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mmonster
Classic dungeonLevel 58–60

Scholomance Dungeon Guide

Scholomance, Scholo for short, is the Scourge's school of necromancy in the crypts under Caer Darrow in the Western Plaguelands, a level 58–60 Classic dungeon in WoW Forever. Here is the way to the island, the Skeleton Key chain for both factions, every Scholomance quest, the route over four floors, all 16 bosses with Classic tactics and the Forever loot.

Level
58–60
Bosses
16
Full clear
75–105min
Difficulty
8/10

Western Plaguelands · Eastern KingdomsEntrance 69.0, 72.7Show on the mapRun it with mmonster

Darkmaster Gandling, final boss of Scholomance in WoW Forever

Overview

Inside Scholomance

The Barov family gave their keep on Caer Darrow to the Cult of the Damned, and its crypts became the school where the Scourge trains its necromancers. A locked gate at the top of the island keeps you out until someone brings the Skeleton Key. Inside you pass the Reliquary and the Chamber of Summoning, cross a great hall to the Great Ossuary, where Rattlegore drops the key to the Viewing Room, then reach Ras Frostwhisper's laboratory. Six teachers hold the rooms around the Headmaster's Study, and when they are dead Darkmaster Gandling waits inside.

16 bosses live here. Some are optional or summoned: the Blood Steward of Kirtonos, Kirtonos the Herald, who comes for the Blood of Innocents, Jandice Barov below the hatchery and Death Knight Darkreaver, who only appears for a paladin or shaman class quest. Marduk Blackpool and Vectus turn hostile in the Viewing Room, and Kormok of the Dungeon Set 2 chain is summoned in Ras Frostwhisper's room. The bosses are level 58 to 62 and the trash 57–61.

The school in the Forever client is the Classic one, with the same rooms and quests, and Forever left the Western Plaguelands map as it was. What changed is the loot, a few quest rewards and some spell numbers. The tactics below are how the fights work in Classic until the first Forever runs.

Level 58–60 is the range the dungeon is tuned for, not a minimum entry level. This is the Forever level range as it stands today. It can still shift before launch.

Beta status

Scholomance in the WoW Forever beta

Not open in the beta yetConfirmedChecked October 4, 2026

Scholomance is not open in the WoW Forever beta. Blizzard raised the beta level cap to 30 on October 1, and Scholomance is not on the list of dungeons players can enter, and no post says when the 50s follow. Until then this page combines the Forever game data with the Classic fights, and the first beta runs will replace the Classic tactics here.

Forever vs Classic

What changed in Scholomance for WoW Forever

What is different from the Classic version you may know. Everything else works as it did in Classic.

  • Dungeon Set 1 was reworkedBeta data

    The eight-piece Dungeon Set 1 now gives its bonuses at 2, 3, 4, 5 and 6 pieces instead of 2, 4, 6 and 8, and most pieces trade their Spirit for other stats. Darkmaster Gandling drops the helms of all nine sets, and nine other bosses drop one piece each.

  • New stats on the Scholomance dropsBeta data

    The five Deathbone Guardian pieces swap their Defense and mana regeneration for Intellect and Defense Rating, and the Boneclenched Gauntlets of Ras Frostwhisper gain a little Strength and Stamina. Death Knight Darkreaver's Necromantic Band now adds Shadow Resistance and regenerates twice as much health, and Mirah's Song from Kirtonos the Herald has a new damage range and health regeneration.

  • 53 Classic boss items are missingBeta data

    53 Classic boss items of Scholomance have no Forever entry yet, most of them the blues outside the sets. Marduk Blackpool and Vectus show no boss loot in Forever for now. Whether these items come back or were cut is open, so the loot table only lists what Forever has.

  • Three quests lost their rewardsBeta data

    Kirtonos the Herald, Dawn's Gambit and The Lich, Ras Frostwhisper no longer offer their Classic items. Kirtonos the Herald still gives Mirah's Song, the others have no known Forever reward yet. The Spectral Essence from Kirtonos the Herald is gone too, and in Classic that was the item that let you see Magistrate Marduke and the ghosts of Caer Darrow.

  • Ras Frostwhisper hits harderBeta data

    Ras Frostwhisper's Frostbolt Volley hits much harder in the Forever data than in Classic. The Bone Armor of the Occultists and Bonewarders and the Disease Cloud of the Diseased Ghouls show new numbers too. Plan with the Classic fights until a run shows how hard they really hit.

  • Less bonus XP from dungeon questsConfirmed

    Since October 1 dungeon quests give only half of their bonus experience on top of a normal quest. The Scholomance quests still pay well for the time, but less than in Classic.

Location

Where is Scholomance? Entrance and how to get there

Scholomance lies under the ruined keep on Caer Darrow, an island in Darrowmere Lake in the south-east of the Western Plaguelands. The portal is at about 69.0, 72.7, behind a locked gate at the top of the island. One player with the Skeleton Key opens it for the group. In Classic a rogue with Lockpicking, a Powerful Seaforium Charge or a player who dies and resurrects past the gate also gets you in. Forever did not change the Western Plaguelands map, so Classic coordinates still fit here.

Tap a place for its /way coordinates.Open full map
  1. 1Fly to Chillwind Camp in the south-west of the Western Plaguelands, the flight master is at about 42.9, 85.0.
  2. 2Head east across the zone to Darrowmere Lake.
  3. 3Cross over to Caer Darrow and climb to the gate at the top of the island, the portal is at about 69.0, 72.7.
  1. 1Fly to Undercity. The Horde has no flight point in the Western Plaguelands.
  2. 2Ride east through Tirisfal to the Bulwark on the border, at about 26.4, 56.1 on the Western Plaguelands map.
  3. 3Head east across the zone to Darrowmere Lake, cross over to Caer Darrow and climb to the gate at about 69.0, 72.7.
  • Entrance portalMap coordinates, Western Plaguelands69.0, 72.7

Copies the /way command for TomTom.

Group Finder

The Forever Group Finder lists Scholomance at levels 58–60. Nothing shows a working meeting stone on Caer Darrow in Forever yet, so meet on the island and let a warlock summon the rest.

After a wipe

In Classic a death in Scholomance sends you to the spirit healer on Caer Darrow itself, at about 65.8, 74.3, a short run to the gate. Which spirit healer Forever uses has not been reported yet. Inside, the way back to the lower floors is long, so do not pull the Viewing Room in a hurry.

Map and route

The route through the dungeon

15 areas, one path. Tap a stop to see what waits there.

Map of Scholomance with the route through the dungeon
Area marks and the way between them are approximate, placed from Classic positions.Classic

Area 1 of 15

The Herald's balcony

The balcony next to the Chamber of Summoning with the Brazier of the Herald. Kirtonos the Herald only comes when someone places the Blood of Innocents in it.

BetaSpot from beta reports, it can still change

Area 2 of 15

The Reliquary

The first hall after the arrival, with Neophytes, Acolytes and Spectral Researchers. The Blood Steward of Kirtonos walks here, and The Deed to Southshore for Barov Family Fortune lies in this room.

Area 3 of 15

Chamber of Summoning

Dark Summoners sit at their campfires here with a few Risen Guards and a Necrolyte. Take them one camp at a time.

Area 4 of 15

The great hall

The big room after the Chamber of Summoning, with Risen Aberrations, Diseased Ghouls, Necromancers and Necrofiends. It has three exits: stairs down to Jandice Barov, straight on to the Great Ossuary and left to the last part of the school. The Deed to Tarren Mill lies here.

BetaSpot from beta reports, it can still change

Area 5 of 15

Jandice's hall

The lower hall with Jandice Barov, the biggest pack area of the second floor. A torch on the wall below the hatchery opens her room in Classic. Many groups skip her unless they need Krastinov's Bag of Horrors.

BetaSpot from beta reports, it can still change

Area 6 of 15

The Great Ossuary

Rattlegore waits here with Risen Constructs and Scholomance Handlers, and the Plagued Hatchlings for Betina's quests fill the hatchery. Rattlegore drops the key to the Viewing Room. The Divination Scryer for Death Knight Darkreaver is used in this room.

Area 7 of 15

The Viewing Room

Dozens of Scholomance Students sit around Marduk Blackpool and Vectus. Dawn's Gambit turns the students into skeletons and the two bosses hostile, without it groups walk past. The Old Treasure Chest stands here.

Area 8 of 15

The Laboratory

Ras Frostwhisper's room with the alchemy lab, where the flasks are made, and The Deed to Brill. The Dungeon Set 2 chain summons Kormok here with the Brazier of Beckoning.

Area 9 of 15

The Coven

Instructor Malicia with her Occultists. Clear the humans in this room too, they count for Gandling.

Area 10 of 15

Hall of the Damned

Doctor Theolen Krastinov's laboratory with the Remains of Eva and Lucien Sarkhoff and his work bench.

Area 11 of 15

Hall of Secrets

Lorekeeper Polkelt with a few Unstable Corpses.

Area 12 of 15

Vault of the Ravenian

The Ravenian with Splintered Skeletons. Clear the room first, Knock Away throws the tank into anything left standing.

Area 13 of 15

Barov Family Vault

Lord Alexei Barov with his guards and Diseased Ghouls. The Deed to Caer Darrow lies here.

Area 14 of 15

The Shadow Vault

Lady Illucia Barov with Risen Bonewarders and a crowd of Unstable Corpses.

Area 15 of 15

Headmaster's Study

Darkmaster Gandling's study. In Classic he appears once the six teachers around it are dead.

Encounters

Boss roster

Main bosses16

Blood Steward of Kirtonos, boss of Scholomance in WoW Forever

1Boss 1 of 16

Blood Steward of Kirtonos

BossDemonLevel 61

3 abilities

The Blood Steward of Kirtonos is a demon in the Reliquary who carries the Blood of Innocents.

Abilities

  • Paralyzing Poison · Stuns an enemy, rendering it unable to move or attack for 8 sec.
  • Curse of Weakness · Reduces the Physical damage dealt by an enemy for 2 min. Only one curse per warlock can be active on any one target.
  • Curse of Impotence · Decreases the Magical damage dealt by the target for 2 min.

Tactics

Healer

Ask for a poison cure when you get stunned.

Watch out for: The stun on the healer while a pack is still up.

Kirtonos the Herald, boss of Scholomance in WoW Forever

2Boss 2 of 16

Kirtonos the Herald

BossUndeadLevel 60

7 abilities1 loot item

Kirtonos the Herald is an optional summon on the balcony by the Chamber of Summoning, called with the Blood of Innocents.

Abilities

  • Wing Flap · Strikes enemies in a cone in front of the caster, knocking them back.
  • Swoop · Inflicts normal damage to enemies in a cone in front of the caster, stunning them for 2 sec.
  • Disarm · Disarms an enemy, forcing it to stop wielding its weapon for 10 sec.
  • Pierce Armor · Reduces an enemy's armor by 50% for 20 sec.
  • Curse of Tongues · Forces nearby enemies to speak in Demonic, reducing their casting speed by 50% for 15 sec. Only one curse per warlock can be active on any one target.
  • Dominate Mind · Takes control of a humanoid enemy up to level 25 for 15 sec.
  • Shadow Bolt Volley · Hurls missiles of dark magic, inflicting Shadow damage to nearby enemies.

Tactics

  • In Classic you place the Blood of Innocents in the Brazier of the Herald, the gate at the top of the stairs shuts, and nobody may stand outside it. Kirtonos flies in through the window.
  • Tank him at the top of the stairs with your back to a wall. Wing Flap can throw the tank out of the window and out of the instance.
  • He also uses Swoop, Disarm, Pierce Armor, Curse of Tongues, Dominate Mind and Shadow Bolt Volley. Remove Curse of Tongues from the casters.

Tank

Back to the wall, never to the window.

Healer

Decurse and watch for a dominated player.

Damage

Stay behind him, out of Wing Flap and Swoop.

Watch out for: Wing Flap throwing the tank out of the window.

Notable loot

Jandice Barov, boss of Scholomance in WoW Forever

3Boss 3 of 16

Jandice Barov

BossUndeadLevel 61

1 ability1 loot item

Jandice Barov is an optional boss in the lower hall who splits into illusions.

Abilities

  • Curse of Blood · Increases the Physical damage taken by nearby enemies for 10 min.

Tactics

  • In Classic she splits into a crowd of illusions. Find the real Jandice, she is the one with missing health, mark her and focus her.
  • If the illusions deal too much damage, AoE them down first.
  • Remove Curse of Blood, it makes its target take more physical damage.

Tank

Pick her up again after every split.

Healer

Decurse the tank.

Damage

Stay on the marked Jandice.

Watch out for: Losing her among the illusions.

Notable loot

Rattlegore, boss of Scholomance in WoW Forever

4Boss 4 of 16

Rattlegore

BossUndeadLevel 61

1 ability1 loot item

Rattlegore is a huge bone golem in the Great Ossuary who carries the key to the Viewing Room.

Abilities

  • War Stomp · Inflicts normal damage to nearby enemies, knocking them back and stunning them for 5 sec.

Tactics

  • He hits the tank very hard, and War Stomp knocks everyone near him back and stuns them.
  • Let the tank build threat first. A damage dealer who pulls him dies.
  • Clear the room before the pull, the constructs around him are tough on their own.

Tank

Use cooldowns early, his swings hurt.

Healer

Stand out of War Stomp range.

Damage

Start slow and watch your threat.

Watch out for: A damage dealer pulling threat right after War Stomp.

Notable loot

Death Knight Darkreaver, boss of Scholomance in WoW Forever

5Boss 5 of 16

Death Knight Darkreaver

BossUndeadLevel 62

3 abilities1 loot item

Death Knight Darkreaver only appears for the paladin and shaman class quests of the epic mount chain.

Abilities

  • Blood Leech · Drains health from nearby enemies, healing the caster for up to three times the amount stolen.
  • Cleave · Inflicts weapon damage to an enemy and its nearest allies, affecting up to 3 targets.
  • Shadow Bolt · Hurls a bolt of dark magic at an enemy, inflicting Shadow damage.

Tactics

  • In Classic you use the Divination Scryer in the Great Ossuary, and waves of spirits come for about 15 to 20 minutes before Darkreaver rides in.
  • Blood Leech drains health from everyone near him, Cleave hits the melee in front and he casts Shadow Bolt.
  • He drops Charger's Lost Soul and Darkreaver's Head for the class quests.

Tank

Keep him turned away from the melee.

Healer

Heal through Blood Leech on the melee.

Damage

Kill the spirit waves fast so the healer keeps mana for him.

Watch out for: Running out of mana before he even arrives.

Notable loot

Marduk Blackpool, boss of Scholomance in WoW Forever

6Boss 6 of 16

Marduk Blackpool

BossUndeadLevel 58

1 ability

Marduk Blackpool is a death knight in the Viewing Room who turns hostile when Dawn's Gambit is used.

Abilities

Tactics

  • In Classic his Shadow Shield sends damage back at the melee, so melee watch their health.
  • Stand behind him for Cleave. Defiling Aura lowers your Shadow Resistance, and he casts Shadow Bolt Volley.

Tank

Face him away from the group.

Healer

Watch the melee while his shield is up.

Damage

Ranged take the lead while the shield is up.

Watch out for: Melee killing themselves on his Shadow Shield.

Vectus, boss of Scholomance in WoW Forever

7Boss 7 of 16

Vectus

BossUndeadLevel 60

2 abilities

Vectus is the other teacher of the Viewing Room and turns hostile with Marduk when Dawn's Gambit is used.

Abilities

  • Flamestrike · Calls down a pillar of flame, burning all enemies in a selected area and inflicting additional damage every 2 sec. for 8 sec.
  • Blast Wave · Unleashes a wave of flame, inflicting Fire damage to nearby enemies and reducing their movement speed for 6 sec.

Tactics

  • Move out of Flamestrike. Blast Wave hits everyone close to him and slows them.
  • Kill the skeleton students and Marduk first, then Vectus.

Tank

Keep him away from the ranged.

Healer

Stay out of Blast Wave range.

Damage

Step out of Flamestrike before you finish a cast.

Watch out for: Standing in Flamestrike while the students are still up.

Ras Frostwhisper, boss of Scholomance in WoW Forever

8Boss 8 of 16

Ras Frostwhisper

BossUndeadLevel 62

7 abilities3 loot items

Ras Frostwhisper is the lich of the laboratory at the far end of the Viewing Room.

Abilities

  • Frostbolt Volley · Inflicts Frost damage to nearby enemies, reducing their movement speed by 50% for 8 sec.
  • Freeze · Stuns an enemy and inflicts Frost damage every 3 sec. for 15 sec.
  • Fear · Strikes fear in an enemy, causing it to flee in terror for up to 8 sec. Only 1 target can be feared at a time.
  • Chill Nova · Blasts nearby enemies for Frost damage, knocking them back and reducing their movement speed for up to 10 sec.
  • Knock Away · Inflicts normal damage to nearby enemies and knocks them back.
  • Frost Armor · Encases the caster in a layer of frost that lasts 30 min. The thick ice increases armor slows melee attackers' movement to 40%, and increases the time between their attacks by 100%.
  • Chilled

Tactics

  • Fear can send a player into other packs, so clear the room or pull him away.
  • Interrupt his casts. Tank him facing away so Freeze only hits the tank, Frostbolt Volley, Chill Nova and Knock Away add damage on top.
  • Frostbolt Volley hits much harder in the Forever data, so expect more group damage than in Classic.
  • For The Lich, Ras Frostwhisper, the Soulbound Keepsake channels for 20 seconds within 15 yards of him and draws threat.

Tank

Turn him away and stand still for Freeze.

Healer

Keep everyone topped up for the volley.

Damage

Interrupt and stay in the room after a Fear.

Watch out for: A feared player running into the next room.

9KormokBoss · summonedLevel 60

Kormok is a summoned boss of the Dungeon Set 2 chain. He holds the left and the right piece of Lord Valthalak's Amulet.

Abilities

Tactics

  • In Classic you summon him in Ras Frostwhisper's laboratory with the Brazier of Beckoning or the Brazier of Invocation.
  • He calls Bone Minions in waves. Gather them and AoE them down.
  • Bone Mages go for the healer. Switch to them as soon as they appear.
  • Dispel his Bone Shield. In Classic it reflects damage back at the melee.

Tank

Hold Kormok and pick up loose Bone Minions.

Healer

Stay close to the tank so the Bone Mages run into the group.

Damage

Kill the Bone Mages first, then AoE the minions.

Watch out for: Bone Mages reaching the healer.

Instructor Malicia, boss of Scholomance in WoW Forever

10Boss 10 of 16

Instructor Malicia

BossHumanoidLevel 60

6 abilities6 loot items

Instructor Malicia teaches in the Coven, one of the six rooms around the Headmaster's Study.

Abilities

  • Heal · Calls upon Holy magic to heal an ally.
  • Flash Heal · Calls upon Holy magic to heal an ally.
  • Renew · Heals an ally for damage every 3 sec. for 20 sec.
  • Corruption · Corrupts nearby enemies, inflicting Shadow damage every 3 sec. for 24 sec.
  • Slow · Increases the time between nearby enemies' attacks by 54% and slows their movement by 60% for 10 sec.
  • Call of the Grave · Inflicts Shadow damage to nearby enemies after 60 sec.

Tactics

Healer

Dispel Corruption and top up the Call of the Grave target.

Damage

Kick every heal.

Watch out for: A heal that nobody interrupts.

Doctor Theolen Krastinov, boss of Scholomance in WoW Forever

11Boss 11 of 16

Doctor Theolen Krastinov

BossHumanoidLevel 60

3 abilities6 loot items

Doctor Theolen Krastinov, the Butcher, works in the Hall of the Damned next to the remains of Eva and Lucien Sarkhoff.

Abilities

  • Rend · Inflicts Physical damage to an enemy every 3 sec. for 15 sec.
  • Backhand · Backhands an enemy, stunning it for 2 sec.
  • Enrage · Increases the caster's attack speed by 60% and the Physical damage it deals for 2 min.

Tactics

  • A melee boss with Rend and Backhand. He enrages around half health and can kill a lightly armored player in one or two hits.
  • Save cooldowns for the enrage and burn him fast.
  • Burn the remains after the kill for Doctor Theolen Krastinov, the Butcher.

Tank

Keep a cooldown for the enrage.

Healer

Big heals on the tank once he enrages.

Damage

Never pull threat after the enrage.

Watch out for: The enrage hitting a cloth wearer.

Lorekeeper Polkelt, boss of Scholomance in WoW Forever

12Boss 12 of 16

Lorekeeper Polkelt

BossUndeadLevel 60

1 ability6 loot items

Lorekeeper Polkelt guards the Hall of Secrets.

Abilities

Tactics

  • Low damage, but he usually comes with the corpses of his room.
  • In Classic Volatile Infection makes the infected player hurt the allies standing near them. Dispel it if group damage gets high.
  • Corrosive Acid lowers your armor.

Healer

Dispel the infection on players in a crowd.

Watch out for: An infected player standing in the group.

The Ravenian, boss of Scholomance in WoW Forever

13Boss 13 of 16

The Ravenian

BossUndeadLevel 60

4 abilities6 loot items

The Ravenian guards the Vault of the Ravenian, one of the three rooms on the lower floor around the Headmaster's Study.

Abilities

  • Sundering Cleave · Hacks at the armor of an enemy and its nearby allies, affecting up to 3 targets. A target's armor is reduced per Sunder Armor. Can be applied up to 5 times. Lasts 30 sec.
  • Cleave · Inflicts normal damage to an enemy and its nearest allies, affecting up to 3 targets.
  • Trample · Inflicts Physical damage to nearby enemies.
  • Knock Away · Inflicts normal damage to an enemy and knocks it back.

Tactics

  • Sundering Cleave stacks an armor cut on the tank and the players next to it.
  • Knock Away throws the tank back and drops threat, so the tank taunts back right away.
  • Trample hits everyone close to him. Clear the room first, Knock Away pulls in anything left.

Tank

Taunt after every Knock Away.

Healer

Watch the tank as the armor cut stacks.

Damage

Stay behind him, out of Sundering Cleave.

Watch out for: Knock Away throwing the tank into a pack.

Lord Alexei Barov, boss of Scholomance in WoW Forever

14Boss 14 of 16

Lord Alexei Barov

BossUndeadLevel 60

3 abilities6 loot items

Lord Alexei Barov holds the Barov Family Vault and is the hardest of the six teachers.

Abilities

  • Unholy Aura · Causes the caster to automatically inflict Shadow damage every 2 sec. to nearby enemies. The aura lasts until cancelled.
  • Veil of Shadow · Reduces healing effects for nearby enemies by 75% for 15 sec.
  • Immolate · Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.

Tactics

  • Unholy Aura hurts everyone near him. Ranged and the healer stay at range, and he is tanked where the aura cannot reach them, like the bottom of the stairs.
  • In Classic two linked guards come with him. CC them or kill them fast.
  • Veil of Shadow cuts the healing on its target by 75%. Decurse the tank right away.

Tank

Drag him away from the ranged.

Healer

Stay out of the aura and watch for Veil of Shadow.

Damage

Kill or CC the guards first.

Watch out for: Veil of Shadow on the tank with nobody to remove it.

Lady Illucia Barov, boss of Scholomance in WoW Forever

15Boss 15 of 16

Lady Illucia Barov

BossUndeadLevel 60

5 abilities5 loot items

Lady Illucia Barov waits in the Shadow Vault, a shadow caster among a crowd of corpses.

Abilities

  • Fear · Strikes fear in an enemy, causing it to flee in terror for 4 sec. Only 1 target can be feared at a time.
  • Dominate Mind · Takes control of a humanoid enemy up to level 25 for 15 sec.
  • Silence · Silences nearby enemies, preventing them from casting spells for 10 sec.
  • Shadow Shock · Instantly lashes an enemy with dark magic, inflicting Shadow damage.
  • Curse of Agony · Curses nearby enemies with agony, inflicting Shadow damage every 3 sec. for 30 sec. Only one curse per warlock can be active on any one target.

Tactics

  • Fear can send players into other packs, so clear around her first.
  • Dominate Mind takes over a player. Dispel it or CC the player, do not cleave them down.
  • Silence and Curse of Agony hit the group, and Shadow Resistance helps.

Tank

Pull her away from the corpses.

Healer

Dispel Dominate Mind and decurse.

Damage

Stop hitting a dominated teammate.

Watch out for: A dominated player getting killed by the group.

Darkmaster Gandling, final boss of Scholomance in WoW Forever

16Boss 16 of 16Final boss

Darkmaster Gandling

BossHumanoidLevel 61

3 abilities8 loot items

Darkmaster Gandling is the headmaster and last boss of Scholomance, in the Headmaster's Study.

Abilities

  • Shadow Portal · Teleports an enemy to one of 6 locations within Scholomance.
  • Curse of the Darkmaster · Reduces an enemy's Strength and Stamina for 1 min.
  • Shadow Shield · Surrounds the caster with a shield woven of Shadow magic. The shield lasts 30 sec., absorbs up to Physical or magical damage, and inflicts damage to melee attackers.

Tactics

  • In Classic he appears once the six teachers around the study and the humans of the Coven are dead.
  • Shadow Portal sends a random player into one of the side rooms, which stays locked until that player kills the weak mobs inside. Clear all side rooms before the pull.
  • The tank or the healer can be sent away too, so the rest decurses and holds on until they are back. Curse of the Darkmaster lowers Strength and Stamina.

Tank

Pick him up again when you come back from a side room.

Healer

Decurse and keep the remaining group alive while someone is away.

Damage

If you are sent away, kill the mobs and run straight back.

Watch out for: A side room that was not cleared before the pull.

Trash

Dangerous trash and diseases

Most wipes here start before a boss. These are the packs and effects to respect.

Quests

Scholomance quests

Every Scholomance quest for both factions, and the Skeleton Key chain that opens the door. The key chain starts with Commander Ashlam Valorfist at Chillwind Camp for the Alliance and High Executor Derrington at the Bulwark for the Horde. Eva Sarkhoff and Magistrate Marduke stand at the gate on Caer Darrow, Betina Bigglezink at Light's Hope Chapel, and the Barov brothers at the faction camps.

Alliance19

Pick up before you go

  1. 1Chillwind Camp: Commander Ashlam Valorfist for the Skeleton Key chain and Weldon Barov (Barov Family Fortune).
  2. 2Caer Darrow at the gate: Eva Sarkhoff (Doctor Theolen Krastinov, the Butcher, then the Kirtonos chain) and Magistrate Marduke for the Ras Frostwhisper chain.
  3. 3Light's Hope Chapel: Betina Bigglezink (Plagued Hatchlings, then Dawn's Gambit).
  4. 4Paladins: Lord Grayson Shadowbreaker in Stormwind for the epic mount chain.

Horde19

Pick up before you go

  1. 1The Bulwark: High Executor Derrington for the Skeleton Key chain and Alexi Barov (Barov Family Fortune).
  2. 2Caer Darrow at the gate: Eva Sarkhoff (Doctor Theolen Krastinov, the Butcher, then the Kirtonos chain) and Magistrate Marduke for the Ras Frostwhisper chain.
  3. 3Light's Hope Chapel: Betina Bigglezink (Plagued Hatchlings, then Dawn's Gambit).
  4. 4Shamans: the Divination Scryer from the shaman chain for The Darkreaver Menace.

Loot

Loot table

Every boss drop and every quest reward of the dungeon. Hover an item for its stats.

Gandling is the big one: the helms of all nine Dungeon Set 1 sets, the Robe of the Void pattern for tailors and the Major Mana Potion recipe for alchemists. Plate wearers look at the Deathbone Guardian pieces from the six teachers and the Boneclenched Gauntlets from Ras Frostwhisper, who also carries the Flask of Supreme Power recipe. The Necromantic Band from Darkreaver and Mirah's Song from the Kirtonos quest round it off.

Beta drop chances come from a handful of kills and are left out until the sample is bigger.

Collect

Achievements, Mounts and Sets from Scholomance

Mounts2

Sets9

and 1 more

Achievement1

Before you go

Before you go

  • Get the Skeleton KeyOne player with the key opens the gate for everyone. The chain sends you across half the world, to Gadgetzan and Un'Goro Crater, so start it early.
  • Pick up the quests on Caer DarrowEva Sarkhoff and Magistrate Marduke stand right at the gate. Betina's quests come from Light's Hope Chapel and the Barov deeds from your faction's camp.
  • Bring a disease and poison cureGhouls, corpses and hatchlings spread diseases, Necrofiends and the Blood Steward poison. Someone who removes both saves the healer a lot of mana.
  • Plan the six teachersGandling only comes when Malicia, Krastinov, Polkelt, the Ravenian and the two Barovs are dead. Clear the side rooms well, his Shadow Portal sends players into them during the fight.
  • Tank Kirtonos with your back to the wall, never to the window.
  • Rattlegore's key opens the Viewing Room, so loot it before you move on.
  • Pull Ras Frostwhisper away from the door so a Fear cannot send anyone into the next pack.
Hard · 8/10

FAQ

Questions players ask

What level is Scholomance in WoW Forever, and from what level can you enter?

Plan for 58–60. The bosses are level 58 to 62 and the trash 57–61, and the Forever Group Finder lists Scholomance at 58–60. The beta client lets you in from level 33, where Classic wanted 45, but you still need the Skeleton Key. Nobody can check it in play yet, the beta stops at level 30.

Where is Scholomance?

Under the Barov estate on Caer Darrow, an island in Darrowmere Lake in the south-east of the Western Plaguelands. The portal is at about 69.0, 72.7, behind a locked gate at the top of the island.

How do you get the Scholomance key?

The Skeleton Key comes from The Key to Scholomance at the end of a long chain. The Alliance starts with Commander Ashlam Valorfist at Chillwind Camp, the Horde with High Executor Derrington at the Bulwark. You collect Skeletal Fragments, get a mold from Krinkle Goodsteel in Gadgetzan, forge the key at Fire Plume Ridge in Un'Goro Crater and kill Araj the Summoner in Andorhal. The whole chain is in the Forever quest data.

How do you summon Kirtonos the Herald?

Place the Blood of Innocents in the Brazier of the Herald on the balcony next to the Chamber of Summoning. Eva Sarkhoff gives you the blood for the quest Kirtonos the Herald, and the Blood Steward of Kirtonos, Jandice Barov and Doctor Theolen Krastinov can drop it.

How many bosses does Scholomance have?

16, counting the summoned and optional ones: the Blood Steward of Kirtonos, Kirtonos the Herald, Jandice Barov, Rattlegore, Death Knight Darkreaver, Marduk Blackpool, Vectus, Ras Frostwhisper, Kormok of the Dungeon Set 2 chain, the six teachers around the Headmaster's Study and Darkmaster Gandling.

Who is the last boss of Scholomance?

Darkmaster Gandling in the Headmaster's Study. He only shows up once Instructor Malicia, Doctor Theolen Krastinov, Lorekeeper Polkelt, The Ravenian, Lord Alexei Barov and Lady Illucia Barov are dead. His kill counts for the Master Spelunker achievement.

What quests are there for Scholomance?

Kirtonos the Herald, Doctor Theolen Krastinov, the Butcher and Krastinov's Bag of Horrors from Eva Sarkhoff, The Lich, Ras Frostwhisper from Magistrate Marduke, Plagued Hatchlings, Healthy Dragon Scale and Dawn's Gambit from Betina Bigglezink, Barov Family Fortune for each faction, the two Kormok steps of the Dungeon Set 2 chain and the paladin and shaman class quests. The Skeleton Key chain comes first.

How long does a full Scholomance clear take?

In Classic videos a full run takes about 48 minutes, and careful uncut clears need up to an hour and a half. There is no Forever time yet.

Sources

Sources

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Page history

What changed

Updated

  • The map of the entrance opens in full screen.

  • Kormok has his own boss card with abilities and tactics, Scholomance counts 16 bosses.

  • Route marks on the map.

First published Every change on the guides