Gnomeregan Dungeon Guide
Gnomeregan is a returning Classic dungeon set inside a ruined underground gnomish capital. It is tuned for players at levels 29-38, with quests for both Alliance and Horde.
- Level
- 29–38
- Bosses
- 7
- Full clear
- 55–75min
- Difficulty
- 6/10
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Overview
Inside Gnomeregan
The city's fall began with a trogg invasion and a desperate decision by High Tinker Mekkatorque. He ordered Gnomeregan irradiated to stop the attackers, but the plan failed. Survivors fled to Ironforge, while others became leper gnomes. What remains is a maze of toxic passages and dangerous machinery, with Mekgineer Thermaplugg still in control.
Before the disaster, gnomes built their home with help from the dwarves, turning mountain settlements into a vast mechanical city. Inventors competed by pitting their creations against each other, and the High Tinker held court in Tinkers' Court. The dungeon's workshops, engineering spaces and enormous machines preserve that identity, even as you fight through its wreckage.
Level 29–38 is the range the dungeon is tuned for, not a minimum entry level. This is the Forever level range as it stands today. It can still shift before launch.
Encounters
Boss roster
Main bosses6

Techbot is a crowd pummeler near the Workshop Door, originally built by Tinkmaster Overspark to store information.
Abilities
- Battle Net · Immobilizes nearby enemies for 10 sec.
- Lag · Increases the time between an enemy's attacks by 54% and its movement by 60% for 10 sec. Lag also results in link death, stunning the enemy for 8 sec.
- Summon Dupe Bug · Summons 1 Dupe Bug to aid the caster in battle for 1 min.
- Patch · Kills all nearby Dupe Bugs and heals the caster.
Tactics
- Get into a workable position before Battle Net immobilizes nearby players for 10 seconds.
- Kill the summoned Dupe Bug before Patch consumes it and heals Techbot.
Damage
Lag slows your attacks and ends in an 8-second stun, so expect your damage to stall when it lands.
Notable loot
Superior Belt · Waist · 13.3%

Grubbis is an elite trogg accompanied by his pet basilisk, Chomper. In Classic, both appear near the end of Blastmaster Emi Shortfuse's event.
Tactics
- Save enough resources for the pair rather than spending everything during the earlier event.
- Choose a shared kill target so damage does not drift between Grubbis and Chomper.
Tank
Pick up both enemies when they arrive.
Notable loot
Grubbis Paws · Hands · 8.6%
Scaled Leather Shoulders · Shoulder · 3.2%
Banded Helm · Head · 3.1%

Viscous Fallout is an elite water elemental mini-boss that can be easy to overlook. In Classic, it looks much like the surrounding enemies.
Tactics
- Use /target Viscous Fallout to locate it before clearing extra packs just to search.
- Make sure the group has identified the boss before starting the pull.
Notable loot
Acidic Walkers · Feet · 59.7%
Hydrocane · Two-Hand · 19.6%
Toxic Revenger · One-Hand · 17.9%
Battleforge Armor · Chest · 3%

Electrocutioner 6000 is a spider tank on the upper platform of the Launch Bay. Lieutenant Tom "Sizzlepants" Crankle drives the machine.
Abilities
- Megavolt · Inflicts 42 Nature damage to enemies in a cone in front of the caster.
- Shock · Instantly throws a bolt of lightning at an enemy, inflicting 2234 Nature damage.
- Chain Bolt · Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, causing 1221 Nature damage to each.
Tactics
- Spread out to limit Chain Bolt, which can jump between up to three targets.
- Keep melee players behind the boss and outside Megavolt's frontal cone.
Tank
Hold the boss facing a consistent direction so the group can maintain safe positions.
Healer
Be ready for a sudden health drop from Shock's instant Nature damage.
Notable loot
Spidertank Oilrag · Wrist · 39.9%
Electrocutioner Lagnut · Finger · 31.9%
Electrocutioner Leg · Main Hand · 16.3%

Crowd Pummeler 9-60 is a gnomish mech mini-boss with frontal attacks and close-range disruption.
Abilities
- Trample · Inflicts normal damage plus 8 to nearby enemies.
- Arcing Smash · Lashes out in a vicious arc, inflicting damage to enemies in a cone in front of the caster.
- Crowd Pummel · Pummels nearby enemies for normal damage plus 269 and interrupts any spell being cast 75% of the time for 5 sec.
Tactics
- Stay behind the boss to avoid Arcing Smash.
- Casters should work at range so Crowd Pummel does not interrupt their spells.
Healer
Watch the health of players near the mech, since Trample damages nearby enemies.
Notable loot
Gnomebot Operating Boots · Feet · 65.1%
Manual Crowd Pummeler · Two-Hand · 33.1%

Mekgineer Thermaplugg was Mekkatorque's trusted advisor, but secretly wanted the High Tinker's position for himself.
Abilities
- Knock Away · Inflicts normal damage plus 30 to an enemy and knocks it back.
- Activate Bomb 01
- Activate Bomb 02
- Activate Bomb 04
- Activate Bomb 05
- Activate Bomb 06
- Activate Bomb 03B
Tactics
- Choose a tank position that limits how far Knock Away can throw you.
- Watch for his Activate Bomb casts rather than focusing only on boss damage.
Healer
Keep a heal ready for Knock Away, which adds damage to the physical hit as well as displacing its target.
Notable loot
Charged Gear · Finger · 33.1%
Thermaplugg's Central Core · Shield · 31.9%
Aurora Sash · Waist · 3.4%
Knight's Cloak · Back · 3.4%
Phalanx Leggings · Legs · 3%
Rare spawns1

The Dark Iron Ambassador is a level 41 rare elite dwarf, making him a higher-level opponent than the other bosses here.
Abilities
- Fire Shield II · Surrounds an ally with a shield of flame that inflicts 19 Fire damage to nearby enemies every 3 sec. Lasts 1 min.
- Fire Shield III · Surrounds an ally with a shield of flame that inflicts 53 Fire damage to nearby enemies every 3 sec. Lasts 30 sec.
- Fireball · Inflicts Fire damage to an enemy.
- Summon Burning Servant · Summons 1 Burning Servant to aid the caster in battle for 4 min.
- Fireball Volley · Inflicts Fire damage to nearby enemies.
Tactics
- Pick up the Burning Servant when it is summoned so it does not attack an unattended player.
- Avoid standing near an enemy carrying Fire Shield, which repeatedly damages nearby players.
- Keep players who do not need to be close away from Fireball Volley's nearby damage.
Healer
Watch the Fireball target as well as the player handling the summon.
Damage
Switch damage to the Burning Servant to remove the extra attacker.
Notable loot
Mistscape Cloak · Back · 100%
Grime-Encrusted Salvage · Other · 94%
Basalt Ring · Finger · 11.1%
Sequoia Hammer · Main Hand · 11.1%
Notable loot
Loot
Items seen dropping in the Forever beta client, with the share of kills that dropped them in the sample. Beta loot can still change.
| Item | Slot | Boss | Drop share |
|---|---|---|---|
| Finger · Lv 31 | Mekgineer Thermaplugg | 33.1% | |
| Shield · Lv 31 | Mekgineer Thermaplugg | 31.9% | |
| Hands · Lv 29 | Grubbis | 8.6% | |
| Wrist · Lv 29 | Electrocutioner 6000 | 39.9% | |
| Finger · Lv 29 | Electrocutioner 6000 | 31.9% | |
| Main Hand · Lv 29 | Electrocutioner 6000 | 16.3% | |
| Feet · Lv 29 | Crowd Pummeler 9-60 | 65.1% | |
| Two-Hand · Lv 29 | Crowd Pummeler 9-60 | 33.1% | |
| Feet · Lv 27 | Viscous Fallout | 59.7% | |
| Two-Hand · Lv 27 | Viscous Fallout | 19.6% | |
| One-Hand · Lv 27 | Viscous Fallout | 17.9% |
Quests
Quests
Dungeon quests listed in the Forever beta client.
- Rig WarsHordeLv 35
- Chief Engineer ScootyHordeLv 35
- Gnomer-gooooone!HordeLv 35
- A Fine MessBoth factionsLv 30
- Save Techbot's Brain!AllianceLv 26
- Tinkmaster OversparkAllianceLv 26
- Essential ArtificialsAllianceLv 30
- Klockmort's EssentialsAllianceLv 30
- GnogaineAllianceLv 27
- The Day AfterAllianceLv 27
- Gyrodrillmatic ExcavationatorsAllianceLv 30
- The Grand BetrayalAllianceLv 35
- Data RescueAllianceLv 30
- Castpipe's TaskBoth factionsLv 28
- Grime-Encrusted RingBoth factionsLv 34
- Return of the RingBoth factionsLv 34
- The Sparklematic 5200!Both factionsLv 30
- More Sparklematic ActionBoth factionsLv 30
- The Only Cure is More Green GlowAllianceLv 30
- <UNUSED>Both factionsLv 32
- The Salvagematic 9000!Both factionsLv 40
- Salvaging the SalvagematicBoth factionsLv 40
- The Corroded CoreBoth factionsLv 40
- Warranty ClaimBoth factionsLv 40
- QuadrangulationBoth factionsLv 40
- The Mad KingBoth factionsLv 40
- More Junk for ZiriBoth factionsLv 40
- A Troubling ExchangeBoth factionsLv 40
- DNTLv 50
Before you go
Before you go
- Alliance quest checkCheck your progress on Save Techbot's Brain!, Essential Artificials, Data Rescue and The Grand Betrayal before heading out. The Alliance also has Gnogaine and The Only Cure is More Green Glow.
- Horde quest checkCheck Chief Engineer Scooty, Gnomer-gooooone! and Rig Wars before committing to the run.
- Leave enough timeAllow about 55 to 75 minutes for a full clear. Agree on the group's quest goals before the first pull.
- Regroup at junctions before moving on. The industrial layout is maze-like, so following different passages can split the party.
- Check the level of each quest in your log. Several Gnomeregan quests have both lower-level and level 40 versions.
- If you want Crowd Pummeler 9-60, check the south side of the upper Engineering Labs rather than passing through the area without looking.
FAQ
Questions players ask
What level is Gnomeregan in WoW Forever?
Gnomeregan is tuned for levels 29-38.
Where is Gnomeregan?
Gnomeregan is in Dun Morogh in the Eastern Kingdoms.
How long does a full Gnomeregan clear take?
A full clear takes about 55 to 75 minutes.
How many bosses does Gnomeregan have?
There are seven named encounters, including the rare Dark Iron Ambassador.
Which Gnomeregan quests can both factions do?
Both factions have A Fine Mess, Grime-Encrusted Ring, The Sparklematic 5200! and More Sparklematic Action.
Sources
Sources and changes
- Wowhead · Forever beta databaseBeta data
- Warcraft Wiki · Classic referenceClassic
- Run time and difficulty are editorial estimates by mmonster.
Changelog
Sep 22, 2026Guide created with level range, roster, abilities and loot from the beta client.
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