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Classic dungeonLevel 30–38Checked Sep 22, 2026

Scarlet Monastery: Graveyard Dungeon Guide

Scarlet Monastery: Graveyard is a returning Classic dungeon wing tuned for levels 30-38 in WoW Forever. Horde and Alliance players can tackle its mix of Scarlet Crusaders and restless undead.

Level
30–38
Bosses
5
Full clear
20–30min
Difficulty
3/10

Tirisfal Glades · Eastern KingdomsShow on the mapRun it with mmonster

Bloodmage Thalnos

Overview

Inside Scarlet Monastery: Graveyard

The monastery began as a center of learning for Lordaeron's priesthood. After the Scourge rose during the Third War, the Scarlet Crusade turned it into a stronghold. Its defenders see outsiders as potential carriers of the plague, so entering their grounds means facing zealots as well as the dead.

Interrogation chambers give way to graves and crypts in the monastery's shortest wing. The regular bosses are level 32 and 34, while its three rare opponents are level 33. Those rare encounters make a complete clear less predictable, adding different combat problems to an otherwise compact stretch of dungeon.

Getting there

Head to the Scarlet Monastery complex at Whispering Gardens in Tirisfal Glades, in the Eastern Kingdoms, and look for the Graveyard wing.

Show on the map

Level 30–38 is the range the dungeon is tuned for, not a minimum entry level. This is the Forever level range as it stands today. It can still shift before launch.

Encounters

Boss roster

Main bosses2

Interrogator Vishas

1Boss 1 of 5

Interrogator Vishas

BossLevel 32

2 abilities1 loot item

Interrogator Vishas is a human opponent whose damage continues ticking after the initial hit.

Abilities

  • Immolate · Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
  • Shadow Word: Pain · Utters a word of darkness, inflicting Shadow damage to an enemy every 3 sec. for 18 sec.

Tactics

  • Immolate deals an initial Fire hit, then burns its target every 3 seconds for 21 seconds.
  • Shadow Word: Pain deals Shadow damage every 3 seconds for 18 seconds, so watch for overlapping damage effects.

Healer

Keep affected players on your healing radar after Vishas dies, rather than immediately stopping to drink.

Notable loot

Bloodmage Thalnos

2Boss 2 of 5Final boss

Bloodmage Thalnos

BossLevel 34

4 abilities2 loot items

Bloodmage Thalnos is a skeleton caster found below the staircase at the far end of the graveyard.

Abilities

  • Flame Spike · Calls down a pillar of flame, burning all enemies in a selected area for 100 Fire damage and an additional 50 damage every 3 sec. for 9 sec.
  • Shadow Bolt · Hurls a bolt of dark magic at an enemy, inflicting Shadow damage.
  • Fire Nova · Inflicts Fire damage to nearby enemies.
  • Flame Shock · Instantly burns an enemy, then inflicts additional Fire damage every 3 sec. for 12 sec.

Tactics

  • Spread out so Flame Spike's selected area catches fewer players.
  • Ranged players should stay away from Thalnos to avoid his nearby Fire Nova.
  • Flame Shock leaves a 12-second burn after its initial hit.

Tank

Settle Thalnos in a position that leaves the group room to spread.

Healer

Be ready for Shadow Bolt to hit one player while Fire effects pressure others.

Damage

Do not chase damage at the cost of standing with another player targeted by Flame Spike.

Notable loot

Rare spawns3

Azshir the Sleepless

3Boss 3 of 5Rare spawn

Azshir the Sleepless

Rare spawnLevel 33

3 abilities8 loot items

Azshir the Sleepless is a rare opponent that wanders the graveyard and restores health through Soul Siphon.

Abilities

  • Call of the Grave · Inflicts 10 Shadow damage to an enemy after 60 sec.
  • Terrify · Terrifies an enemy, causing it to flee in fear for 4 sec. Only 1 target can be terrified at a time.
  • Soul Siphon · Drains 21 health every 2 sec. from an enemy and its nearest ally, healing the caster for up to twice the amount of health stolen. Lasts 12 sec.

Tactics

  • Fight away from uncleared enemies because Terrify can send one player fleeing for 4 seconds.
  • Soul Siphon drains its target and that player's nearest ally every 2 seconds for 12 seconds.
  • Call of the Grave deals delayed Shadow damage after 60 seconds, so keep track of an affected player's health beyond the immediate exchange.

Tank

Be ready to regain control of Azshir when a fear disrupts the fight.

Healer

Identify both Soul Siphon victims and support them together.

Damage

Keep pressure on Azshir through the drain so his healing does not erase your progress.

Notable loot

Fallen Champion

4Boss 4 of 5Rare spawn

Fallen Champion

Rare spawnLevel 33

3 abilities4 loot items

The Fallen Champion is a rare undead melee opponent with Berserker Stance, Cleave, and Execute.

Abilities

  • Execute · Attempts to finish off a wounded enemy, inflicting normal damage plus 50. Execute can only be used on enemies that have 20% or less health.
  • Berserker Stance · Assumes an aggressive stance that generates rage when the warrior strikes an opponent. Lasts 4 min.
  • Cleave · Inflicts weapon damage plus 10 to an enemy and its nearest ally.

Tactics

  • Execute becomes usable against enemies at 20% health or less.
  • Cleave hits the target and its nearest ally, so avoid placing an already wounded player closest to the tank.

Tank

Use defensive tools before your health becomes critical rather than saving them for the last moment.

Healer

Prioritize a dangerously low player over topping off someone healthy.

Damage

Melee players should watch their own health and back out if another hit could finish them.

Notable loot

Ironspine

5Boss 5 of 5Rare spawn

Ironspine

Rare spawnLevel 33

2 abilities7 loot items

Ironspine is a rare skeleton whose nearby Nature damage puts pressure on players fighting close to him.

Abilities

  • Poison Cloud · Inflicts 527 Nature damage to nearby enemies every 5 sec. for 45 sec.
  • Curse of Weakness · Reduces the Physical damage dealt by nearby enemies by 11 for 2 min. Only one curse per warlock can be active on any one target.

Tactics

  • Poison Cloud damages nearby enemies every 5 seconds for 45 seconds, so ranged players should keep their distance.
  • Curse of Weakness reduces nearby players' Physical damage for 2 minutes.

Tank

Keep Ironspine separated from the ranged group.

Healer

Prepare for repeated damage on several close-range players rather than only the tank.

Damage

If you can remove curses, clear Curse of Weakness from Physical damage dealers.

Notable loot

Notable loot

Loot

Items seen dropping in the Forever beta client, with the share of kills that dropped them in the sample. Beta loot can still change.

ItemSlotBossDrop share
Orb of the Forgotten SeerHeld In Off-hand · Lv 32Bloodmage Thalnos50%
Bloodmage MantleShoulder · Lv 30Bloodmage Thalnos47.9%
Ghostshard TalismanNeck · Lv 30Azshir the Sleepless33.7%
Necrotic WandRanged · Lv 30Azshir the Sleepless32.5%
Blighted LeggingsLegs · Lv 30Azshir the Sleepless31%
Ebon ViseHands · Lv 30Fallen Champion39.7%
Embalmed ShroudHead · Lv 30Fallen Champion38.6%
Morbid DawnTwo-Hand · Lv 30Fallen Champion18.3%
Ironspine's EyeFinger · Lv 30Ironspine41.1%
Ironspine's RibcageChest · Lv 30Ironspine35.4%
Ironspine's FistOne-Hand · Lv 30Ironspine20.1%
Torturing PokerOne-Hand · Lv 29Interrogator Vishas6.5%

Quests

Quests

Dungeon quests listed in the Forever beta client.

Before you go

Before you go

  • Allow about 20-30 minutes for a full clear.
  • If you want every possible encounter, check the graveyard for rare opponents before leaving.
  • Read your monastery quest objectives before choosing the next wing, rather than treating the Graveyard as the whole complex.
Normal · 3/10

FAQ

Questions players ask

What level is Scarlet Monastery: Graveyard tuned for?

The Graveyard is tuned for levels 30-38.

Where is Scarlet Monastery: Graveyard?

It is in the Scarlet Monastery complex at Whispering Gardens in Tirisfal Glades.

How long does a full Graveyard clear take?

A full clear takes about 20-30 minutes.

Which rare bosses are in Scarlet Monastery: Graveyard?

The rare bosses are Azshir the Sleepless, Fallen Champion, and Ironspine.

Sources

Sources and changes

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