Play the Druid rotation yourself on a training dummy, by clicking, tapping or on your own keys. Turn on Autoplay to see which button comes next and why.
Balance, Cat Form and Bear Form on a training dummy. Tap the glowing button below to start.
Damage0
Damage/sec0
Rage spent0
∞
You
Why now
Auto attacks, building Rage.
Mana0
Swing
Off-hand
Auto Shot
Energy tick
Cast
Druid rotation in WoW Forever
6 Druid fights in the trainer: Balance at level 20, Cat Form at level 20, Bear Form at level 20, Balance at level 60, Cat Form at level 60 and Bear Form at level 60.
ManaMana is the long game. Keep your damage over time effects ticking, use your big cooldowns on time and fill the gaps with your cheapest spell.
EnergyEnergy refills on its own over time. Builders add combo points, finishers spend them, so the fight is a rhythm of build and spend.
RageRage starts empty and fills up as you hit and get hit. Spend it on the buttons near the top of the list and only dump it into filler when it piles up.
Enrage when you start empty: Rage now and more over 10 seconds.
Demoralizing Roar: less melee damage from everything around you for 30 seconds.
Maul on your next swing whenever you have 15 Rage, your hardest hit and your main threat.
Tips
Bear Form from level 10 is the most common way to level a Druid. At launch it adds 115% threat to everything you do, Blessing of Salvation is gone.
Getting hit fills your Rage, and more Stamina on your gear no longer lowers that. Your critical hits give twice the Rage. On packs Swipe replaces Maul.
Faerie Fire works in Bear Form too: it makes threat there and pulls stealthed enemies out.
Shifting Power when your Energy is low: 40 Energy at once for 55% of your base mana, as much as a shift into Cat Form. At full Energy it does not work.
Target almost dead and 5 points: Ferocious Bite hits harder for your spare Energy, and Predatory Discipline lets you keep that Energy.
Rip at 5 points on a target that lives 12 more seconds: your strongest finisher.
Rake when it is not ticking: a cheap bleed and a combo point. Rend and Tear loves bleeding targets.
Shred from behind: your best hit per Energy and your main builder.
Tips
Furor only gives back the Energy you had in Cat Form, plus 10 for each second out of form, so powershifting is gone. A detour into Bear Form keeps that Energy now, but none comes back while you are a bear. Shifting Power is your Energy button, and every press costs mana, so watch your mana bar on long fights.
Shifting Power is the Cat capstone at launch with an 8 second cooldown, and it needs Predatory Discipline. This fight does not track your mana.
Rend and Tear adds 15% damage against bleeding targets, so keep Rake and Rip up.
Out of combat at full Energy you gain Poised from level 32: your next Energy ability costs 10 less, so open from a full bar.
Clearcasting from Omen of Clarity makes your next Shred free.
For example Balance at level 60: open with Moonfire, Insect Swarm, Wrath, Starfire, then mostly Moonfire, Insect Swarm, Starfire and Wrath. The trainer shows every button with the reason behind it.
How do you play a Druid at level 20?
Balance at level 20: open with Moonfire, Starfire, then Moonfire, Starfire and Wrath.
How does the Rotation Trainer work?
A training dummy with endless health. You play it yourself with the mouse, by tapping or on your own keys. With Autoplay the priority list presses the buttons and explains each one.
Can I play the rotation myself?
Yes, that is how the trainer starts. The glowing button is your first press, tips show the next one after that, and a comparison measures your damage against the priority list.
Which fights can I practise as a Druid?
Balance at level 20, Cat Form at level 20, Bear Form at level 20, Balance at level 60, Cat Form at level 60 and Bear Form at level 60.
What resource does the Druid use?
Mana (Balance), Energy and combo points (Cat Form) and Rage (Bear Form). The trainer shows live how it changes with every button.
Can I practise tanking as a Druid?
Yes, in Bear Form at level 20. There the trainer counts threat per second instead of damage per second.
What does the "Target under 20%" switch do?
It sets the dummy to low health. Then the buttons for the end of a fight join in: Ferocious Bite.
Are the numbers in the trainer exact?
Costs, cooldowns and effects of the buttons come from Forever. The damage is a rounded example, and the level 60 values come from the data of the launch client.
Which gear and talents does the trainer assume?
Balance at level 20: Staff or a spell power weapon, your Talent Path talents at 20. Balance at level 60: Spell power staff, Moonkin Form, the Balance build with Improved Wrath, Vengeance and Eclipse.
Short on time for leveling?
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