Full damage, there is nothing to dodge.

Watch out for: Poison ticking on the tank for the full 30 seconds when nobody cures it.

Trash

Dangerous trash and diseases

Most wipes here start before a boss. These are the packs and effects to respect.

Quests

Ragefire Chasm quests

Ragefire Chasm has five quests that send you inside, all of them Horde only, and they come from three capitals: Thunder Bluff, the Undercity and Orgrimmar. Two belong to longer chains, the Lost Satchel ends back in Thunder Bluff and Hidden Enemies runs from Thrall to Neeru Fireblade and back, so the list shows all ten steps. They can be taken from level 9 and are level 12 to 16. Alliance players have no quests here and come for the boss loot only. Blizzard halved the extra experience of dungeon quests on October 1, so the experience still moves in the beta and is left out below.

Horde10

Pick up before you go

  1. 1Thunder Bluff, Elder Rise: Rahauro (Testing an Enemy's Strength and Searching for the Lost Satchel).
  2. 2Undercity, Royal Quarter: Varimathras (The Power to Destroy). The zeppelin from Orgrimmar lands close by.
  3. 3Orgrimmar, Grommash Hold: Thrall starts Hidden Enemies. Get the insignia at Skull Rock and show it to Neeru before the run, then Thrall hands you the kill quest.
  4. 4Orgrimmar, Cleft of Shadow: Neeru Fireblade next to the portal (Slaying the Beast).
  5. 5Inside the dungeon: Maur Grimtotem's corpse next to Oggleflint gives Returning the Lost Satchel.

Loot

Loot table

Every boss drop and every quest reward of the dungeon. Hover an item for its stats.

Every boss drop is blue now. Casters and healers get the most: Robe of Evocation, Crystalline Cuffs, the Trogg Scepter and the Searing Dagger. Leather users get the Chasm Walkers, mail users the Cavedweller Bracers, and the quest rewards cover cloth, leather and mail for wrists and legs.

ItemSlotSourceReq.
Trogg ScepterMain HandOggleflint13
Bone KnucklesMain HandOggleflint13
Barbaric CrossbowRangedOggleflint13
Pattern: Stormrider's Leather GlovesBlueprintOggleflint–
Pattern: Wisdom's Leather GlovesBlueprintOggleflint +2–
Cursed FelbladeMain HandTaragaman the Hungerer13
Crystalline CuffsWrist · ClothTaragaman the Hungerer13
Subterranean CapeBackTaragaman the Hungerer13
Plans: Guard's GlovesBlueprintTaragaman the Hungerer–
Plans: Protector's GlovesBlueprintTaragaman the Hungerer–
Plans: Acolyte's GlovesBlueprintTaragaman the Hungerer–
Cavedweller BracersWrist · MailJergosh the Invoker13
Robe of EvocationChest · ClothJergosh the Invoker13
Chanting BladeOne-HandJergosh the Invoker13
Plans: Veteran's GlovesBlueprintJergosh the Invoker–
Pattern: Filigreed Flame GownBlueprintJergosh the Invoker–
Searing DaggerMain HandBazzalan13
Satyrskin CloakBackBazzalan13
Chasm WalkersFeet · LeatherBazzalan13
Pattern: Totemic Leather GlovesBlueprintBazzalan–
Pattern: Filigreed Shadow GownBlueprintBazzalan–
Pattern: Filigreed Pearly GownBlueprintBazzalan–
Featherbead BracersWrist · ClothReturning the Lost Satchel9
Savannah BracersWrist · LeatherReturning the Lost Satchel9
Garrison CuffsWrist · MailReturning the Lost Satchel9
Ghastly TrousersLegs · ClothThe Power to Destroy...9
Dredgemire LeggingsLegs · LeatherThe Power to Destroy...9
Gargoyle LeggingsLegs · MailThe Power to Destroy...9
Kris of OrgrimmarOne-HandHidden Enemies–
Hammer of OrgrimmarMain HandHidden Enemies–
Axe of OrgrimmarTwo-HandHidden Enemies–
Staff of OrgrimmarTwo-HandHidden Enemies–

Beta drop chances come from a handful of kills and are left out until the sample is bigger.

Collect

Achievements from Ragefire Chasm

Achievement1

Before you go

Before you go

  • Collect the quests in three citiesRahauro in Thunder Bluff, Varimathras in the Undercity, Thrall and Neeru Fireblade in Orgrimmar. Finish the first two Hidden Enemies steps before you go in, or Jergosh and Bazzalan die for nothing.
  • Bring a decurse and a poison cureCultists and Jergosh curse, Bazzalan poisons. A mage or druid for curses and a druid, shaman or paladin for poison save the healer a lot of mana.
  • Bring interruptsTrogg Shamans heal, Warlocks bolt and Jergosh casts Immolate. One or two players with a kick make every caster pull easier.
  • Go in as a full groupEvery mob in here is elite and the bosses are level 16. A full group between about 13 and 16 that pulls one pack at a time has no trouble.
  • Healers, do not skip Oggleflint. His Trogg Scepter carries a lot of spell healing for this level.
  • Hand in Slaying the Beast at Neeru right outside the portal, then finish Hidden Enemies with him and Thrall before you leave Orgrimmar.
  • Varimathras is in the Undercity. The zeppelin tower outside Orgrimmar's main gate takes you there for the hand-in.

Known beta issues

Searing Dagger numbers. A beta player reported on September 22 that the Searing Dagger he looted had other numbers than the Wowhead tooltip, with a smaller fire sear. The tooltip now shows a sear of 7 Fire damage. Check the dagger in your bags before you pick it over another weapon.

Easy · 2/10

FAQ

Questions players ask

What level is Ragefire Chasm in WoW Forever?

It is tuned for levels 13–18. The Group Finder lists it from level 13, the bosses are level 16 and the trash 13 to 15. The quests can be taken from level 9.

Where is the Ragefire Chasm entrance?

In the Cleft of Shadow in Orgrimmar, at 53.0, 48.9, a short walk from Neeru Fireblade's tent. Fly to Orgrimmar and walk north-east down into the Cleft.

Is Ragefire Chasm Horde only? Can Alliance players run it?

Every quest is Horde only, and the portal is inside Orgrimmar where the guards kill Alliance players. In Classic, Alliance groups got in as ghosts after dying at the gate, and nobody has reported yet whether that works in Forever. The boss loot drops for anyone who gets in.

What are all the RFC quests, and where do you pick them up?

Five quests send you inside. Rahauro in Thunder Bluff gives Testing an Enemy's Strength and Searching for the Lost Satchel, Varimathras in the Undercity The Power to Destroy, Neeru Fireblade in Orgrimmar Slaying the Beast and Thrall in Orgrimmar Hidden Enemies.

How does the Hidden Enemies chain work?

Thrall sends you to Skull Rock east of Orgrimmar for a Lieutenant's Insignia, then to show it to Neeru Fireblade. Next he asks you to kill Jergosh and Bazzalan inside. After that you talk to Neeru once more, and Thrall rewards you with one of four Orgrimmar weapons.

Is Ragefire Chasm worth it?

For the Horde, yes. The quests still pay about twice their Classic experience after the October 1 cut, every reward is blue, the bosses drop blue gear from level 13 and the whole run is one short loop.

How many bosses are in Ragefire Chasm?

Four: Oggleflint, Taragaman the Hungerer, Jergosh the Invoker and Bazzalan. No quest asks for Oggleflint's kill, but the Lost Satchel lies right next to him.

How long does a full Ragefire Chasm clear take?

About 20–30 minutes for a group at the right level. It is one loop with four bosses and no event.

What drops in Ragefire Chasm, and did the loot change in Forever?

Every boss drops blue gear now. Taragaman and Jergosh keep their Classic items with better stats, Oggleflint and Bazzalan got three new rares each, and all four can drop the new glove and gown recipes.

Does Ragefire Chasm count for Novice Spelunker?

Yes. The account-wide achievement asks for Ragefire Chasm or Hall of Thanes together with the other early dungeons and gives 1 Legacy Point.

Sources

Sources

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Page history

What changed

Updated

  • Dungeon kills give about 20% more experience since October 8, and in a group your own level counts again.

  • The map of the entrance opens in full screen.

  • The way on the map follows the walkable ground.

First published Every change on the guides