
Combat at level 20
Training dummy
A sword in each hand, 2.6 and 1.8 sec swing, Instant Poison, your Talent Path talents at 20.
Action bar
Opener




Priority

A quick Slice and Dice with 2 points on a longer fight: 20% faster swings and more poison hits.

5 combo points: Eviscerate. Your Talent Path at 20 makes it 20% stronger with Coup de Grace, the old Improved Eviscerate.

Sinister Strike builds your combo points. With Efficient Strikes, the old Improved Sinister Strike, it costs 40 Energy.
Tips
- Upgrade your main hand first: Sinister Strike and your auto attacks both hit with it.
- Sap one humanoid of a pull. In Forever it no longer breaks your own Stealth, so you fight the pack in two parts.
- Gouge buys you 4 seconds to bandage or reposition when a fight turns bad.
- From 18, waiting out of combat at full Energy gives you Poised: your next Energy ability costs 10 less. Shank comes at 24, after this fight: an off-hand stab for 5 Energy that gives you 15 back every 10 seconds.


























